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Comparing deliantra/server/include/global.h (file contents):
Revision 1.17 by root, Sat Sep 16 22:06:17 2006 UTC vs.
Revision 1.20 by pippijn, Mon Dec 11 19:46:46 2006 UTC

72typedef signed char sint8; 72typedef signed char sint8;
73#define SINT8_MAX 127 73#define SINT8_MAX 127
74 74
75typedef unsigned short Fontindex; 75typedef unsigned short Fontindex;
76 76
77#ifdef WIN32
78/* Python plugin stuff defines SIZEOF_LONG_LONG as 8, and besides __int64 is a 64b type on MSVC...
79 * So let's force the typedef */
80typedef unsigned __int64 uint64;
81typedef signed __int64 sint64;
82/* Needed for experience */
83#define atoll _atoi64
84
85/* To reduce number of warnings */
86#pragma warning( disable: 4244 ) /* conversion from 'xxx' to 'yyy', possible loss of data */
87#pragma warning( disable: 4305 ) /* initializing float f = 0.05; instead of f = 0.05f; */
88
89#else /* WIN32 */
90
91#if SIZEOF_LONG == 8 77#if SIZEOF_LONG == 8
92typedef unsigned long uint64; 78typedef unsigned long uint64;
93typedef signed long sint64; 79typedef signed long sint64;
94#elif SIZEOF_LONG_LONG == 8 80#elif SIZEOF_LONG_LONG == 8
95typedef unsigned long long uint64; 81typedef unsigned long long uint64;
97#else 83#else
98#error do not know how to get a 64 bit value on this system. 84#error do not know how to get a 64 bit value on this system.
99#error correct and send mail to crossfire-devel on how to do this 85#error correct and send mail to crossfire-devel on how to do this
100#endif 86#endif
101 87
102#endif
103
104#include <vector> 88#include <vector>
105 89
106#define ACC_CLASS(name) 90#define ACC_CLASS(name)
107#define ACC(meta,member) member 91#define ACC(meta,member) member
108 92
139#include "book.h" 123#include "book.h"
140/* 124/*
141 * So far only used when dealing with artifacts. 125 * So far only used when dealing with artifacts.
142 * (now used by alchemy and other code too. Nov 95 b.t). 126 * (now used by alchemy and other code too. Nov 95 b.t).
143 */ 127 */
144typedef struct linked_char { 128struct linked_char
129{
145 shstr name; 130 shstr name;
146 struct linked_char *next; 131 struct linked_char *next;
147} linked_char; 132};
148 133
149/* Pull in artifacts */ 134/* Pull in artifacts */
150#include "artifact.h" 135#include "artifact.h"
151 136
152/* Now for gods */ 137/* Now for gods */
171 156
172/* 157/*
173 * These are the beginnings of linked lists: 158 * These are the beginnings of linked lists:
174 */ 159 */
175EXTERN player *first_player; 160EXTERN player *first_player;
176EXTERN mapstruct *first_map; 161EXTERN maptile *first_map;
177EXTERN region *first_region; 162EXTERN region *first_region;
178EXTERN treasurelist *first_treasurelist; 163EXTERN treasurelist *first_treasurelist;
179EXTERN artifactlist *first_artifactlist; 164EXTERN artifactlist *first_artifactlist;
180EXTERN archetype *first_archetype; 165EXTERN archetype *first_archetype;
181EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ 166EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */
279#else 264#else
280# define CALLOC(x,y) malloc(x*y) 265# define CALLOC(x,y) malloc(x*y)
281# define CFREE(x) free(x) 266# define CFREE(x) free(x)
282#endif 267#endif
283 268
284#ifndef WIN32 /* ---win32 we define this stuff in win32.h */
285#if HAVE_DIRENT_H 269#if HAVE_DIRENT_H
286# include <dirent.h> 270# include <dirent.h>
287# define NAMLEN(dirent) strlen((dirent)->d_name) 271# define NAMLEN(dirent) strlen((dirent)->d_name)
288#else 272#else
289# define dirent direct 273# define dirent direct
295# include <sys/dir.h> 279# include <sys/dir.h>
296# endif 280# endif
297# if HAVE_NDIR_H 281# if HAVE_NDIR_H
298# include <ndir.h> 282# include <ndir.h>
299# endif 283# endif
300#endif
301#endif 284#endif
302 285
303typedef struct Settings { 286typedef struct Settings {
304 char *logfilename; /* logfile to use */ 287 char *logfilename; /* logfile to use */
305 uint16 csport; /* port for new client/server */ 288 uint16 csport; /* port for new client/server */
403void free (object *); 386void free (object *);
404void free (archetype *); 387void free (archetype *);
405void free (recipe *); 388void free (recipe *);
406void free (linked_char *); 389void free (linked_char *);
407void free (godlink *); 390void free (godlink *);
391void free (objectlink *);
392void free (oblinkpt *);
408void free (mapstruct *); 393void free (maptile *);
409void free (key_value *); 394void free (key_value *);
410void free (treasure *); 395void free (treasure *);
411void free (materialtype_t *); 396void free (materialtype_t *);
412void free (player *); 397void free (player *);
413void free (New_Face *); 398void free (New_Face *);

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