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Comparing deliantra/server/include/global.h (file contents):
Revision 1.15 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.18 by root, Sat Sep 16 22:24:12 2006 UTC

1/*
2 * static char *rcsid_global_h =
3 * "$Id: global.h,v 1.15 2006/09/08 16:51:44 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
144#include "book.h" 139#include "book.h"
145/* 140/*
146 * So far only used when dealing with artifacts. 141 * So far only used when dealing with artifacts.
147 * (now used by alchemy and other code too. Nov 95 b.t). 142 * (now used by alchemy and other code too. Nov 95 b.t).
148 */ 143 */
149typedef struct linked_char { 144struct linked_char
145{
150 shstr name; 146 shstr name;
151 struct linked_char *next; 147 struct linked_char *next;
152} linked_char; 148};
153 149
154/* Pull in artifacts */ 150/* Pull in artifacts */
155#include "artifact.h" 151#include "artifact.h"
156 152
157/* Now for gods */ 153/* Now for gods */
176 172
177/* 173/*
178 * These are the beginnings of linked lists: 174 * These are the beginnings of linked lists:
179 */ 175 */
180EXTERN player *first_player; 176EXTERN player *first_player;
181EXTERN mapstruct *first_map; 177EXTERN maptile *first_map;
182EXTERN region *first_region; 178EXTERN region *first_region;
183EXTERN treasurelist *first_treasurelist; 179EXTERN treasurelist *first_treasurelist;
184EXTERN artifactlist *first_artifactlist; 180EXTERN artifactlist *first_artifactlist;
185EXTERN archetype *first_archetype; 181EXTERN archetype *first_archetype;
186EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ 182EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */
408void free (object *); 404void free (object *);
409void free (archetype *); 405void free (archetype *);
410void free (recipe *); 406void free (recipe *);
411void free (linked_char *); 407void free (linked_char *);
412void free (godlink *); 408void free (godlink *);
413void free (mapstruct *); 409void free (maptile *);
414void free (key_value *); 410void free (key_value *);
415void free (treasure *); 411void free (treasure *);
416void free (materialtype_t *); 412void free (materialtype_t *);
417void free (player *); 413void free (player *);
418void free (New_Face *); 414void free (New_Face *);
415void free (racelink *);
419 416
420#endif /* GLOBAL_H */ 417#endif /* GLOBAL_H */
421 418

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