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/cvs/deliantra/server/include/genkeywords
Revision: 1.8
Committed: Sat Aug 25 22:19:26 2007 UTC (16 years, 9 months ago) by root
Branch: MAIN
Changes since 1.7: +1 -0 lines
Log Message:
actually do save objects with owener now and save and restore the owner if the owner is a player

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     my %ARG = @ARGV;
4    
5     use List::Util;
6    
7     # todo: gather dynamically
8     my @kw = qw(
9     no_pass
10     walk_on
11     walk_off
12     fly_on
13     fly_off
14     flying
15    
16 root 1.3 gender
17 root 1.1 attack_skill
18     ranged_skill
19    
20     ac
21     activate_on_push
22     activate_on_release
23     alive
24     anim_speed
25     animation
26     applied
27     arch
28     armour
29     attach
30     attack_movement
31     attacktype
32     auto_apply
33     been_applied
34     berserk
35     blocksview
36     body_range
37     body_arm
38     body_torso
39     body_head
40     body_neck
41     body_skill
42     body_finger
43     body_shoulder
44     body_foot
45     body_hand
46     body_wrist
47     body_waist
48     body_shield
49     body_combat
50     can_apply
51     can_cast_spell
52     can_roll
53     can_see_in_dark
54     can_use_armour
55     can_use_bow
56     can_use_horn
57     can_use_range
58     can_use_ring
59     can_use_rod
60     can_use_scroll
61     can_use_shield
62     can_use_skill
63     can_use_wand
64     can_use_weapon
65     carrying
66     casting_time
67     cha
68     changing
69     client_type
70     con
71     confused
72     connected
73     container
74     cursed
75     custom_name
76     dam
77     dam_modifier
78     damned
79     destroy_on_death
80     dex
81     direction
82     duration
83     duration_modifier
84     editable
85     editor_folder
86     elevation
87     end
88     endlore
89     endmsg
90     exp
91     expmul
92     face
93     food
94     friendly
95     gen_sp_armour
96     generator
97     glow_radius
98     grace
99     has_ready_bow
100     has_ready_scroll
101     has_ready_skill
102     has_ready_weapon
103     has_ready_range
104     hitback
105     hp
106     identified
107     immune
108     inherit
109     int
110     inv_locked
111     invisible
112     is_animated
113     is_blind
114     is_buildable
115     is_cauldron
116     is_dust
117     is_floor
118     is_hilly
119     is_lightable
120     is_thrown
121     is_turnable
122     is_used_up
123     is_water
124     is_wooded
125     item_power
126     known_cursed
127     known_magical
128     last_eat
129     last_grace
130     last_heal
131     last_sp
132     level
133     lifesave
134     lore
135     luck
136     magic
137     make_invisible
138     material
139     materialname
140     maxgrace
141     maxhp
142     maxsp
143     monster
144     more
145     move_allow
146     move_block
147     move_off
148     move_on
149     move_slow
150     move_slow_penalty
151     move_state
152     move_type
153     msg
154     name
155     name_pl
156     neutral
157     no_attack
158     no_damage
159     no_drop
160     no_fix_player
161     no_magic
162     no_pick
163     no_skill_ident
164     no_steal
165     no_strength
166     nrof
167     obj_original
168     object
169     oid
170     one_hit
171     only_attack
172     other_arch
173     overlay_floor
174 root 1.8 owner
175 root 1.1 path_attuned
176     path_denied
177     path_repelled
178     perm_exp
179     pick_up
180     player_sold
181     pow
182     precious
183     protected
184     race
185     random_move
186     random_movement
187     randomitems
188     range
189     range_modifier
190     reflect_missile
191     reflect_spell
192     reflecting
193     resist_acid
194     resist_blind
195     resist_cancellation
196     resist_chaos
197     resist_cold
198     resist_confusion
199     resist_counterspell
200     resist_death
201     resist_deplete
202     resist_disease
203     resist_drain
204     resist_electricity
205     resist_fear
206     resist_fire
207     resist_ghosthit
208     resist_godpower
209     resist_holyword
210     resist_internal
211     resist_life_stealing
212     resist_magic
213     resist_paralyze
214     resist_physical
215     resist_poison
