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63 | void verify_button_links (const maptile *map); |
63 | void verify_button_links (const maptile *map); |
64 | /* exp.c */ |
64 | /* exp.c */ |
65 | int exp_to_level (sint64 exp); |
65 | int exp_to_level (sint64 exp); |
66 | sint64 level_to_min_exp (int level); |
66 | sint64 level_to_min_exp (int level); |
67 | int new_exp (const object *ob); |
67 | int new_exp (const object *ob); |
68 | void reload_exp_table (); |
68 | void _reload_exp_table (); |
69 | /* friend.c */ |
69 | /* friend.c */ |
70 | void add_friendly_object (object *op); |
70 | void add_friendly_object (object *op); |
71 | void remove_friendly_object (object *op); |
71 | void remove_friendly_object (object *op); |
72 | void dump_friendly_objects (); |
72 | void dump_friendly_objects (); |
73 | void clean_friendly_list (); |
73 | void clean_friendly_list (); |
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113 | void free_objectlinkpt (oblinkpt *obp); |
113 | void free_objectlinkpt (oblinkpt *obp); |
114 | /* living.c */ |
114 | /* living.c */ |
115 | void change_attr_value (living *stats, int attr, sint8 value); |
115 | void change_attr_value (living *stats, int attr, sint8 value); |
116 | void check_stat_bounds (living *stats); |
116 | void check_stat_bounds (living *stats); |
117 | int change_abil (object *op, object *tmp); |
117 | int change_abil (object *op, object *tmp); |
118 | int allowed_class (const object *op); |
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119 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
118 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
120 | object *give_skill_by_name (object *op, const char *skill_name); |
119 | object *give_skill_by_name (object *op, const char *skill_name); |
121 | void player_lvl_adj (object *who, object *op); |
120 | void player_lvl_adj (object *who, object *op); |
122 | sint64 level_exp (int level, double expmul); |
121 | sint64 level_exp (int level, double expmul); |
123 | void calc_perm_exp (object *op); |
122 | void calc_perm_exp (object *op); |