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/cvs/deliantra/server/include/face.h
Revision: 1.48
Committed: Wed Dec 5 19:03:26 2018 UTC (5 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.47: +1 -1 lines
Log Message:
some bugfixes

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.24 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.40 *
4 root 1.47 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 root 1.44 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 root 1.40 *
7 root 1.27 * Deliantra is free software: you can redistribute it and/or modify it under
8     * the terms of the Affero GNU General Public License as published by the
9     * Free Software Foundation, either version 3 of the License, or (at your
10     * option) any later version.
11 root 1.40 *
12 root 1.18 * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16 root 1.40 *
17 root 1.27 * You should have received a copy of the Affero GNU General Public License
18     * and the GNU General Public License along with this program. If not, see
19     * <http://www.gnu.org/licenses/>.
20 root 1.40 *
21 root 1.24 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.7 */
23 root 1.15
24 root 1.9 #ifndef FACE_H__
25     #define FACE_H__
26    
27 root 1.37 #include <util.h>
28 root 1.46
29     #include "flat_hash_map.hpp"
30 root 1.9
31 root 1.31 #define CHKSUM_MAXLEN 15
32 root 1.41 #define MAX_FACES 65535 // we reserve face #65535
33 root 1.9
34 root 1.34 extern faceidx blank_face, empty_face, magicmouth_face;
35 root 1.1
36 root 1.10 struct facedata
37     {
38 root 1.31 uint8 chksum[CHKSUM_MAXLEN];
39     uint8 chksum_len;
40 root 1.32
41     facedata ()
42 root 1.43 : chksum_len (0)
43 root 1.32 { }
44 root 1.10 };
45    
46 root 1.1 /* New face structure - this enforces the notion that data is face by
47     * face only - you can not change the color of an item - you need to instead
48     * create a new face with that color.
49     */
50 elmex 1.23 struct faceinfo
51 root 1.3 {
52 elmex 1.23 faceinfo ()
53 root 1.43 : number (0), smooth (0), type (0), smoothlevel (0), visibility (0), magicmap (0), refcnt (1)
54 elmex 1.23 {
55     }
56    
57 root 1.9 shstr name;
58 root 1.35 facedata face[3]; // indexed by faceset, 0 == 32 bit or generic, 1 == 64, 2 == text
59 root 1.9 faceidx number; /* This is the image id. It should be the */
60 root 1.2 /* same value as its position in the array */
61 root 1.10 faceidx smooth; /* the smooth face for this face, or 0 */
62 root 1.19 uint8 type; // 0 normal face, otherwise other resource
63 root 1.13 uint8 smoothlevel; // smoothlevel is per-face in 2.x servers
64 root 1.3 uint8 visibility;
65     uint8 magicmap; /* Color to show this in magic map */
66 root 1.11
67 root 1.20 facedata *data (int faceset) const;
68 root 1.37
69     int refcnt; // reference count - 1
70     void ref () { ++refcnt; }
71     void unref ();
72 root 1.4 };
73 root 1.3
74 root 1.16 inline void
75 root 1.30 object_freezer::put (const keyword_string k, faceinfo *v)
76 root 1.16 {
77 root 1.48 if (ecb_expect_true (v))
78 root 1.30 put (k, v->name);
79     else
80     put (k);
81 root 1.16 }
82    
83 root 1.46 typedef ska::flat_hash_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int>>> facehash_t;
84 root 1.9
85     extern facehash_t facehash;
86     extern std::vector<faceinfo> faces;
87    
88     /* This returns an the face number of face 'name'. Number is constant
89     * during an invocation, but not necessarily between versions (this
90     * is because the faces are arranged in alphabetical order, so
91     * if a face is removed or added, all faces after that will now
92     * have a different number.
93     *
94     * If a face is not found, then defidx is returned. This can be useful
95     * if you want some default face used, or can be set to negative so that
96     * it will be known that the face could not be found.
97     */
98 root 1.10 faceidx face_find (const char *name, faceidx defidx = 0);
99 root 1.37 faceidx face_alloc ();
100 root 1.10 faceinfo *face_info (faceidx idx);
101     facedata *face_data (faceidx idx, int faceset);
102 root 1.9
103 root 1.4 struct MapLook
104 root 1.3 {
105 root 1.9 faceinfo *face;
106 root 1.3 uint8 flags;
107 root 1.4 };
108 root 1.1
109 root 1.14 typedef uint16 animidx;
110    
111 root 1.8 struct animation
112 root 1.3 {
113 root 1.21 faceidx *faces; /* The different animations */
114     int num_animations; /* How many different faces to animate */
115     sint8 facings; /* How many facings (1,2,4,8) */
116     animidx number;
117 root 1.3 shstr name; /* Name of the animation sequence */
118 root 1.14
119     static animation &create (const char *name, uint8 frames, uint8 facings = 1);
120     static animation &find (const char *name);
121    
122     void resize (int new_size);
123 root 1.4 };
124 root 1.1
125 root 1.46 typedef ska::flat_hash_map<const char *, int, str_hash, str_equal, slice_allocator< std::pair<const char *const, int>>> animhash_t;
126 root 1.14
127     extern std::vector<animation> animations;
128    
129 root 1.9 #endif
130