1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #ifndef GLOBAL_H |
25 | #ifndef GLOBAL_H |
… | |
… | |
27 | //#define _GLIBCXX_CONCEPT_CHECKS |
28 | //#define _GLIBCXX_CONCEPT_CHECKS |
28 | |
29 | |
29 | #ifndef EXTERN |
30 | #ifndef EXTERN |
30 | #define EXTERN extern |
31 | #define EXTERN extern |
31 | #endif |
32 | #endif |
32 | |
|
|
33 | #include "includes.h" |
|
|
34 | |
|
|
35 | #include "config.h" |
|
|
36 | #include "define.h" |
|
|
37 | #include "logger.h" |
|
|
38 | |
|
|
39 | #ifndef TRUE |
|
|
40 | #define TRUE 1 |
|
|
41 | #endif |
|
|
42 | |
|
|
43 | #ifndef FALSE |
|
|
44 | #define FALSE 0 |
|
|
45 | #endif |
|
|
46 | |
|
|
47 | extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; |
|
|
48 | extern int maxfree[SIZEOFFREE], freedir[SIZEOFFREE]; |
|
|
49 | extern int rightof_x[9], rightof_y[9]; |
|
|
50 | extern int leftof_x[9], leftof_y[9]; |
|
|
51 | |
33 | |
52 | // used only for tagging structure members so scripting languages |
34 | // used only for tagging structure members so scripting languages |
53 | // can easily parse the include files. |
35 | // can easily parse the include files. |
54 | #define INTERFACE_CLASS(name) |
36 | #define INTERFACE_CLASS(name) |
55 | #define ACC(meta,member) member |
37 | #define ACC(meta,member) member |
56 | #define MTH |
38 | #define MTH |
|
|
39 | #define GENCONST_IV(patterns) |
57 | |
40 | |
58 | #if __GNUC__ >= 3 |
41 | #include "includes.h" |
59 | # define attribute(attrlist) __attribute__(attrlist) |
42 | #include "config.h" |
60 | #else |
43 | #include "compiler.h" |
61 | # define attribute(attrlist) |
44 | #include "define.h" |
|
|
45 | #include "traits.h" |
|
|
46 | |
|
|
47 | #ifndef TRUE |
|
|
48 | #define TRUE 1 |
62 | #endif |
49 | #endif |
|
|
50 | |
|
|
51 | #ifndef FALSE |
|
|
52 | #define FALSE 0 |
|
|
53 | #endif |
|
|
54 | |
|
|
55 | extern short freearr_x[SIZEOFFREE], freearr_y[SIZEOFFREE]; |
|
|
56 | extern int freedir[SIZEOFFREE]; |
|
|
57 | extern int rightof_x[9], rightof_y[9]; |
|
|
58 | extern int leftof_x[9], leftof_y[9]; |
|
|
59 | |
|
|
60 | extern sint64 levels [MAXNUMLEVELS]; |
63 | |
61 | |
64 | #include "keyword.h" |
62 | #include "keyword.h" |
65 | #include "traits.h" |
63 | #include "logger.h" |
66 | #include "dynbuf.h" |
64 | #include "dynbuf.h" |
67 | #include "util.h" |
65 | #include "util.h" |
|
|
66 | #include "rng.h" |
68 | #include "shstr.h" |
67 | #include "shstr.h" |
69 | #include "cfperl.h" |
68 | #include "cfperl.h" |
70 | |
69 | |
71 | /* This blob, in this order, is needed to actually define maps */ |
70 | /* This blob, in this order, is needed to actually define maps */ |
72 | #include "face.h" |
71 | #include "face.h" |
73 | #include "sounds.h" |
72 | #include "sounds.h" |
74 | |
73 | |
75 | #include "spells.h" |
74 | #include "spells.h" |
76 | |
75 | |
77 | #include "attack.h" /* needs to be before material.h */ |
76 | #include "attack.h" /* needs to be before material.h */ |
78 | #include "material.h" |
77 | #include "material.h" /* needs to be before freezethaw.h */ |
79 | #include "living.h" |
78 | #include "living.h" |
80 | #include "object.h" |
79 | #include "object.h" |
81 | #include "region.h" |
80 | #include "region.h" |
82 | #include "map.h" |
81 | #include "map.h" |
83 | #include "tod.h" |
82 | #include "tod.h" |
… | |
… | |
92 | #include "player.h" |
91 | #include "player.h" |
93 | |
92 | |
94 | /* pull in treasure structure */ |
93 | /* pull in treasure structure */ |
95 | #include "treasure.h" |
94 | #include "treasure.h" |
96 | |
95 | |
97 | #include "commands.h" |
|
|
98 | |
|
|
99 | /* pull in book structures */ |
96 | /* pull in book structures */ |
100 | #include "book.h" |
97 | #include "book.h" |
|
|
98 | |
|
|
99 | #include "quadland.h" |
|
|
100 | |
101 | /* |
101 | /* |
102 | * So far only used when dealing with artifacts. |
102 | * So far only used when dealing with artifacts. |
103 | * (now used by alchemy and other code too. Nov 95 b.t). |
103 | * (now used by alchemy and other code too. Nov 95 b.t). |
104 | */ |
104 | */ |
105 | struct linked_char |
105 | struct linked_char |
… | |
… | |
137 | */ |
137 | */ |
138 | |
138 | |
