--- deliantra/server/include/global.h 2006/09/16 22:06:17 1.17 +++ deliantra/server/include/global.h 2006/12/11 19:46:46 1.20 @@ -74,20 +74,6 @@ typedef unsigned short Fontindex; -#ifdef WIN32 -/* Python plugin stuff defines SIZEOF_LONG_LONG as 8, and besides __int64 is a 64b type on MSVC... - * So let's force the typedef */ -typedef unsigned __int64 uint64; -typedef signed __int64 sint64; -/* Needed for experience */ -#define atoll _atoi64 - -/* To reduce number of warnings */ -#pragma warning( disable: 4244 ) /* conversion from 'xxx' to 'yyy', possible loss of data */ -#pragma warning( disable: 4305 ) /* initializing float f = 0.05; instead of f = 0.05f; */ - -#else /* WIN32 */ - #if SIZEOF_LONG == 8 typedef unsigned long uint64; typedef signed long sint64; @@ -99,8 +85,6 @@ #error correct and send mail to crossfire-devel on how to do this #endif -#endif - #include #define ACC_CLASS(name) @@ -141,10 +125,11 @@ * So far only used when dealing with artifacts. * (now used by alchemy and other code too. Nov 95 b.t). */ -typedef struct linked_char { +struct linked_char +{ shstr name; struct linked_char *next; -} linked_char; +}; /* Pull in artifacts */ #include "artifact.h" @@ -173,7 +158,7 @@ * These are the beginnings of linked lists: */ EXTERN player *first_player; -EXTERN mapstruct *first_map; +EXTERN maptile *first_map; EXTERN region *first_region; EXTERN treasurelist *first_treasurelist; EXTERN artifactlist *first_artifactlist; @@ -281,7 +266,6 @@ # define CFREE(x) free(x) #endif -#ifndef WIN32 /* ---win32 we define this stuff in win32.h */ #if HAVE_DIRENT_H # include # define NAMLEN(dirent) strlen((dirent)->d_name) @@ -298,7 +282,6 @@ # include # endif #endif -#endif typedef struct Settings { char *logfilename; /* logfile to use */ @@ -405,7 +388,9 @@ void free (recipe *); void free (linked_char *); void free (godlink *); -void free (mapstruct *); +void free (objectlink *); +void free (oblinkpt *); +void free (maptile *); void free (key_value *); void free (treasure *); void free (materialtype_t *);