1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The author can be reached via e-mail to crossfire@schmorp.de |
22 | * The author can be reached via e-mail to crossfire@schmorp.de |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef GLOBAL_H |
25 | #ifndef GLOBAL_H |
26 | #define GLOBAL_H |
26 | #define GLOBAL_H |
27 | |
27 | |
28 | #ifndef EXTERN |
28 | #ifndef EXTERN |
… | |
… | |
229 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
229 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
230 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
230 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
231 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
231 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
232 | uint8 ACC (RW, casting_time); /* it takes awhile to cast a spell */ |
232 | uint8 ACC (RW, casting_time); /* it takes awhile to cast a spell */ |
233 | uint8 ACC (RW, real_wiz); /* use mud-like wizards */ |
233 | uint8 ACC (RW, real_wiz); /* use mud-like wizards */ |
234 | uint8 ACC (RW, explore_mode); /* explore mode allowed? */ |
234 | uint8 dummy_000; |
235 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
235 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
236 | char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ |
236 | char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ |
237 | char *ACC (RO, rules); /* name of rules file*/ |
237 | char *ACC (RO, rules); /* name of rules file*/ |
238 | char *ACC (RO, news); /* name of news file*/ |
238 | char *ACC (RO, news); /* name of news file*/ |
239 | char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */ |
239 | char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */ |