Revision: | 1.2 |
Committed: | Sun Sep 3 00:18:41 2006 UTC (17 years, 8 months ago) by root |
Content type: | text/plain |
Branch: | MAIN |
Changes since 1.1: | +4 -3 lines |
Log Message: | THIS CODE WILL NOT COMPILE use the STABLE tag instead. - major changes in object lifetime and memory management - replaced manual refcounting by shstr class - removed quest system - many optimisations - major changes |
# | Content |
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1 | typedef struct glnk : zero_initialised |
2 | { /* Used to link together the gods */ |
3 | shstr name; /* name of this god */ |
4 | struct archt *arch; /* pointer to the archetype of this god */ |
5 | int id; /* id of the god */ |
6 | shstr pantheon; /* the name of the group this god belongs to */ |
7 | struct glnk *next; |
8 | } godlink; |
9 |