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/cvs/deliantra/server/include/global.h
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Comparing deliantra/server/include/global.h (file contents):
Revision 1.29 by root, Mon Dec 18 02:35:01 2006 UTC vs.
Revision 1.30 by root, Mon Dec 18 03:00:02 2006 UTC

62#include "util.h" 62#include "util.h"
63#include "shstr.h" 63#include "shstr.h"
64 64
65/* This blob, in this order, is needed to actually define maps */ 65/* This blob, in this order, is needed to actually define maps */
66#include "face.h" 66#include "face.h"
67/* Include the basic defines from spells.h */ 67
68#include "spells.h"
69
68#include "attack.h" /* needs to be before material.h */ 70#include "attack.h" /* needs to be before material.h */
69#include "material.h" 71#include "material.h"
70#include "living.h" 72#include "living.h"
71#include "object.h" 73#include "object.h"
72#include "map.h" 74#include "map.h"
107/* Now for races */ 109/* Now for races */
108#include "race.h" 110#include "race.h"
109 111
110/* Now for recipe/alchemy */ 112/* Now for recipe/alchemy */
111#include "recipe.h" 113#include "recipe.h"
112
113/* Now for spells */
114#include "spells.h"
115 114
116#include "funcpoint.h" 115#include "funcpoint.h"
117 116
118/***************************************************************************** 117/*****************************************************************************
119 * GLOBAL VARIABLES: * 118 * GLOBAL VARIABLES: *

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