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148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
149 | |
149 | |
150 | EXTERN char errmsg[HUGE_BUF]; |
150 | EXTERN char errmsg[HUGE_BUF]; |
151 | EXTERN long ob_count; |
151 | EXTERN long ob_count; |
152 | |
152 | |
153 | #define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] |
153 | extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data |
154 | #define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] |
154 | |
155 | #define GET_ANIM_ID(ob) (ob->animation_id) |
155 | /* do not use these in new code, see object.h::animation */ |
156 | /* NUM_ANIMATIONS returns the number of animations allocated. The last |
156 | #define SET_ANIMATION(ob,frame) ob->set_anim_frame (frame) |
157 | * usuable animation will be NUM_ANIMATIONS-1 (for example, if an object |
157 | #define NUM_ANIMATIONS(ob) (ob)->anim_frames () |
158 | * has 8 animations, NUM_ANIMATIONS will return 8, but the values will |
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159 | * range from 0 through 7. |
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160 | */ |
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161 | #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) |
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162 | #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) |
158 | #define NUM_FACINGS(ob) (ob)->anim_facings () |
163 | |
159 | |
164 | // used only by treasure.C, does not handle null arch ptrs |
160 | // used only by treasure.C, does not handle null arch ptrs |
165 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
161 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
166 | |
162 | |
167 | extern void emergency_save (); |
163 | extern void emergency_save (); |