--- deliantra/server/include/libproto.h 2007/07/01 05:00:18 1.51
+++ deliantra/server/include/libproto.h 2008/04/20 00:44:12 1.54
@@ -1,11 +1,11 @@
/*
- * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software: you can redistribute it and/or modify
+ * Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
/* anim.c */
@@ -157,7 +157,6 @@
extern void make_sure_not_seen(const object *op);
/* map.c */
extern const char *create_pathname (const char *name);
-extern int check_path(const char *name, int prepend_dir);
extern int blocked_link(object *ob, maptile *m, int sx, int sy);
extern void fix_container(object *container);
/* object.c */
@@ -279,7 +278,6 @@
extern void print_tod(object *op);
extern void time_info(object *op);
/* treasure.c */
-extern void init_archetype_pointers();
extern bool load_treasure_file(const char *filename);
extern object *generate_treasure(treasurelist *t, int difficulty);
extern int level_for_item(const object *op, int difficulty);