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/cvs/deliantra/server/include/global.h
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Comparing deliantra/server/include/global.h (file contents):
Revision 1.44 by root, Thu Feb 15 18:10:33 2007 UTC vs.
Revision 1.46 by root, Tue Mar 6 19:02:35 2007 UTC

175extern int rightof_x[9], rightof_y[9]; 175extern int rightof_x[9], rightof_y[9];
176extern int leftof_x[9], leftof_y[9]; 176extern int leftof_x[9], leftof_y[9];
177 177
178extern facetile *blank_face, *empty_face; 178extern facetile *blank_face, *empty_face;
179extern facetile *dark_faces[]; 179extern facetile *dark_faces[];
180extern facetile *smooth_face;
181 180
182extern client *init_sockets; 181extern client *init_sockets;
183 182
184extern void emergency_save (); 183extern void emergency_save ();
185extern void cleanup (const char *cause, bool make_core = false); 184extern void cleanup (const char *cause, bool make_core = false);
216 uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */ 215 uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */
217 uint8 ACC (RW, death_penalty_level); /* how many levels worth of exp may be lost on one death */ 216 uint8 ACC (RW, death_penalty_level); /* how many levels worth of exp may be lost on one death */
218 uint8 ACC (RW, balanced_stat_loss); /* If true, Death stat depletion based on level etc */ 217 uint8 ACC (RW, balanced_stat_loss); /* If true, Death stat depletion based on level etc */
219 uint8 ACC (RW, not_permadeth); /* if true, death is non-permament */ 218 uint8 ACC (RW, not_permadeth); /* if true, death is non-permament */
220 uint8 ACC (RW, simple_exp); /* If true, use the simple experience system */ 219 uint8 ACC (RW, simple_exp); /* If true, use the simple experience system */
221 int ACC (RW, reset_loc_time); /* Number of seconds to put player back at home */
222 uint8 ACC (RW, set_title); /* players can set thier title */ 220 uint8 ACC (RW, set_title); /* players can set thier title */
223 uint8 ACC (RW, resurrection); /* ressurection possible w/ permadeth on */ 221 uint8 ACC (RW, resurrection); /* ressurection possible w/ permadeth on */
224 uint8 ACC (RW, search_items); /* search_items command */ 222 uint8 ACC (RW, search_items); /* search_items command */
225 uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ 223 uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */
226 uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ 224 uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */

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