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9 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
9 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
10 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
10 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
11 | extern object *get_archetype_by_object_name(const char *name); |
11 | extern object *get_archetype_by_object_name(const char *name); |
12 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
12 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
13 | extern int item_matched_string(object *pl, object *op, const char *name); |
13 | extern int item_matched_string(object *pl, object *op, const char *name); |
14 | extern void init_archetypes(); |
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15 | extern void arch_info(object *op); |
14 | extern void arch_info(object *op); |
16 | extern void clear_archetable(); |
15 | extern void clear_archetable(); |
17 | extern void init_archetable(); |
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18 | extern void dump_arch(archetype *at); |
16 | extern void dump_arch(archetype *at); |
19 | extern void dump_all_archetypes(); |
17 | extern void dump_all_archetypes(); |
20 | extern void free_all_archs(); |
18 | extern void free_all_archs(); |
21 | extern void check_generators(); |
19 | extern void check_generators(); |
22 | extern void load_archetypes(); |
20 | extern bool load_archetype_file(const char *filename); |
23 | extern object *arch_to_object(archetype *at); |
21 | extern object *arch_to_object(archetype *at); |
24 | extern object *create_singularity(const char *name); |
22 | extern object *create_singularity(const char *name); |
25 | extern object *get_archetype(const char *name); |
23 | extern object *get_archetype(const char *name); |
26 | extern unsigned long hasharch(const char *str, int tablesize); |
24 | extern unsigned long hasharch(const char *str, int tablesize); |
27 | extern archetype *type_to_archetype(int type); |
25 | extern archetype *type_to_archetype(int type); |
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260 | extern void get_tod(timeofday_t *tod); |
258 | extern void get_tod(timeofday_t *tod); |
261 | extern void print_tod(object *op); |
259 | extern void print_tod(object *op); |
262 | extern void time_info(object *op); |
260 | extern void time_info(object *op); |
263 | /* treasure.c */ |
261 | /* treasure.c */ |
264 | extern void init_archetype_pointers(); |
262 | extern void init_archetype_pointers(); |
265 | extern bool load_treasures(); |
263 | extern bool load_treasure_file(const char *filename); |
266 | extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
264 | extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
267 | extern object *generate_treasure(treasurelist *t, int difficulty); |
265 | extern object *generate_treasure(treasurelist *t, int difficulty); |
268 | extern int level_for_item(const object *op, int difficulty); |
266 | extern int level_for_item(const object *op, int difficulty); |
269 | extern int magic_from_difficulty(int difficulty); |
267 | extern int magic_from_difficulty(int difficulty); |
270 | extern void set_abs_magic(object *op, int magic); |
268 | extern void set_abs_magic(object *op, int magic); |