--- deliantra/server/include/global.h 2009/05/05 04:51:56 1.76 +++ deliantra/server/include/global.h 2009/10/15 21:40:42 1.78 @@ -5,18 +5,19 @@ * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -204,19 +205,6 @@ uint8 dummy_002; uint8 dummy_000; uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ - char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ - const char *ACC (RO, rules); /* name of rules file*/ - const char *ACC (RO, news); /* name of news file*/ - char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */ - - uint32 ACC (RW, worldmapstartx); /* starting x tile for the worldmap */ - uint32 ACC (RW, worldmapstarty); /* starting y tile for the worldmap */ - uint32 ACC (RW, worldmaptilesx); /* number of tiles wide the worldmap is */ - uint32 ACC (RW, worldmaptilesy); /* number of tiles high the worldmap is */ - uint32 ACC (RW, worldmaptilesizex); /* number of squares wide in a wm tile */ - uint32 ACC (RW, worldmaptilesizey); /* number of squares high in a wm tile */ - uint16 ACC (RW, dynamiclevel); /* how dynamic is the world? */ - uint8 ACC (RW, fastclock); /* if true, clock goes warp 9 */ int ACC (RW, max_level); /* This is read out of exp_table */ float ACC (RW, item_power_factor); /* See note in setings file */