1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
29 | #define CHKSUM_MAXLEN 15 |
29 | #define CHKSUM_MAXLEN 15 |
30 | #define MAX_FACES 10000 // stupid gcfclient artificially limits |
30 | #define MAX_FACES 10000 // stupid gcfclient artificially limits |
31 | |
31 | |
32 | typedef uint16 faceidx; |
32 | typedef uint16 faceidx; |
33 | |
33 | |
34 | extern faceidx blank_face, empty_face; |
34 | extern faceidx blank_face, empty_face, magicmouth_face; |
35 | |
35 | |
36 | struct facedata |
36 | struct facedata |
37 | { |
37 | { |
38 | std::string data; |
38 | std::string data; |
39 | uint8 chksum[CHKSUM_MAXLEN]; |
39 | uint8 chksum[CHKSUM_MAXLEN]; |
40 | uint8 chksum_len; |
40 | uint8 chksum_len; |
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41 | |
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42 | facedata () |
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43 | : chksum_len (0) |
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44 | { } |
41 | }; |
45 | }; |
42 | |
46 | |
43 | /* New face structure - this enforces the notion that data is face by |
47 | /* New face structure - this enforces the notion that data is face by |
44 | * face only - you can not change the color of an item - you need to instead |
48 | * face only - you can not change the color of an item - you need to instead |
45 | * create a new face with that color. |
49 | * create a new face with that color. |