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/cvs/deliantra/server/include/face.h
Revision: 1.27
Committed: Mon Oct 12 14:00:58 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81
Changes since 1.26: +7 -6 lines
Log Message:
clarify license

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #ifndef FACE_H__
26 #define FACE_H__
27
28 #include <string>
29 #include <tr1/unordered_map>
30
31 #define CHKSUM_SIZE 6
32 #define MAX_FACES 10000 // stupid gcfclient artificially limits
33
34 typedef uint16 faceidx;
35
36 extern faceidx blank_face, empty_face;
37
38 struct facedata
39 {
40 std::string data;
41 uint8 chksum[CHKSUM_SIZE];
42 };
43
44 /* New face structure - this enforces the notion that data is face by
45 * face only - you can not change the color of an item - you need to instead
46 * create a new face with that color.
47 */
48 struct faceinfo
49 {
50 faceinfo ()
51 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0)
52 {
53 }
54
55 shstr name;
56 std::string meta;
57 facedata data32, data64; // either 32/64 face or data32 == generic resource
58 faceidx number; /* This is the image id. It should be the */
59 /* same value as its position in the array */
60 faceidx smooth; /* the smooth face for this face, or 0 */
61 uint8 type; // 0 normal face, otherwise other resource
62 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
63 uint8 visibility;
64 uint8 magicmap; /* Color to show this in magic map */
65
66 facedata *data (int faceset) const;
67 };
68
69 inline void
70 object_freezer::put (keyword k, faceinfo *v)
71 {
72 put (k, v ? &v->name : (const char *)0);
73 }
74
75 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > facehash_t;
76
77 extern facehash_t facehash;
78 extern std::vector<faceinfo> faces;
79
80 /* This returns an the face number of face 'name'. Number is constant
81 * during an invocation, but not necessarily between versions (this
82 * is because the faces are arranged in alphabetical order, so
83 * if a face is removed or added, all faces after that will now
84 * have a different number.
85 *
86 * If a face is not found, then defidx is returned. This can be useful
87 * if you want some default face used, or can be set to negative so that
88 * it will be known that the face could not be found.
89 */
90 faceidx face_find (const char *name, faceidx defidx = 0);
91 faceinfo *face_info (faceidx idx);
92 facedata *face_data (faceidx idx, int faceset);
93
94 struct MapLook
95 {
96 faceinfo *face;
97 uint8 flags;
98 };
99
100 typedef uint16 animidx;
101
102 struct animation
103 {
104 faceidx *faces; /* The different animations */
105 int num_animations; /* How many different faces to animate */
106 sint8 facings; /* How many facings (1,2,4,8) */
107 animidx number;
108 shstr name; /* Name of the animation sequence */
109
110 static animation &create (const char *name, uint8 frames, uint8 facings = 1);
111 static animation &find (const char *name);
112
113 void resize (int new_size);
114 };
115
116 typedef std::tr1::unordered_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int> > > animhash_t;
117
118 extern animhash_t animhash;
119 extern std::vector<animation> animations;
120
121 #endif
122