--- deliantra/server/include/global.h 2010/07/02 02:00:47 1.90 +++ deliantra/server/include/global.h 2011/02/26 11:34:32 1.91 @@ -164,11 +164,7 @@ INTERFACE_CLASS (Settings) struct Settings { const char *ACC (RO, logfilename); /* logfile to use */ - int ACC (RW, csport); /* port for new client/server */ int ACC (RW, debug); /* Default debugging level */ - uint8 dumpvalues; /* Set to dump various values/tables */ - const char *dumparg; /* additional argument for some dump functions */ - uint8 daemonmode; /* If true, detach and become daemon */ int argc; /* parameters that were passed to the program */ char **argv; /* Only used by xio.c, so will go away at some time */ const char *ACC (RO, confdir); /* configuration files */ @@ -177,7 +173,6 @@ const char *ACC (RO, playerdir); /* Where the player files are */ const char *ACC (RO, mapdir); /* Where the map files are */ const char *ACC (RO, archetypes); /* name of the archetypes file - libdir is prepended */ - const char *ACC (RO, regions); /* name of the regions file - libdir is prepended */ const char *ACC (RO, treasures); /* location of the treasures file. */ const char *ACC (RO, uniquedir); /* directory for the unique items */ const char *templatedir; /* directory for the template map */ @@ -196,9 +191,6 @@ uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ - uint8 dummy_001; - uint8 dummy_002; - uint8 dummy_000; uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ int ACC (RW, max_level); /* This is read out of exp_table */