… | |
… | |
114 | extern void set_attr_value(living *stats, int attr, sint8 value); |
114 | extern void set_attr_value(living *stats, int attr, sint8 value); |
115 | extern void change_attr_value(living *stats, int attr, sint8 value); |
115 | extern void change_attr_value(living *stats, int attr, sint8 value); |
116 | extern sint8 get_attr_value(const living *stats, int attr); |
116 | extern sint8 get_attr_value(const living *stats, int attr); |
117 | extern void check_stat_bounds(living *stats); |
117 | extern void check_stat_bounds(living *stats); |
118 | extern int change_abil(object *op, object *tmp); |
118 | extern int change_abil(object *op, object *tmp); |
119 | extern void drain_stat(object *op); |
|
|
120 | extern void drain_specific_stat(object *op, int deplete_stats); |
|
|
121 | extern void change_luck(object *op, int value); |
|
|
122 | extern void remove_statbonus(object *op); |
|
|
123 | extern void add_statbonus(object *op); |
|
|
124 | extern void fix_player(object *op); |
|
|
125 | extern int allowed_class(const object *op); |
119 | extern int allowed_class(const object *op); |
126 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
120 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
127 | extern void dragon_level_gain(object *who); |
121 | extern void dragon_level_gain(object *who); |
128 | extern object *give_skill_by_name(object *op, const char *skill_name); |
122 | extern object *give_skill_by_name(object *op, const char *skill_name); |
129 | extern void player_lvl_adj(object *who, object *op); |
123 | extern void player_lvl_adj(object *who, object *op); |
… | |
… | |
172 | extern maptile *ready_map_name(const char *name, int flags); |
166 | extern maptile *ready_map_name(const char *name, int flags); |
173 | extern int calculate_difficulty(maptile *m); |
167 | extern int calculate_difficulty(maptile *m); |
174 | extern void clean_tmp_map(maptile *m); |
168 | extern void clean_tmp_map(maptile *m); |
175 | extern void free_all_maps(void); |
169 | extern void free_all_maps(void); |
176 | extern int change_map_light(maptile *m, int change); |
170 | extern int change_map_light(maptile *m, int change); |
177 | extern void update_position(maptile *m, int x, int y); |
|
|
178 | extern void set_map_reset_time(maptile *map); |
171 | extern void set_map_reset_time(maptile *map); |
179 | extern int out_of_map(maptile *m, int x, int y); |
172 | extern int out_of_map(maptile *m, int x, int y); |
180 | extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); |
173 | extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); |
181 | extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); |
174 | extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); |
182 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
175 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
183 | extern int on_same_map(const object *op1, const object *op2); |
176 | extern int on_same_map(const object *op1, const object *op2); |
184 | /* object.c */ |
177 | /* object.c */ |
185 | extern signed long sum_weight(object *op); |
178 | extern signed long sum_weight(object *op); |
186 | extern object *object_get_env_recursive(object *op); |
179 | extern object *object_get_env_recursive(object *op); |
187 | extern object *is_player_inv(object *op); |
|
|
188 | extern char *dump_object(object *op); |
180 | extern char *dump_object(object *op); |
189 | extern void dump_me(object *op, char *outstr); |
181 | extern void dump_me(object *op, char *outstr); |
190 | extern object *get_nearest_part(object *op, const object *pl); |
182 | extern object *get_nearest_part(object *op, const object *pl); |
191 | extern object *find_object(tag_t i); |
183 | extern object *find_object(tag_t i); |
192 | extern object *find_object_name(const char *str); |
184 | extern object *find_object_name(const char *str); |
193 | extern void free_all_object_data(void); |
185 | extern void free_all_object_data(void); |
194 | extern void copy_object(object *op2, object *op); |
|
|
195 | extern void update_turn_face(object *op); |
186 | extern void update_turn_face(object *op); |
196 | extern void update_ob_speed(object *op); |
187 | extern void update_ob_speed(object *op); |
197 | extern void remove_from_active_list(object *op); |
188 | extern void remove_from_active_list(object *op); |
198 | extern void update_object(object *op, int action); |
189 | extern void update_object(object *op, int action); |
199 | extern void sub_weight(object *op, signed long weight); |
