--- deliantra/server/include/global.h 2007/05/17 14:14:55 1.59 +++ deliantra/server/include/global.h 2007/11/08 19:43:24 1.67 @@ -1,25 +1,24 @@ /* - * CrossFire, A Multiplayer game + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The author can be reached via e-mail to crossfire@schmorp.de + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ #ifndef GLOBAL_H @@ -45,6 +44,11 @@ #define FALSE 0 #endif +extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; +extern int maxfree[SIZEOFFREE], freedir[SIZEOFFREE]; +extern int rightof_x[9], rightof_y[9]; +extern int leftof_x[9], leftof_y[9]; + // used only for tagging structure members so scripting languages // can easily parse the include files. #define INTERFACE_CLASS(name) @@ -62,9 +66,11 @@ #include "dynbuf.h" #include "util.h" #include "shstr.h" +#include "cfperl.h" /* This blob, in this order, is needed to actually define maps */ #include "face.h" +#include "sounds.h" #include "spells.h" @@ -124,7 +130,6 @@ * These are the beginnings of linked lists: */ EXTERN artifactlist *first_artifactlist; -EXTERN archetype *first_archetype; EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ EXTERN godlink *first_god; EXTERN racelink *first_race; @@ -166,11 +171,6 @@ #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) -extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; -extern int maxfree[SIZEOFFREE], freedir[SIZEOFFREE]; -extern int rightof_x[9], rightof_y[9]; -extern int leftof_x[9], leftof_y[9]; - extern void emergency_save (); extern void cleanup (const char *cause, bool make_core = false); @@ -246,8 +246,5 @@ void reset_signals (); -#include "plugin.h" -#include "cfperl.h" - #endif /* GLOBAL_H */