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Comparing deliantra/server/include/global.h (file contents):
Revision 1.69 by root, Tue Apr 15 03:16:02 2008 UTC vs.
Revision 1.70 by root, Sun Apr 20 00:44:12 2008 UTC

144extern tick_t pticks; /* used by various function to determine */ 144extern tick_t pticks; /* used by various function to determine */
145 /* how often to save the character */ 145 /* how often to save the character */
146/* 146/*
147 * Misc global variables: 147 * Misc global variables:
148 */ 148 */
149EXTERN archetype *empty_archetype; /* Nice to have fast access to it */
150EXTERN archetype *map_archeytpe;
151EXTERN shstr first_map_path; /* The start-level */ 149EXTERN shstr first_map_path; /* The start-level */
152EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ 150EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */
153 151
154EXTERN char errmsg[HUGE_BUF]; 152EXTERN char errmsg[HUGE_BUF];
155EXTERN long ob_count; 153EXTERN long ob_count;
156/*
157 * Used in treasure.c
158 */
159EXTERN archetype *ring_arch, *amulet_arch, *staff_arch, *crown_arch;
160 154
161#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] 155#define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim]
162#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] 156#define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim]
163#define GET_ANIM_ID(ob) (ob->animation_id) 157#define GET_ANIM_ID(ob) (ob->animation_id)
164/* NUM_ANIMATIONS returns the number of animations allocated. The last 158/* NUM_ANIMATIONS returns the number of animations allocated. The last
166 * has 8 animations, NUM_ANIMATIONS will return 8, but the values will 160 * has 8 animations, NUM_ANIMATIONS will return 8, but the values will
167 * range from 0 through 7. 161 * range from 0 through 7.
168 */ 162 */
169#define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) 163#define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations)
170#define NUM_FACINGS(ob) (animations[ob->animation_id].facings) 164#define NUM_FACINGS(ob) (animations[ob->animation_id].facings)
165
166// used only by treasure.C, does not handle null arch ptrs
167#define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name)
171 168
172extern void emergency_save (); 169extern void emergency_save ();
173 170
174#include "libproto.h" 171#include "libproto.h"
175#include "sockproto.h" 172#include "sockproto.h"

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