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Comparing deliantra/server/include/face.h (file contents):
Revision 1.1.1.1 by root, Fri Feb 3 07:12:48 2006 UTC vs.
Revision 1.27 by root, Mon Oct 12 14:00:58 2009 UTC

1/* 1/*
2 * static char *rcsid_face_h = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: face.h,v 1.1.1.1 2006/02/03 07:12:48 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
4 */ 23 */
5 24
6/* 25#ifndef FACE_H__
7 CrossFire, A Multiplayer game for X-windows 26#define FACE_H__
8 27
9 Copyright (C) 1994 Mark Wedel 28#include <string>
10 Copyright (C) 1992 Frank Tore Johansen 29#include <tr1/unordered_map>
11 30
12 This program is free software; you can redistribute it and/or modify 31#define CHKSUM_SIZE 6
13 it under the terms of the GNU General Public License as published by 32#define MAX_FACES 10000 // stupid gcfclient artificially limits
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16 33
17 This program is distributed in the hope that it will be useful, 34typedef uint16 faceidx;
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21 35
22 You should have received a copy of the GNU General Public License 36extern faceidx blank_face, empty_face;
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 37
26 The author can be reached via e-mail to mark@pyramid.com 38struct facedata
27*/ 39{
28 40 std::string data;
41 uint8 chksum[CHKSUM_SIZE];
42};
29 43
30/* New face structure - this enforces the notion that data is face by 44/* New face structure - this enforces the notion that data is face by
31 * face only - you can not change the color of an item - you need to instead 45 * face only - you can not change the color of an item - you need to instead
32 * create a new face with that color. 46 * create a new face with that color.
33 */ 47 */
34typedef struct new_face_struct { 48struct faceinfo
35 uint16 number; /* This is the image id. It should be the */ 49{
36 /* same value as its position in the array */ 50 faceinfo ()
37 const char *name; 51 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
38 uint8 visibility; 52 {
39 uint8 magicmap; /* Color to show this in magic map */ 53 }
40} New_Face;
41 54
42typedef struct map_look_struct { 55 shstr name;
43 New_Face *face; 56 std::string meta;
44 uint8 flags; 57 facedata data32, data64; // either 32/64 face or data32 == generic resource
45} MapLook; 58 faceidx number; /* This is the image id. It should be the */
59 /* same value as its position in the array */
60 faceidx smooth; /* the smooth face for this face, or 0 */
61 uint8 type; // 0 normal face, otherwise other resource
62 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
63 uint8 visibility;
64 uint8 magicmap; /* Color to show this in magic map */
46 65
66 facedata *data (int faceset) const;
67};
47 68
48typedef struct { 69inline void
49 const char *name; /* Name of the animation sequence */ 70object_freezer::put (keyword k, faceinfo *v)
50 uint8 num_animations; /* How many different faces to animate */ 71{
51 uint8 facings; /* How many facings (1,2,4,8) */ 72 put (k, v ? &v->name : (const char *)0);
52 Fontindex *faces; /* The different animations */ 73}
53 uint16 num; /* Where we are in the array */
54} Animations;
55 74
75typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t;
56 76
77extern facehash_t facehash;
78extern std::vector<faceinfo> faces;
79
80/* This returns an the face number of face 'name'. Number is constant
81 * during an invocation, but not necessarily between versions (this
82 * is because the faces are arranged in alphabetical order, so
83 * if a face is removed or added, all faces after that will now
84 * have a different number.
85 *
86 * If a face is not found, then defidx is returned. This can be useful
87 * if you want some default face used, or can be set to negative so that
88 * it will be known that the face could not be found.
89 */
90faceidx face_find (const char *name, faceidx defidx = 0);
91faceinfo *face_info (faceidx idx);
92facedata *face_data (faceidx idx, int faceset);
93
94struct MapLook
95{
96 faceinfo *face;
97 uint8 flags;
98};
99
100typedef uint16 animidx;
101
102struct animation
103{
104 faceidx *faces; /* The different animations */
105 int num_animations; /* How many different faces to animate */
106 sint8 facings; /* How many facings (1,2,4,8) */
107 animidx number;
108 shstr name; /* Name of the animation sequence */
109
110 static animation &create (const char *name, uint8 frames, uint8 facings = 1);
111 static animation &find (const char *name);
112
113 void resize (int new_size);
114};
115
116typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > animhash_t;
117
118extern animhash_t animhash;
119extern std::vector<animation> animations;
120
121#endif
122

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