… | … | ||
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61 | 61 | ||
62 | #include "keyword.h" | 62 | #include "keyword.h" |
63 | #include "logger.h" | 63 | #include "logger.h" |
64 | #include "dynbuf.h" | 64 | #include "dynbuf.h" |
65 | #include "util.h" | 65 | #include "util.h" |
66 | #include "rng.h" | ||
66 | #include "shstr.h" | 67 | #include "shstr.h" |
67 | #include "cfperl.h" | 68 | #include "cfperl.h" |
68 | 69 | ||
69 | /* This blob, in this order, is needed to actually define maps */ | 70 | /* This blob, in this order, is needed to actually define maps */ |
70 | #include "face.h" | 71 | #include "face.h" |
71 | #include "sounds.h" | 72 | #include "sounds.h" |
72 | 73 | ||
73 | #include "spells.h" | 74 | #include "spells.h" |
74 | 75 | ||
75 | #include "attack.h" /* needs to be before material.h */ | 76 | #include "attack.h" /* needs to be before material.h */ |
76 | #include "material.h" | 77 | #include "material.h" /* needs to be before freezethaw.h */ |
77 | #include "living.h" | 78 | #include "living.h" |
78 | #include "object.h" | 79 | #include "object.h" |
79 | #include "region.h" | 80 | #include "region.h" |
80 | #include "map.h" | 81 | #include "map.h" |
81 | #include "tod.h" | 82 | #include "tod.h" |
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