--- deliantra/server/include/global.h 2007/03/04 19:36:12 1.45 +++ deliantra/server/include/global.h 2007/03/06 19:02:35 1.46 @@ -217,7 +217,6 @@ uint8 ACC (RW, balanced_stat_loss); /* If true, Death stat depletion based on level etc */ uint8 ACC (RW, not_permadeth); /* if true, death is non-permament */ uint8 ACC (RW, simple_exp); /* If true, use the simple experience system */ - int ACC (RW, reset_loc_time); /* Number of seconds to put player back at home */ uint8 ACC (RW, set_title); /* players can set thier title */ uint8 ACC (RW, resurrection); /* ressurection possible w/ permadeth on */ uint8 ACC (RW, search_items); /* search_items command */