139 | EXTERN bool init_done; /* Ignores signals until init_done is true */ |
139 | EXTERN bool init_done; /* Ignores signals until init_done is true */ |
140 | EXTERN bool in_cleanup; /* True when cleanup() is reached */ |
140 | EXTERN bool in_cleanup; /* True when cleanup() is reached */ |
141 | |
141 | |
142 | extern tick_t pticks; /* used by various function to determine */ |
142 | extern tick_t server_tick; /* used by various function to determine */ |
143 | /* how often to save the character */ |
143 | /* how often to save the character */ |
144 | /* |
144 | /* |
145 | * Misc global variables: |
145 | * Misc global variables: |
146 | */ |
146 | */ |
147 | EXTERN shstr first_map_path; /* The start-level */ |
147 | EXTERN shstr first_map_path; /* The start-level */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
148 | EXTERN shstr first_map_ext_path; /* Path used for per-race start maps */ |
149 | |
149 | |
150 | EXTERN char errmsg[HUGE_BUF]; |
|
|
151 | EXTERN long ob_count; |
150 | EXTERN long ob_count; |
152 | |
151 | |
153 | #define SET_ANIMATION(ob,newanim) ob->face = animations [ob->animation_id].faces [newanim] |
152 | extern dynbuf_text msg_dynbuf; // a dynbuf for text messages and other temporary data |
154 | #define GET_ANIMATION(ob,anim) animations [ob->animation_id].faces [anim] |
153 | |
155 | #define GET_ANIM_ID(ob) (ob->animation_id) |
154 | /* do not use these in new code, see object.h::animation */ |
156 | /* NUM_ANIMATIONS returns the number of animations allocated. The last |
155 | #define SET_ANIMATION(ob,frame) ob->set_anim_frame (frame) |
157 | * usuable animation will be NUM_ANIMATIONS-1 (for example, if an object |
156 | #define NUM_ANIMATIONS(ob) (ob)->anim_frames () |
158 | * has 8 animations, NUM_ANIMATIONS will return 8, but the values will |
|
|
159 | * range from 0 through 7. |
|
|
160 | */ |
|
|
161 | #define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations) |
|
|
162 | #define NUM_FACINGS(ob) (animations[ob->animation_id].facings) |
157 | #define NUM_FACINGS(ob) (ob)->anim_facings () |
163 | |
158 | |
164 | // used only by treasure.C, does not handle null arch ptrs |
159 | // used only by treasure.C, does not handle null arch ptrs |
165 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
160 | #define IS_ARCH(arch,name) ((arch)->archname == shstr_ ## name) |
166 | |
161 | |
167 | extern void emergency_save (); |
162 | extern void emergency_save (); |
… | |
… | |
170 | #include "sockproto.h" |
165 | #include "sockproto.h" |
171 | |
166 | |
172 | INTERFACE_CLASS (Settings) |
167 | INTERFACE_CLASS (Settings) |
173 | struct Settings { |
168 | struct Settings { |
174 | const char *ACC (RO, logfilename); /* logfile to use */ |
169 | const char *ACC (RO, logfilename); /* logfile to use */ |
175 | int ACC (RW, csport); /* port for new client/server */ |
|
|
176 | int ACC (RW, debug); /* Default debugging level */ |
170 | int ACC (RW, debug); /* Default debugging level */ |
177 | uint8 dumpvalues; /* Set to dump various values/tables */ |
171 | int argc; |
178 | const char *dumparg; /* additional argument for some dump functions */ |
172 | char **argv; |
179 | uint8 daemonmode; /* If true, detach and become daemon */ |
|
|
180 | int argc; /* parameters that were passed to the program */ |
|
|
181 | char **argv; /* Only used by xio.c, so will go away at some time */ |
|
|
182 | const char *ACC (RO, confdir); /* configuration files */ |
173 | const char *ACC (RO, confdir); /* configuration files */ |
183 | const char *ACC (RO, datadir); /* read only data files */ |
174 | const char *ACC (RO, datadir); /* read only data files */ |
184 | const char *ACC (RO, localdir); /* read/write data files */ |
175 | const char *ACC (RO, localdir); /* read/write data files */ |
185 | const char *ACC (RO, playerdir); /* Where the player files are */ |
176 | const char *ACC (RO, playerdir); /* Where the player files are */ |
186 | const char *ACC (RO, mapdir); /* Where the map files are */ |
177 | const char *ACC (RO, mapdir); /* Where the map files are */ |
187 | const char *ACC (RO, archetypes); /* name of the archetypes file - libdir is prepended */ |
