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93 | /* pull in treasure structure */ |
93 | /* pull in treasure structure */ |
94 | #include "treasure.h" |
94 | #include "treasure.h" |
95 | |
95 | |
96 | /* pull in book structures */ |
96 | /* pull in book structures */ |
97 | #include "book.h" |
97 | #include "book.h" |
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98 | |
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99 | #include "quadland.h" |
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100 | |
98 | /* |
101 | /* |
99 | * So far only used when dealing with artifacts. |
102 | * So far only used when dealing with artifacts. |
100 | * (now used by alchemy and other code too. Nov 95 b.t). |
103 | * (now used by alchemy and other code too. Nov 95 b.t). |
101 | */ |
104 | */ |
102 | struct linked_char |
105 | struct linked_char |
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134 | */ |
137 | */ |
135 | |
138 | |
136 | EXTERN bool init_done; /* Ignores signals until init_done is true */ |
139 | EXTERN bool init_done; /* Ignores signals until init_done is true */ |
137 | EXTERN bool in_cleanup; /* True when cleanup() is reached */ |
140 | EXTERN bool in_cleanup; /* True when cleanup() is reached */ |
138 | |
141 | |
139 | extern tick_t pticks; /* used by various function to determine */ |
142 | extern tick_t server_tick; /* used by various function to determine */ |
140 | /* how often to save the character */ |
143 | /* how often to save the character */ |
141 | /* |
144 | /* |
142 | * Misc global variables: |
145 | * Misc global variables: |
143 | */ |
146 | */ |
144 | EXTERN shstr first_map_path; /* The start-level */ |
147 | EXTERN shstr first_map_path; /* The start-level */ |