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Comparing deliantra/server/include/global.h (file contents):
Revision 1.17 by root, Sat Sep 16 22:06:17 2006 UTC vs.
Revision 1.18 by root, Sat Sep 16 22:24:12 2006 UTC

139#include "book.h" 139#include "book.h"
140/* 140/*
141 * So far only used when dealing with artifacts. 141 * So far only used when dealing with artifacts.
142 * (now used by alchemy and other code too. Nov 95 b.t). 142 * (now used by alchemy and other code too. Nov 95 b.t).
143 */ 143 */
144typedef struct linked_char { 144struct linked_char
145{
145 shstr name; 146 shstr name;
146 struct linked_char *next; 147 struct linked_char *next;
147} linked_char; 148};
148 149
149/* Pull in artifacts */ 150/* Pull in artifacts */
150#include "artifact.h" 151#include "artifact.h"
151 152
152/* Now for gods */ 153/* Now for gods */
171 172
172/* 173/*
173 * These are the beginnings of linked lists: 174 * These are the beginnings of linked lists:
174 */ 175 */
175EXTERN player *first_player; 176EXTERN player *first_player;
176EXTERN mapstruct *first_map; 177EXTERN maptile *first_map;
177EXTERN region *first_region; 178EXTERN region *first_region;
178EXTERN treasurelist *first_treasurelist; 179EXTERN treasurelist *first_treasurelist;
179EXTERN artifactlist *first_artifactlist; 180EXTERN artifactlist *first_artifactlist;
180EXTERN archetype *first_archetype; 181EXTERN archetype *first_archetype;
181EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */ 182EXTERN objectlink *first_friendly_object; /* Objects monsters will go after */
403void free (object *); 404void free (object *);
404void free (archetype *); 405void free (archetype *);
405void free (recipe *); 406void free (recipe *);
406void free (linked_char *); 407void free (linked_char *);
407void free (godlink *); 408void free (godlink *);
408void free (mapstruct *); 409void free (maptile *);
409void free (key_value *); 410void free (key_value *);
410void free (treasure *); 411void free (treasure *);
411void free (materialtype_t *); 412void free (materialtype_t *);
412void free (player *); 413void free (player *);
413void free (New_Face *); 414void free (New_Face *);

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