216     resist_slow
217     resist_turn_undead
218     resist_weaponmagic
219     run_away
220     scared
221     see_anywhere
222     see_invisible
223     skill
224     slaying
225     sleep
226     slow_move
227 root 1.5 sound
228 root 1.7 sound_destroy
229 root 1.1 smoothlevel
230     sp
231     speed
232     speed_left
233     splitting
234     stand_still
235     startequip
236     state
237     stealth
238     str
239     subtype
240     tear_down
241     title
242     tooltype
243     treasure_env
244     type
245     unaggressive
246     undead
247     unique
248     unpaid
249     use_content_on_gen
250     uuid
251     value
252     vulnerable
253     wc
254     weapontype
255     weight
256     will_apply
257     wis
258     x
259     xrays
260     y
261    
262     maplore
263     endmaplore
264     enter_x
265     enter_y
266     width
267     height
268     reset_timeout
269     reset_time
270     swap_time
271     difficulty
272     darkness
273     fixed_resettime
274     per_player
275     per_party
276 root 1.2 no_reset
277 root 1.1 region
278     shopitems
279     shopgreed
280     shopmin
281     shopmax
282     shoprace
283     outdoor
284     tile_path_1
285     tile_path_2
286     tile_path_3
287     tile_path_4
288    
289     file_format_version
290    
291     temp
292     pressure
293     humid
294     windspeed
295     winddir
296     sky
297    
298     map
299     savebed_map
300     bed_x
301     bed_y
302     password
303     bowtype
304     petmode
305     gen_hp
306     gen_sp
307     gen_grace
308     listening
309     peaceful
310     digestion
311     pickup
312     outputs_sync
313     outputs_count
314     usekeys
315     unapply
316     weapon_sp
317     weapon_sp_left
318     lev_array
319     endplst
320    
321     visibility
322     magicmap
323    
324     parent
325     longname
326     jail_map
327     jail_x
328     jail_y
329     portal_map
330     portal_x
331     portal_y
332     fallback
333     nomore
334    
335     chance
336     mods
337     diff
338     saves
339     description
340     density
341     damage
342    
343     anim
344     mina
345     facings
346     player
347    
348     allowed
349     keycode
350     trans
351     yield
352     ingred
353     cauldron
354    
355     Str
356     Dex
357     Con
358     Wis
359     Cha
360     Int
361     Pow
362    
363     treasure
364     treasureone
365     list
366     change_name
367     change_title
368     change_slaying
369     yes
370     no
371     );
372    
373     open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h"
374     or die "$ARGV{GPERF}: $!";
375    
376     print GPERF <<EOF;
377     %language=C++
378     %enum
379     %define class-name kw_lex
380     %define lookup-function-name match
381     %struct-type
382     %compare-strncmp
383     %delimiters=,
384     struct keyword_idx { const char *name; enum keyword index; };
385     %%
386     EOF
387    
388     for (@kw) {
389     printf GPERF "%s,%s\n", $_, "KW_$_";
390     }
391    
392     print GPERF <<EOF;
393     %%
394     extern const char *const keyword_str [] = {
395     "<EOF>",
396     "<ERROR>",
397     EOF
398    
399     for (@kw) {
400     printf GPERF " \"%s\",\n", $_;
401     }
402    
403     print GPERF "};\n";
404    
405     printf GPERF "\nextern const unsigned char keyword_len [] = { 5, 7, %s };\n\n",
406     join ", ", map length, @kw;
407    
408     close GPERF
409     or die "$ARG{GPERF}: failed to run";
410    
411     open KW, ">", "keyword.h";
412    
413     print KW <<EOF;
414     //
415     // AUTOGENERATED: this is a generated file
416     // edit include/genkeywords instead
417     //
418    
419     #ifndef KW_H__
420     #define KW_H__
421    
422     enum keyword {
423     KW_NULL = 0,
424     KW_EOF = 0,
425     KW_ERROR,
426     EOF
427    
428     for (@kw) {
429     printf KW " %s,\n", "KW_$_",
430     }
431    
432     print KW <<EOF;
433     NUM_KEYWORD,
434     };
435    
436     extern const char *const keyword_str [];
437     extern const unsigned char keyword_len [];
438    
439     EOF
440    
441     printf KW "#define MAX_KEYWORD_LEN %d\n", List::Util::max map length, @kw;
442    
443     print KW <<EOF;
444    
445     #endif
446    
447     EOF
448