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/cvs/deliantra/server/include/global.h
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Comparing deliantra/server/include/global.h (file contents):
Revision 1.77 by root, Mon Oct 12 14:00:58 2009 UTC vs.
Revision 1.79 by root, Thu Oct 15 21:59:48 2009 UTC

146 * Misc global variables: 146 * Misc global variables:
147 */ 147 */
148EXTERN shstr first_map_path; /* The start-level */ 148EXTERN shstr first_map_path; /* The start-level */
149EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ 149EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */
150 150
151EXTERN char errmsg[HUGE_BUF];
152EXTERN long ob_count; 151EXTERN long ob_count;
153 152
154extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data 153extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data
155 154
156/* do not use these in new code, see object.h::animation */ 155/* do not use these in new code, see object.h::animation */
203 uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ 202 uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */
204 uint8 dummy_001; 203 uint8 dummy_001;
205 uint8 dummy_002; 204 uint8 dummy_002;
206 uint8 dummy_000; 205 uint8 dummy_000;
207 uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ 206 uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */
208 char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */
209 const char *ACC (RO, rules); /* name of rules file*/
210 const char *ACC (RO, news); /* name of news file*/
211 char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */
212
213 uint32 ACC (RW, worldmapstartx); /* starting x tile for the worldmap */
214 uint32 ACC (RW, worldmapstarty); /* starting y tile for the worldmap */
215 uint32 ACC (RW, worldmaptilesx); /* number of tiles wide the worldmap is */
216 uint32 ACC (RW, worldmaptilesy); /* number of tiles high the worldmap is */
217 uint32 ACC (RW, worldmaptilesizex); /* number of squares wide in a wm tile */
218 uint32 ACC (RW, worldmaptilesizey); /* number of squares high in a wm tile */
219 uint16 ACC (RW, dynamiclevel); /* how dynamic is the world? */
220 uint8 ACC (RW, fastclock); /* if true, clock goes warp 9 */
221 207
222 int ACC (RW, max_level); /* This is read out of exp_table */ 208 int ACC (RW, max_level); /* This is read out of exp_table */
223 float ACC (RW, item_power_factor); /* See note in setings file */ 209 float ACC (RW, item_power_factor); /* See note in setings file */
224 210
225 int ACC (RW, armor_max_enchant); /* Maximum number of times an armor can be enchanted */ 211 int ACC (RW, armor_max_enchant); /* Maximum number of times an armor can be enchanted */

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