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/cvs/deliantra/server/include/global.h
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Comparing deliantra/server/include/global.h (file contents):
Revision 1.25 by root, Thu Dec 14 02:37:37 2006 UTC vs.
Revision 1.26 by root, Fri Dec 15 19:59:19 2006 UTC

59#include "keyword.h" 59#include "keyword.h"
60#include "traits.h" 60#include "traits.h"
61#include "dynbuf.h" 61#include "dynbuf.h"
62#include "util.h" 62#include "util.h"
63#include "shstr.h" 63#include "shstr.h"
64#include "newclient.h"
65 64
66/* This blob, in this order, is needed to actually define maps */ 65/* This blob, in this order, is needed to actually define maps */
67#include "face.h" 66#include "face.h"
68/* Include the basic defines from spells.h */ 67/* Include the basic defines from spells.h */
69#include "attack.h" /* needs to be before material.h */ 68#include "attack.h" /* needs to be before material.h */
74#include "tod.h" 73#include "tod.h"
75 74
76#include "skills.h" 75#include "skills.h"
77 76
78/* Pull in the socket structure - used in the player structure */ 77/* Pull in the socket structure - used in the player structure */
79#include "newserver.h" 78#include "network.h"
79#include "client.h"
80 80
81/* Pull in the player structure */ 81/* Pull in the player structure */
82#include "player.h" 82#include "player.h"
83 83
84/* pull in treasure structure */ 84/* pull in treasure structure */
198 198
199extern New_Face *blank_face, *empty_face; 199extern New_Face *blank_face, *empty_face;
200extern New_Face *dark_faces[]; 200extern New_Face *dark_faces[];
201extern New_Face *smooth_face; 201extern New_Face *smooth_face;
202 202
203extern client_socket *init_sockets; 203extern client *init_sockets;
204 204
205#include "libproto.h" 205#include "libproto.h"
206#include "sockproto.h" 206#include "sockproto.h"
207 207
208#define decrease_ob(xyz) decrease_ob_nr(xyz,1) 208#define decrease_ob(xyz) decrease_ob_nr(xyz,1)

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