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Comparing deliantra/server/include/global.h (file contents):
Revision 1.50 by root, Fri Mar 23 18:32:48 2007 UTC vs.
Revision 1.51 by root, Thu Apr 12 14:18:05 2007 UTC

152EXTERN long ob_count; 152EXTERN long ob_count;
153/* 153/*
154 * Used in treasure.c 154 * Used in treasure.c
155 */ 155 */
156EXTERN archetype *ring_arch, *amulet_arch, *staff_arch, *crown_arch; 156EXTERN archetype *ring_arch, *amulet_arch, *staff_arch, *crown_arch;
157
158EXTERN std::vector<animation> animations;
159EXTERN int num_animations, animations_allocated;
160EXTERN uint32_t bmaps_checksum;
161 157
162#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] 158#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim]
163#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] 159#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim]
164#define GET_ANIM_ID(ob) (ob->animation_id) 160#define GET_ANIM_ID(ob) (ob->animation_id)
165/* NUM_ANIMATIONS returns the number of animations allocated. The last 161/* NUM_ANIMATIONS returns the number of animations allocated. The last

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