1 | /* |
1 | /* |
2 | * static char *rcsid_global_h = |
2 | * static char *rcsid_global_h = |
3 | * "$Id: global.h,v 1.4 2006/08/13 17:16:02 elmex Exp $"; |
3 | * "$Id: global.h,v 1.9 2006/08/31 17:54:14 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
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105 | #error correct and send mail to crossfire-devel on how to do this |
105 | #error correct and send mail to crossfire-devel on how to do this |
106 | #endif |
106 | #endif |
107 | |
107 | |
108 | #endif |
108 | #endif |
109 | |
109 | |
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110 | #include "keyword.h" |
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111 | #include "traits.h" |
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112 | #include "dynbuf.h" |
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113 | #include "shstr.h" |
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114 | |
110 | /* This blob, in this order, is needed to actually define maps */ |
115 | /* This blob, in this order, is needed to actually define maps */ |
111 | #include "face.h" |
116 | #include "face.h" |
112 | /* Include the basic defines from spells.h */ |
117 | /* Include the basic defines from spells.h */ |
113 | #include "attack.h" /* needs to be before material.h */ |
118 | #include "attack.h" /* needs to be before material.h */ |
114 | #include "material.h" |
119 | #include "material.h" |
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176 | EXTERN archetype *first_archetype; |
181 | EXTERN archetype *first_archetype; |
177 | EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ |
182 | EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ |
178 | EXTERN godlink *first_god; |
183 | EXTERN godlink *first_god; |
179 | EXTERN racelink *first_race; |
184 | EXTERN racelink *first_race; |
180 | |
185 | |
181 | #define NROF_COMPRESS_METHODS 4 |
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182 | extern char *uncomp[NROF_COMPRESS_METHODS][3]; |
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183 | |
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184 | /* |
186 | /* |
185 | * The editor uses these (will get them out of here later): |
187 | * The editor uses these (will get them out of here later): |
186 | */ |
188 | */ |
187 | |
189 | |
188 | EXTERN long editor; /* if true, edit maps instead of playing (almost obsolete) */ |
190 | EXTERN long editor; /* if true, edit maps instead of playing (almost obsolete) */ |
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190 | /* |
192 | /* |
191 | * Variables set by different flags (see init.c): |
193 | * Variables set by different flags (see init.c): |
192 | */ |
194 | */ |
193 | |
195 | |
194 | EXTERN long warn_archetypes; /* If true, write warnings when failing */ |
196 | EXTERN long warn_archetypes; /* If true, write warnings when failing */ |
195 | /* to find archetypes when loading from file */ |
197 | /* to find archetypes when loading from file */ |
196 | EXTERN long init_done; /* Ignores signals until init_done is true */ |
198 | EXTERN long init_done; /* Ignores signals until init_done is true */ |
197 | EXTERN long trying_emergency_save; /* True when emergency_save() is reached */ |
199 | EXTERN long trying_emergency_save; /* True when emergency_save() is reached */ |
198 | EXTERN long nroferrors; /* If it exceeds MAX_ERRORS, call fatal() */ |
200 | EXTERN long nroferrors; /* If it exceeds MAX_ERRORS, call fatal() */ |
199 | |
201 | |
200 | extern long pticks; /* used by various function to determine */ |
202 | extern long pticks; /* used by various function to determine */ |
201 | /* how often to save the character */ |
203 | /* how often to save the character */ |
202 | /* |
204 | /* |
203 | * Misc global variables: |
205 | * Misc global variables: |
204 | */ |
206 | */ |
205 | EXTERN FILE *logfile; /* Used by server/daemon.c */ |
207 | EXTERN FILE *logfile; /* Used by server/daemon.c */ |
206 | EXTERN int exiting; /* True if the game is about to exit */ |
208 | EXTERN int exiting; /* True if the game is about to exit */ |
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408 | #define SCRIPT_FIX_ACTIVATOR 2 |
410 | #define SCRIPT_FIX_ACTIVATOR 2 |
409 | #define SCRIPT_FIX_ALL 1 |
411 | #define SCRIPT_FIX_ALL 1 |
410 | #define SCRIPT_FIX_NOTHING 0 |
412 | #define SCRIPT_FIX_NOTHING 0 |
411 | |
413 | |
412 | #include "plugin.h" |
414 | #include "plugin.h" |
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415 | #include "cfperl.h" |
413 | |
416 | |
414 | #endif /* GLOBAL_H */ |
417 | #endif /* GLOBAL_H */ |