|
|
188 | const char *ACC (RO, regions); /* name of the regions file - libdir is prepended */ |
|
|
189 | const char *ACC (RO, treasures); /* location of the treasures file. */ |
|
|
190 | const char *ACC (RO, uniquedir); /* directory for the unique items */ |
178 | const char *ACC (RO, uniquedir); /* directory for the unique items */ |
191 | const char *ACC (RO, templatedir); /* directory for the template map */ |
|
|
192 | const char *ACC (RO, tmpdir); /* Directory to use for temporary files */ |
179 | const char *ACC (RO, tmpdir); /* Directory to use for temporary files */ |
193 | sint16 ACC (RW, pk_luck_penalty); /* Amount by which player luck is reduced if they PK */ |
180 | sint16 ACC (RW, pk_luck_penalty); /* Amount by which player luck is reduced if they PK */ |
194 | uint8 ACC (RW, stat_loss_on_death); /* If true, chars lose a random stat when they die */ |
181 | uint8 ACC (RW, stat_loss_on_death); /* If true, chars lose a random stat when they die */ |
195 | uint8 ACC (RW, permanent_exp_ratio); /* how much exp should be 'permenant' and unable to be lost*/ |
182 | uint8 ACC (RW, permanent_exp_ratio); /* how much exp should be 'permenant' and unable to be lost*/ |
196 | uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */ |
183 | uint8 ACC (RW, death_penalty_ratio); /* how much exp should be lost at death */ |
… | |
… | |
202 | uint8 ACC (RW, resurrection); /* ressurection possible w/ permadeth on */ |
189 | uint8 ACC (RW, resurrection); /* ressurection possible w/ permadeth on */ |
203 | uint8 ACC (RW, search_items); /* search_items command */ |
190 | uint8 ACC (RW, search_items); /* search_items command */ |
204 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
191 | uint8 ACC (RW, spell_encumbrance); /* encumbrance effects spells */ |
205 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
192 | uint8 ACC (RW, spell_failure_effects); /* nasty backlash to spell failures */ |
206 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
193 | uint16 ACC (RW, set_friendly_fire); /* Percent of damage done by peaceful player vs player damage */ |
207 | uint8 dummy_001; |
|
|
208 | uint8 dummy_002; |
|
|
209 | uint8 dummy_000; |
|
|
210 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
194 | uint8 ACC (RW, spellpoint_level_depend); /* spell costs go up with level */ |
211 | char ACC (RW, motd)[MAX_BUF]; /* name of the motd file */ |
|
|
212 | const char *ACC (RO, rules); /* name of rules file*/ |
|
|
213 | const char *ACC (RO, news); /* name of news file*/ |
|
|
214 | char ACC (RW, dm_mail)[MAX_BUF]; /* DM's Email address */ |
|
|
215 | |
|
|
216 | uint32 ACC (RW, worldmapstartx); /* starting x tile for the worldmap */ |
|
|
217 | uint32 ACC (RW, worldmapstarty); /* starting y tile for the worldmap */ |
|
|
218 | uint32 ACC (RW, worldmaptilesx); /* number of tiles wide the worldmap is */ |
|
|
219 | uint32 ACC (RW, worldmaptilesy); /* number of tiles high the worldmap is */ |
|
|
220 | uint32 ACC (RW, worldmaptilesizex); /* number of squares wide in a wm tile */ |
|
|
221 | uint32 ACC (RW, worldmaptilesizey); /* number of squares high in a wm tile */ |
|
|
222 | uint16 ACC (RW, dynamiclevel); /* how dynamic is the world? */ |
|
|
223 | uint8 ACC (RW, fastclock); /* if true, clock goes warp 9 */ |
|
|
224 | |
195 | |
225 | int ACC (RW, max_level); /* This is read out of exp_table */ |
196 | int ACC (RW, max_level); /* This is read out of exp_table */ |
226 | float ACC (RW, item_power_factor); /* See note in setings file */ |
197 | float ACC (RW, item_power_factor); /* See note in setings file */ |
227 | |
198 | |
228 | int ACC (RW, armor_max_enchant); /* Maximum number of times an armor can be enchanted */ |
199 | int ACC (RW, armor_max_enchant); /* Maximum number of times an armor can be enchanted */ |
… | |
… | |
234 | |
205 | |
235 | extern Settings settings; |
206 | extern Settings settings; |
236 | |
207 | |
237 | void reset_signals (); |
208 | void reset_signals (); |
238 | |
209 | |
|
|
210 | #ifdef DEVEL |
|
|
211 | # include "devel.h" |
|
|
212 | #endif |
|
|
213 | |
239 | #endif /* GLOBAL_H */ |
214 | #endif /* GLOBAL_H */ |
240 | |
215 | |