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Comparing deliantra/server/include/funcpoint.h (file contents):
Revision 1.4 by elmex, Tue Dec 19 13:41:45 2006 UTC vs.
Revision 1.10 by root, Sun Jul 1 05:00:18 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
4 Copyright (C) 1992 Frank Tore Johansen 5 * Copyright (©) 1992,2007 Frank Tore Johansen
5 6 *
6 This program is free software; you can redistribute it and/or modify 7 * Crossfire TRT is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by 8 * it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or 9 * the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version. 10 * (at your option) any later version.
10 11 *
11 This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 15 * GNU General Public License for more details.
15 16 *
16 You should have received a copy of the GNU General Public License 17 * You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software 18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 *
19 20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
20 The author can be reached via e-mail to mark@pyramid.com.
21
22 This file was made after an idea by vidarl@ifi.uio.no
23*/ 21 */
24 22
25#ifndef FUNCPOINT_H 23#ifndef FUNCPOINT_H
26#define FUNCPOINT_H 24#define FUNCPOINT_H
27 25
28/* 26/*
32 * Massive change. Those functions are just defined, no callback, and they should be implemented. 30 * Massive change. Those functions are just defined, no callback, and they should be implemented.
33 * This means glue.c code & such can go away almost entirely. 31 * This means glue.c code & such can go away almost entirely.
34 * Ryo 2005-07-15 32 * Ryo 2005-07-15
35 */ 33 */
36 34
37extern void move_apply(object *, object *, object *, bool); 35extern void move_apply(object *, object *, object *);
38extern void draw_info(int, int, object *, const char *); 36extern void draw_info(int, int, object *, const char *);
39extern void emergency_save(int);
40extern void clean_tmp_files(void); 37extern void clean_tmp_files(void);
41extern void fix_auto_apply(maptile *); 38extern void fix_auto_apply(maptile *);
42extern void init_blocksview_players(void); 39extern void init_blocksview_players(void);
43extern void monster_check_apply(object *, object *); 40extern void monster_check_apply(object *, object *);
44extern void process_active_maps(void); 41extern void process_active_maps(void);

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