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259 | extern void print_tod(object *op); |
259 | extern void print_tod(object *op); |
260 | extern void time_info(object *op); |
260 | extern void time_info(object *op); |
261 | /* treasure.c */ |
261 | /* treasure.c */ |
262 | extern void init_archetype_pointers(); |
262 | extern void init_archetype_pointers(); |
263 | extern bool load_treasure_file(const char *filename); |
263 | extern bool load_treasure_file(const char *filename); |
264 | extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
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265 | extern object *generate_treasure(treasurelist *t, int difficulty); |
264 | extern object *generate_treasure(treasurelist *t, int difficulty); |
266 | extern int level_for_item(const object *op, int difficulty); |
265 | extern int level_for_item(const object *op, int difficulty); |
267 | extern int magic_from_difficulty(int difficulty); |
266 | extern int magic_from_difficulty(int difficulty); |
268 | extern void set_abs_magic(object *op, int magic); |
267 | extern void set_abs_magic(object *op, int magic); |
269 | extern void set_ring_bonus(object *op, int bonus); |
268 | extern void set_ring_bonus(object *op, int bonus); |