--- deliantra/server/include/libproto.h 2007/07/01 05:00:18 1.51 +++ deliantra/server/include/libproto.h 2008/04/20 00:44:12 1.54 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* anim.c */ @@ -157,7 +157,6 @@ extern void make_sure_not_seen(const object *op); /* map.c */ extern const char *create_pathname (const char *name); -extern int check_path(const char *name, int prepend_dir); extern int blocked_link(object *ob, maptile *m, int sx, int sy); extern void fix_container(object *container); /* object.c */ @@ -279,7 +278,6 @@ extern void print_tod(object *op); extern void time_info(object *op); /* treasure.c */ -extern void init_archetype_pointers(); extern bool load_treasure_file(const char *filename); extern object *generate_treasure(treasurelist *t, int difficulty); extern int level_for_item(const object *op, int difficulty);