--- deliantra/server/include/global.h 2009/10/12 14:00:58 1.77 +++ deliantra/server/include/global.h 2009/10/15 21:40:42 1.78 @@ -205,19 +205,6 @@ uint8 dummy_002; uint8 dummy_000; uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ - char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ - const char *ACC (RO, rules); /* name of rules file*/ - const char *ACC (RO, news); /* name of news file*/ - char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */ - - uint32 ACC (RW, worldmapstartx); /* starting x tile for the worldmap */ - uint32 ACC (RW, worldmapstarty); /* starting y tile for the worldmap */ - uint32 ACC (RW, worldmaptilesx); /* number of tiles wide the worldmap is */ - uint32 ACC (RW, worldmaptilesy); /* number of tiles high the worldmap is */ - uint32 ACC (RW, worldmaptilesizex); /* number of squares wide in a wm tile */ - uint32 ACC (RW, worldmaptilesizey); /* number of squares high in a wm tile */ - uint16 ACC (RW, dynamiclevel); /* how dynamic is the world? */ - uint8 ACC (RW, fastclock); /* if true, clock goes warp 9 */ int ACC (RW, max_level); /* This is read out of exp_table */ float ACC (RW, item_power_factor); /* See note in setings file */