1 | /* |
1 | /* |
2 | * static char *rcsid_global_h = |
2 | * static char *rcsid_global_h = |
3 | * "$Id: global.h,v 1.13 2006/09/03 23:33:00 root Exp $"; |
3 | * "$Id: global.h,v 1.14 2006/09/04 11:07:59 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
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222 | EXTERN long ob_count; |
222 | EXTERN long ob_count; |
223 | /* |
223 | /* |
224 | * Used in treasure.c |
224 | * Used in treasure.c |
225 | */ |
225 | */ |
226 | EXTERN archetype *ring_arch,*amulet_arch,*staff_arch,*crown_arch; |
226 | EXTERN archetype *ring_arch,*amulet_arch,*staff_arch,*crown_arch; |
227 | extern shstr undead_name; /* Used in hit_player() in main.c */ |
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228 | |
227 | |
229 | extern std::vector<Animations> animations; |
228 | extern std::vector<Animations> animations; |
230 | EXTERN int num_animations,animations_allocated, bmaps_checksum; |
229 | EXTERN int num_animations,animations_allocated, bmaps_checksum; |
231 | |
230 | |
232 | /* Rotate right from bsd sum. This is used in various places for checksumming */ |
231 | /* Rotate right from bsd sum. This is used in various places for checksumming */ |
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403 | |
402 | |
404 | #include "plugin.h" |
403 | #include "plugin.h" |
405 | #include "cfperl.h" |
404 | #include "cfperl.h" |
406 | |
405 | |
407 | //TODO: various TEMPORARY link guards to avoid doing the wrong thing |
406 | //TODO: various TEMPORARY link guards to avoid doing the wrong thing |
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407 | void free (object *); |
408 | void free (archetype *); |
408 | void free (archetype *); |
409 | void free (recipe *); |
409 | void free (recipe *); |
410 | void free (linked_char *); |
410 | void free (linked_char *); |
411 | void free (godlink *); |
411 | void free (godlink *); |
412 | void free (mapstruct *); |
412 | void free (mapstruct *); |
413 | void free (key_value *); |
413 | void free (key_value *); |
414 | void free (treasure *); |
414 | void free (treasure *); |
415 | void free (materialtype_t *); |
415 | void free (materialtype_t *); |
416 | void free (player *); |
416 | void free (player *); |
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417 | void free (New_Face *); |
417 | |
418 | |
418 | #endif /* GLOBAL_H */ |
419 | #endif /* GLOBAL_H */ |
419 | |
420 | |