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Comparing deliantra/server/include/global.h (file contents):
Revision 1.80 by root, Fri Nov 6 13:03:34 2009 UTC vs.
Revision 1.83 by root, Sun Jan 31 03:46:20 2010 UTC

30#ifndef EXTERN 30#ifndef EXTERN
31#define EXTERN extern 31#define EXTERN extern
32#endif 32#endif
33 33
34#include "includes.h" 34#include "includes.h"
35
36#include "config.h" 35#include "config.h"
36#include "compiler.h"
37#include "define.h" 37#include "define.h"
38#include "logger.h"
39 38
40#ifndef TRUE 39#ifndef TRUE
41#define TRUE 1 40#define TRUE 1
42#endif 41#endif
43 42
54// can easily parse the include files. 53// can easily parse the include files.
55#define INTERFACE_CLASS(name) 54#define INTERFACE_CLASS(name)
56#define ACC(meta,member) member 55#define ACC(meta,member) member
57#define MTH 56#define MTH
58 57
59#if __GNUC__ >= 3
60# define attribute(attrlist) __attribute__(attrlist)
61#else
62# define attribute(attrlist)
63#endif
64
65#include "keyword.h" 58#include "keyword.h"
66#include "traits.h" 59#include "traits.h"
60#include "logger.h"
67#include "dynbuf.h" 61#include "dynbuf.h"
68#include "util.h" 62#include "util.h"
69#include "shstr.h" 63#include "shstr.h"
70#include "cfperl.h" 64#include "cfperl.h"
71 65
182 const char *ACC (RO, mapdir); /* Where the map files are */ 176 const char *ACC (RO, mapdir); /* Where the map files are */
183 const char *ACC (RO, archetypes); /* name of the archetypes file - libdir is prepended */ 177 const char *ACC (RO, archetypes); /* name of the archetypes file - libdir is prepended */
184 const char *ACC (RO, regions); /* name of the regions file - libdir is prepended */ 178 const char *ACC (RO, regions); /* name of the regions file - libdir is prepended */
185 const char *ACC (RO, treasures); /* location of the treasures file. */ 179 const char *ACC (RO, treasures); /* location of the treasures file. */
186 const char *ACC (RO, uniquedir); /* directory for the unique items */ 180 const char *ACC (RO, uniquedir); /* directory for the unique items */
187 const char *ACC (RO, templatedir); /* directory for the template map */ 181 const char *templatedir; /* directory for the template map */
188 const char *ACC (RO, tmpdir); /* Directory to use for temporary files */ 182 const char *ACC (RO, tmpdir); /* Directory to use for temporary files */
189 sint16 ACC (RW, pk_luck_penalty); /* Amount by which player luck is reduced if they PK */ 183 sint16 ACC (RW, pk_luck_penalty); /* Amount by which player luck is reduced if they PK */
190 uint8 ACC (RW, stat_loss_on_death); /* If true, chars lose a random stat when they die */ 184 uint8 ACC (RW, stat_loss_on_death); /* If true, chars lose a random stat when they die */
191 uint8 ACC (RW, permanent_exp_ratio); /* how much exp should be 'permenant' and unable to be lost*/ 185 uint8 ACC (RW, permanent_exp_ratio); /* how much exp should be 'permenant' and unable to be lost*/
192 uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */ 186 uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */

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