1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
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118 | #include "race.h" |
118 | #include "race.h" |
119 | |
119 | |
120 | /* Now for recipe/alchemy */ |
120 | /* Now for recipe/alchemy */ |
121 | #include "recipe.h" |
121 | #include "recipe.h" |
122 | |
122 | |
123 | #include "funcpoint.h" |
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124 | |
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125 | /***************************************************************************** |
123 | /***************************************************************************** |
126 | * GLOBAL VARIABLES: * |
124 | * GLOBAL VARIABLES: * |
127 | *****************************************************************************/ |
125 | *****************************************************************************/ |
128 | |
126 | |
129 | /* |
127 | /* |
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144 | extern tick_t pticks; /* used by various function to determine */ |
142 | extern tick_t pticks; /* used by various function to determine */ |
145 | /* how often to save the character */ |
143 | /* how often to save the character */ |
146 | /* |
144 | /* |
147 | * Misc global variables: |
145 | * Misc global variables: |
148 | */ |
146 | */ |
149 | EXTERN archetype *empty_archetype; /* Nice to have fast access to it */ |
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150 | EXTERN archetype *map_archeytpe; |
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151 | EXTERN shstr first_map_path; /* The start-level */ |
147 | EXTERN shstr first_map_path; /* The start-level */ |
152 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
153 | |
149 | |
154 | EXTERN char errmsg[HUGE_BUF]; |
150 | EXTERN char errmsg[HUGE_BUF]; |
155 | EXTERN long ob_count; |
151 | EXTERN long ob_count; |
156 | /* |
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157 | * Used in treasure.c |
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158 | */ |
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159 | EXTERN archetype *ring_arch, *amulet_arch, *staff_arch, *crown_arch; |
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160 | |
152 | |
161 | #define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] |
153 | extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data |
162 | #define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] |
154 | |
163 | #define GET_ANIM_ID(ob) (ob->animation_id) |
155 | /* do not use these in new code, see object.h::animation */ |
164 | /* NUM_ANIMATIONS returns the number of animations allocated. The last |
156 | #define SET_ANIMATION(ob,frame) ob->set_anim_frame (frame) |
165 | * usuable animation will be NUM_ANIMATIONS-1 (for example, if an object |
157 | #define NUM_ANIMATIONS(ob) (ob)->anim_frames () |
166 | * has 8 animations, NUM_ANIMATIONS will return 8, but the values will |
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167 | * range from 0 through 7. |
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168 | */ |
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169 | #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) |
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170 | #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) |
158 | #define NUM_FACINGS(ob) (ob)->anim_facings () |
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159 | |
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160 | // used only by treasure.C, does not handle null arch ptrs |
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161 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
171 | |
162 | |
172 | extern void emergency_save (); |
163 | extern void emergency_save (); |
173 | |
164 | |
174 | #include "libproto.h" |
165 | #include "libproto.h" |
175 | #include "sockproto.h" |
166 | #include "sockproto.h" |
176 | |
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177 | #define decrease_ob(xyz) decrease_ob_nr(xyz,1) |
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178 | |
167 | |
179 | INTERFACE_CLASS (Settings) |
168 | INTERFACE_CLASS (Settings) |
180 | struct Settings { |
169 | struct Settings { |
181 | const char *ACC (RO, logfilename); /* logfile to use */ |
170 | const char *ACC (RO, logfilename); /* logfile to use */ |
182 | int ACC (RW, csport); /* port for new client/server */ |
171 | int ACC (RW, csport); /* port for new client/server */ |
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241 | |
230 | |
242 | extern Settings settings; |
231 | extern Settings settings; |
243 | |
232 | |
244 | void reset_signals (); |
233 | void reset_signals (); |
245 | |
234 | |
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235 | #ifdef DEVEL |
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236 | # include "devel.h" |
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237 | #endif |
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238 | |
246 | #endif /* GLOBAL_H */ |
239 | #endif /* GLOBAL_H */ |
247 | |
240 | |