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Comparing deliantra/server/include/face.h (file contents):
Revision 1.11 by root, Wed Mar 14 04:12:28 2007 UTC vs.
Revision 1.15 by root, Mon May 28 21:15:56 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 1994 Mark Wedel 5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The author can be reached via e-mail to mark@pyramid.com 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24
24#ifndef FACE_H__ 25#ifndef FACE_H__
25#define FACE_H__ 26#define FACE_H__
26 27
27#include <string> 28#include <string>
28#include <tr1/unordered_map> 29#include <tr1/unordered_map>
29 30
30#define CHKSUM_SIZE (128 / 8) 31#define CHKSUM_SIZE 6
31#define MAX_FACES 10000 // stupid gcfclient artificially limits 32#define MAX_FACES 10000 // stupid gcfclient artificially limits
32 33
33typedef uint16 faceidx; 34typedef uint16 faceidx;
34 35
35extern faceidx blank_face, empty_face; 36extern faceidx blank_face, empty_face;
49 shstr name; 50 shstr name;
50 facedata data32, data64; 51 facedata data32, data64;
51 faceidx number; /* This is the image id. It should be the */ 52 faceidx number; /* This is the image id. It should be the */
52 /* same value as its position in the array */ 53 /* same value as its position in the array */
53 faceidx smooth; /* the smooth face for this face, or 0 */ 54 faceidx smooth; /* the smooth face for this face, or 0 */
55 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
54 uint8 visibility; 56 uint8 visibility;
55 uint8 magicmap; /* Color to show this in magic map */ 57 uint8 magicmap; /* Color to show this in magic map */
56 58
57 faceinfo () 59 faceinfo ()
58 : number (0), smooth (0), visibility (0), magicmap (0) 60 : number (0), smooth (0), smoothlevel (0), visibility (0), magicmap (0)
59 { } 61 { }
60}; 62};
61 63
62typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t; 64typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> facehash_t;
63 65
82{ 84{
83 faceinfo *face; 85 faceinfo *face;
84 uint8 flags; 86 uint8 flags;
85}; 87};
86 88
89typedef uint16 animidx;
90
87struct animation 91struct animation
88{ 92{
89 shstr name; /* Name of the animation sequence */ 93 shstr name; /* Name of the animation sequence */
94 animidx number;
90 uint8 num_animations; /* How many different faces to animate */ 95 uint8 num_animations; /* How many different faces to animate */
91 uint8 facings; /* How many facings (1,2,4,8) */ 96 uint8 facings; /* How many facings (1,2,4,8) */
92 faceidx *faces; /* The different animations */ 97 faceidx *faces; /* The different animations */
93 uint16 num; /* Where we are in the array */ 98
99 static animation &create (const char *name, uint8 frames, uint8 facings = 1);
100 static animation &find (const char *name);
101
102 void resize (int new_size);
94}; 103};
104
105typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> >, true> animhash_t;
106
107extern animhash_t animhash;
108extern std::vector<animation> animations;
95 109
96#endif 110#endif
97 111

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