… | |
… | |
168 | extern void update_turn_face(object *op); |
168 | extern void update_turn_face(object *op); |
169 | extern void update_object(object *op, int action); |
169 | extern void update_object(object *op, int action); |
170 | extern object *merge_ob(object *op, object *top); |
170 | extern object *merge_ob(object *op, object *top); |
171 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
171 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
172 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
172 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
173 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
173 | extern void replace_insert_ob_in_map(shstr_tmp archname, object *op); |
174 | extern object *insert_ob_in_ob(object *op, object *where); |
174 | extern object *insert_ob_in_ob(object *op, object *where); |
175 | extern int check_move_on(object *op, object *originator); |
175 | extern int check_move_on(object *op, object *originator); |
176 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
176 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
177 | extern object *present(unsigned char type, maptile *m, int x, int y); |
177 | extern object *present(unsigned char type, maptile *m, int x, int y); |
178 | extern object *present_in_ob(unsigned char type, const object *op); |
178 | extern object *present_in_ob(unsigned char type, const object *op); |
… | |
… | |
291 | extern void free_all_treasures(); |
291 | extern void free_all_treasures(); |
292 | /* utils.c */ |
292 | /* utils.c */ |
293 | extern int random_roll(int min, int max, const object *op, int goodbad); |
293 | extern int random_roll(int min, int max, const object *op, int goodbad); |
294 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
294 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
295 | extern int die_roll(int num, int size, const object *op, int goodbad); |
295 | extern int die_roll(int num, int size, const object *op, int goodbad); |
296 | extern materialtype_t *name_to_material (const shstr &name); |
296 | extern materialtype_t *name_to_material (const shstr_cmp name); |
297 | extern void transmute_materialname(object *op, const object *change); |
297 | extern void transmute_materialname(object *op, const object *change); |
298 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
298 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
299 | extern void strip_media_tag(char *message); |
299 | extern void strip_media_tag(char *message); |
300 | extern const char *strrstr(const char *haystack, const char *needle); |
300 | extern const char *strrstr(const char *haystack, const char *needle); |
301 | extern void strip_endline(char *buf); |
301 | extern void strip_endline(char *buf); |