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123 | EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ |
123 | EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ |
124 | EXTERN godlink *first_god; |
124 | EXTERN godlink *first_god; |
125 | EXTERN racelink *first_race; |
125 | EXTERN racelink *first_race; |
126 | |
126 | |
127 | /* |
127 | /* |
128 | * The editor uses these (will get them out of here later): |
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129 | */ |
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130 | |
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131 | EXTERN long editor; /* if true, edit maps instead of playing (almost obsolete) */ |
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132 | |
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133 | /* |
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134 | * Variables set by different flags (see init.c): |
128 | * Variables set by different flags (see init.c): |
135 | */ |
129 | */ |
136 | |
130 | |
137 | EXTERN bool warn_archetypes; /* If true, write warnings when failing */ |
131 | EXTERN bool warn_archetypes; /* If true, write warnings when failing */ |
138 | /* to find archetypes when loading from file */ |
132 | /* to find archetypes when loading from file */ |
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189 | extern New_Face *smooth_face; |
183 | extern New_Face *smooth_face; |
190 | |
184 | |
191 | extern client *init_sockets; |
185 | extern client *init_sockets; |
192 | |
186 | |
193 | extern void emergency_save (); |
187 | extern void emergency_save (); |
194 | extern void cleanup (bool make_core = false); |
188 | extern void cleanup (const char *cause, bool make_core = false); |
195 | |
189 | |
196 | #include "libproto.h" |
190 | #include "libproto.h" |
197 | #include "sockproto.h" |
191 | #include "sockproto.h" |
198 | |
192 | |
199 | #define decrease_ob(xyz) decrease_ob_nr(xyz,1) |
193 | #define decrease_ob(xyz) decrease_ob_nr(xyz,1) |