190 | extern void sub_weight(object *op, signed long weight); |
200 | extern void remove_ob(object *op); |
|
|
201 | extern object *merge_ob(object *op, object *top); |
191 | extern object *merge_ob(object *op, object *top); |
202 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
192 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
203 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
193 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
204 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
194 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
205 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
195 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
… | |
… | |
235 | /* path.c */ |
225 | /* path.c */ |
236 | extern char *path_combine(const char *src, const char *dst); |
226 | extern char *path_combine(const char *src, const char *dst); |
237 | extern void path_normalize(char *path); |
227 | extern void path_normalize(char *path); |
238 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
228 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
239 | /* porting.c */ |
229 | /* porting.c */ |
240 | extern char *tempnam_local(const char *dir, const char *pfx); |
|
|
241 | extern void remove_directory(const char *path); |
230 | extern void remove_directory(const char *path); |
242 | extern char *strdup_local(const char *str); |
|
|
243 | extern long strtol_local(register char *str, char **ptr, register int base); |
|
|
244 | extern char *strcasestr_local(const char *s, const char *find); |
231 | extern char *strcasestr_local(const char *s, const char *find); |
245 | extern int isqrt(int n); |
232 | extern int isqrt(int n); |
246 | extern char *ltostr10(signed long n); |
233 | extern char *ltostr10(signed long n); |
247 | extern char *doubletostr10(double v); |
234 | extern char *doubletostr10(double v); |
248 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
235 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
… | |
… | |
262 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
249 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
263 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
250 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
264 | extern void quest_apply_items(object *wrapper, player *pl); |
251 | extern void quest_apply_items(object *wrapper, player *pl); |
265 | extern int quest_on_activate(object *ob, player *pl); |
252 | extern int quest_on_activate(object *ob, player *pl); |
266 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
253 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
267 | /* re-cmp.c */ |
|
|
268 | extern const char *re_cmp(const char *str, const char *regexp); |
|
|
269 | /* readable.c */ |
254 | /* readable.c */ |
270 | extern int nstrtok(const char *buf1, const char *buf2); |
255 | extern int nstrtok(const char *buf1, const char *buf2); |
271 | extern char *strtoktolin(const char *buf1, const char *buf2); |
256 | extern char *strtoktolin(const char *buf1, const char *buf2); |
272 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
257 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
273 | extern void init_readable(void); |
258 | extern void init_readable(void); |
… | |
… | |
318 | /* time.c */ |
303 | /* time.c */ |
319 | extern void reset_sleep(void); |
304 | extern void reset_sleep(void); |
320 | extern void log_time(long process_utime); |
305 | extern void log_time(long process_utime); |
321 | extern int enough_elapsed_time(void); |
306 | extern int enough_elapsed_time(void); |
322 | extern void sleep_delta(void); |
307 | extern void sleep_delta(void); |
323 | extern void set_max_time(long t); |
|
|
324 | extern void get_tod(timeofday_t *tod); |
308 | extern void get_tod(timeofday_t *tod); |
325 | extern void print_tod(object *op); |
309 | extern void print_tod(object *op); |
326 | extern void time_info(object *op); |
310 | extern void time_info(object *op); |
327 | extern long seconds(void); |
|
|
328 | /* treasure.c */ |
311 | /* treasure.c */ |
329 | extern void init_archetype_pointers(void); |
312 | extern void init_archetype_pointers(void); |
330 | extern void load_treasures(void); |
313 | extern void load_treasures(void); |
331 | extern treasurelist *find_treasurelist(const char *name); |
314 | extern treasurelist *find_treasurelist(const char *name); |
332 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
315 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |