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Comparing deliantra/server/include/global.h (file contents):
Revision 1.72 by root, Mon Apr 21 23:35:24 2008 UTC vs.
Revision 1.75 by root, Mon Apr 27 01:38:48 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
147EXTERN shstr first_map_path; /* The start-level */ 147EXTERN shstr first_map_path; /* The start-level */
148EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ 148EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */
149 149
150EXTERN char errmsg[HUGE_BUF]; 150EXTERN char errmsg[HUGE_BUF];
151EXTERN long ob_count; 151EXTERN long ob_count;
152
153extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data
152 154
153#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] 155#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim]
154#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] 156#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim]
155#define GET_ANIM_ID(ob) (ob->animation_id) 157#define GET_ANIM_ID(ob) (ob->animation_id)
156/* NUM_ANIMATIONS returns the number of animations allocated. The last 158/* NUM_ANIMATIONS returns the number of animations allocated. The last
234 236
235extern Settings settings; 237extern Settings settings;
236 238
237void reset_signals (); 239void reset_signals ();
238 240
241#ifdef DEVEL
242# include "devel.h"
243#endif
244
239#endif /* GLOBAL_H */ 245#endif /* GLOBAL_H */
240 246

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