1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
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16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | #ifndef GLOBAL_H |
24 | #ifndef GLOBAL_H |
25 | #define GLOBAL_H |
25 | #define GLOBAL_H |
26 | |
26 | |
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41 | #endif |
41 | #endif |
42 | |
42 | |
43 | #ifndef FALSE |
43 | #ifndef FALSE |
44 | #define FALSE 0 |
44 | #define FALSE 0 |
45 | #endif |
45 | #endif |
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46 | |
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47 | extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; |
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48 | extern int maxfree[SIZEOFFREE], freedir[SIZEOFFREE]; |
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49 | extern int rightof_x[9], rightof_y[9]; |
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50 | extern int leftof_x[9], leftof_y[9]; |
46 | |
51 | |
47 | // used only for tagging structure members so scripting languages |
52 | // used only for tagging structure members so scripting languages |
48 | // can easily parse the include files. |
53 | // can easily parse the include files. |
49 | #define INTERFACE_CLASS(name) |
54 | #define INTERFACE_CLASS(name) |
50 | #define ACC(meta,member) member |
55 | #define ACC(meta,member) member |
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63 | #include "shstr.h" |
68 | #include "shstr.h" |
64 | #include "cfperl.h" |
69 | #include "cfperl.h" |
65 | |
70 | |
66 | /* This blob, in this order, is needed to actually define maps */ |
71 | /* This blob, in this order, is needed to actually define maps */ |
67 | #include "face.h" |
72 | #include "face.h" |
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73 | #include "sounds.h" |
68 | |
74 | |
69 | #include "spells.h" |
75 | #include "spells.h" |
70 | |
76 | |
71 | #include "attack.h" /* needs to be before material.h */ |
77 | #include "attack.h" /* needs to be before material.h */ |
72 | #include "material.h" |
78 | #include "material.h" |
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112 | #include "race.h" |
118 | #include "race.h" |
113 | |
119 | |
114 | /* Now for recipe/alchemy */ |
120 | /* Now for recipe/alchemy */ |
115 | #include "recipe.h" |
121 | #include "recipe.h" |
116 | |
122 | |
117 | #include "funcpoint.h" |
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118 | |
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119 | /***************************************************************************** |
123 | /***************************************************************************** |
120 | * GLOBAL VARIABLES: * |
124 | * GLOBAL VARIABLES: * |
121 | *****************************************************************************/ |
125 | *****************************************************************************/ |
122 | |
126 | |
123 | /* |
127 | /* |
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138 | extern tick_t pticks; /* used by various function to determine */ |
142 | extern tick_t pticks; /* used by various function to determine */ |
139 | /* how often to save the character */ |
143 | /* how often to save the character */ |
140 | /* |
144 | /* |
141 | * Misc global variables: |
145 | * Misc global variables: |
142 | */ |
146 | */ |
143 | EXTERN FILE *logfile; /* Used by server/daemon.c */ |
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144 | |
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145 | EXTERN archetype *empty_archetype; /* Nice to have fast access to it */ |
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146 | EXTERN archetype *map_archeytpe; |
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147 | EXTERN shstr first_map_path; /* The start-level */ |
147 | EXTERN shstr first_map_path; /* The start-level */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
149 | |
149 | |
150 | EXTERN char errmsg[HUGE_BUF]; |
150 | EXTERN char errmsg[HUGE_BUF]; |
151 | EXTERN long ob_count; |
151 | EXTERN long ob_count; |
152 | /* |
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153 | * Used in treasure.c |
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154 | */ |
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155 | EXTERN archetype *ring_arch, *amulet_arch, *staff_arch, *crown_arch; |
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156 | |
152 | |
157 | #define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] |
153 | #define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] |
158 | #define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] |
154 | #define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] |
159 | #define GET_ANIM_ID(ob) (ob->animation_id) |
155 | #define GET_ANIM_ID(ob) (ob->animation_id) |
160 | /* NUM_ANIMATIONS returns the number of animations allocated. The last |
156 | /* NUM_ANIMATIONS returns the number of animations allocated. The last |
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163 | * range from 0 through 7. |
159 | * range from 0 through 7. |
164 | */ |
160 | */ |
165 | #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) |
161 | #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) |
166 | #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) |
162 | #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) |
167 | |
163 | |
168 | extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; |
164 | // used only by treasure.C, does not handle null arch ptrs |
169 | extern int maxfree[SIZEOFFREE], freedir[SIZEOFFREE]; |
165 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
170 | extern int rightof_x[9], rightof_y[9]; |
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171 | extern int leftof_x[9], leftof_y[9]; |
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172 | |
166 | |
173 | extern void emergency_save (); |
167 | extern void emergency_save (); |
174 | extern void cleanup (const char *cause, bool make_core = false); |
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175 | |
168 | |
176 | #include "libproto.h" |
169 | #include "libproto.h" |
177 | #include "sockproto.h" |
170 | #include "sockproto.h" |
178 | |
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179 | #define decrease_ob(xyz) decrease_ob_nr(xyz,1) |
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180 | |
171 | |
181 | INTERFACE_CLASS (Settings) |
172 | INTERFACE_CLASS (Settings) |
182 | struct Settings { |
173 | struct Settings { |
183 | const char *ACC (RO, logfilename); /* logfile to use */ |
174 | const char *ACC (RO, logfilename); /* logfile to use */ |
184 | int ACC (RW, csport); /* port for new client/server */ |
175 | int ACC (RW, csport); /* port for new client/server */ |
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243 | |
234 | |
244 | extern Settings settings; |
235 | extern Settings settings; |
245 | |
236 | |
246 | void reset_signals (); |
237 | void reset_signals (); |
247 | |
238 | |
248 | #include "plugin.h" |
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249 | |
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250 | #endif /* GLOBAL_H */ |
239 | #endif /* GLOBAL_H */ |
251 | |
240 | |