1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * |
7 | * |
… | |
… | |
26 | #define INCLUDES_H |
26 | #define INCLUDES_H |
27 | |
27 | |
28 | // we want those macros, rewriting too much code is annoying |
28 | // we want those macros, rewriting too much code is annoying |
29 | #define __STDC_LIMIT_MACROS |
29 | #define __STDC_LIMIT_MACROS |
30 | #define __STDC_FORMAT_MACROS |
30 | #define __STDC_FORMAT_MACROS |
|
|
31 | #define __STDC_CONSTANT_MACROS |
31 | |
32 | |
32 | /* Include this first, because it lets us know what we are missing */ |
33 | /* Include this first, because it lets us know what we are missing */ |
33 | #include <autoconf.h> |
34 | #include <autoconf.h> |
34 | |
35 | |
35 | using namespace std; |
36 | using namespace std; |