--- deliantra/server/include/libproto.h 2007/04/16 06:23:41 1.43 +++ deliantra/server/include/libproto.h 2007/04/16 10:14:25 1.44 @@ -1,6 +1,6 @@ /* anim.c */ -extern void free_all_anim(void); -extern void init_anim(void); +extern void free_all_anim(); +extern void init_anim(); extern int find_animation(const char *name); extern void animate_object(object *op, int dir); /* arch.c */ @@ -11,15 +11,15 @@ extern object *get_archetype_by_object_name(const char *name); extern object *find_best_weapon_used_match(object *pl, const char *params); extern int item_matched_string(object *pl, object *op, const char *name); -extern void init_archetypes(void); +extern void init_archetypes(); extern void arch_info(object *op); -extern void clear_archetable(void); -extern void init_archetable(void); +extern void clear_archetable(); +extern void init_archetable(); extern void dump_arch(archetype *at); -extern void dump_all_archetypes(void); -extern void free_all_archs(void); -extern void check_generators(void); -extern void load_archetypes(void); +extern void dump_all_archetypes(); +extern void free_all_archs(); +extern void check_generators(); +extern void load_archetypes(); extern object *arch_to_object(archetype *at); extern object *create_singularity(const char *name); extern object *get_archetype(const char *name); @@ -49,43 +49,43 @@ /* exp.c */ extern int new_exp(const object *ob); extern int has_ability(const object *ob); -extern void init_experience(void); -extern void dump_experience(void); +extern void init_experience(); +extern void dump_experience(); /* friend.c */ extern void add_friendly_object(object *op); extern void remove_friendly_object(object *op); -extern void dump_friendly_objects(void); -extern void clean_friendly_list(void); +extern void dump_friendly_objects(); +extern void clean_friendly_list(); extern int is_friendly(const object *op); /* glue.c */ extern void fatal(int err); /* holy.c */ -extern void init_gods(void); +extern void init_gods(); extern void add_god_to_list(archetype *god_arch); extern int baptize_altar(object *op); -extern godlink *get_rand_god(void); +extern godlink *get_rand_god(); extern object *pntr_to_god_obj(godlink *godlnk); -extern void free_all_god(void); -extern void dump_gods(void); +extern void free_all_god(); +extern void dump_gods(); /* info.c */ -extern void dump_abilities(void); -extern void print_monsters(void); +extern void dump_abilities(); +extern void print_monsters(); extern void bitstostring(long bits, int num, char *str); /* image.c */ -extern void ReadBmapNames(void); +extern void ReadBmapNames(); extern int FindFace(const char *name, int error); -extern int ReadSmooth(void); +extern int ReadSmooth(); extern int FindSmooth(uint16 face, uint16 *smoothed); -extern void free_all_images(void); +extern void free_all_images(); /* init.c */ -extern void init_library(void); -extern void init_environ(void); -extern void init_globals(void); -extern void init_objects(void); -extern void init_defaults(void); -extern void init_dynamic(void); -extern void init_clocks(void); -extern void init_attackmess(void); +extern void init_library(); +extern void init_environ(); +extern void init_globals(); +extern void init_objects(); +extern void init_defaults(); +extern void init_dynamic(); +extern void init_clocks(); +extern void init_attackmess(); /* item.c */ extern int get_power_from_ench(int ench); extern int calc_item_power(const object *op, int flag); @@ -104,8 +104,8 @@ extern int need_identify(const object *op); extern void identify(object *op); /* links.c */ -extern objectlink *get_objectlink(void); -extern oblinkpt *get_objectlinkpt(void); +extern objectlink *get_objectlink(); +extern oblinkpt *get_objectlinkpt(); extern void free_objectlink(objectlink *ol); extern void free_objectlinkpt(oblinkpt *obp); /* living.c */ @@ -127,7 +127,7 @@ extern void apply_death_exp_penalty(object *op); extern int did_make_save(const object *op, int level, int bonus); /* los.c */ -extern void init_block(void); +extern void init_block(); extern void clear_los(object *op); extern int has_carried_lights(const object *op); extern void update_los(object *op); @@ -149,7 +149,7 @@ extern object *get_nearest_part(object *op, const object *pl); extern object *find_object(tag_t i); extern object *find_object_name(const char *str); -extern void free_all_object_data(void); +extern void free_all_object_data(); extern void update_turn_face(object *op); extern void update_object(object *op, int action); extern void sub_weight(object *op, signed long weight); @@ -217,7 +217,7 @@ extern int nstrtok(const char *buf1, const char *buf2); extern char *strtoktolin(const char *buf1, const char *buf2); extern int book_overflow(const char *buf1, const char *buf2, int booksize); -extern void init_readable(void); +extern void init_readable(); extern void change_book(object *book, int msgtype); extern object *get_random_mon(int level); extern char *mon_desc(const object *mon); @@ -229,40 +229,40 @@ extern char *msgfile_msg(int level, int booksize); extern const char *god_info_msg(int level, int booksize); extern void tailor_readable_ob(object *book, int msg_type); -extern void free_all_readable(void); -extern void write_book_archive(void); +extern void free_all_readable(); +extern void write_book_archive(); extern readable_message_type *get_readable_message_type(object *readable); /* recipe.c */ extern recipelist *get_formulalist(int i); -extern void init_formulae(void); -extern void check_formulae(void); -extern void dump_alchemy(void); +extern void init_formulae(); +extern void check_formulae(); +extern void dump_alchemy(); extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); extern long find_ingred_cost(const char *name); -extern void dump_alchemy_costs(void); +extern void dump_alchemy_costs(); extern const char *ingred_name(const char *name); extern int strtoint(const char *buf); extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); extern int numb_ingred(const char *buf); -extern recipelist *get_random_recipelist(void); +extern recipelist *get_random_recipelist(); extern recipe *get_random_recipe(recipelist *rpl); -extern void free_all_recipes(void); +extern void free_all_recipes(); /* region.c */ extern object *get_jail_exit(object *op); -extern void init_regions(void); +extern void init_regions(); /* shstr.c */ extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); /* time.c */ -extern void reset_sleep(void); +extern void reset_sleep(); extern void log_time(long process_utime); -extern int enough_elapsed_time(void); -extern void sleep_delta(void); +extern int enough_elapsed_time(); +extern void sleep_delta(); extern void get_tod(timeofday_t *tod); extern void print_tod(object *op); extern void time_info(object *op); /* treasure.c */ -extern void init_archetype_pointers(void); -extern void load_treasures(void); +extern void init_archetype_pointers(); +extern bool load_treasures(); extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); extern object *generate_treasure(treasurelist *t, int difficulty); extern int level_for_item(const object *op, int difficulty); @@ -272,10 +272,10 @@ extern int get_magic(int diff); extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); extern artifactlist *find_artifactlist(int type); -extern void dump_artifacts(void); +extern void dump_artifacts(); extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); extern void dump_monster_treasure(const char *name); -extern void init_artifacts(void); +extern void init_artifacts(); extern void add_abilities(object *op, object *change); extern void give_artifact_abilities(object *op, object *artifct); extern void generate_artifact(object *op, int difficulty); @@ -285,7 +285,7 @@ extern void free_charlinks(linked_char *lc); extern void free_artifact(artifact *at); extern void free_artifactlist(artifactlist *al); -extern void free_all_treasures(void); +extern void free_all_treasures(); /* utils.c */ extern int random_roll(int min, int max, const object *op, int goodbad); extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); @@ -300,5 +300,5 @@ extern void make_list_like(char *input); /* loader.c */ extern int set_variable(object *op, char *buf); -extern void init_vars(void); +extern void init_vars(); extern char *get_ob_diff(object *op, object *op2);