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243 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
243 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
244 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
244 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
245 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
245 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
246 | uint8 ACC (RW, casting_time); /* it takes awhile to cast a spell */ |
246 | uint8 ACC (RW, casting_time); /* it takes awhile to cast a spell */ |
247 | uint8 ACC (RW, real_wiz); /* use mud-like wizards */ |
247 | uint8 ACC (RW, real_wiz); /* use mud-like wizards */ |
248 | uint8 ACC (RW, recycle_tmp_maps); /* re-use tmp maps. */ |
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249 | uint8 ACC (RW, explore_mode); /* explore mode allowed? */ |
248 | uint8 ACC (RW, explore_mode); /* explore mode allowed? */ |
250 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
249 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
251 | char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ |
250 | char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ |
252 | char *ACC (RO, rules); /* name of rules file*/ |
251 | char *ACC (RO, rules); /* name of rules file*/ |
253 | char *ACC (RO, news); /* name of news file*/ |
252 | char *ACC (RO, news); /* name of news file*/ |