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314 | /* time.c */ |
314 | /* time.c */ |
315 | extern void reset_sleep(void); |
315 | extern void reset_sleep(void); |
316 | extern void log_time(long process_utime); |
316 | extern void log_time(long process_utime); |
317 | extern int enough_elapsed_time(void); |
317 | extern int enough_elapsed_time(void); |
318 | extern void sleep_delta(void); |
318 | extern void sleep_delta(void); |
319 | extern void set_max_time(long t); |
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320 | extern void get_tod(timeofday_t *tod); |
319 | extern void get_tod(timeofday_t *tod); |
321 | extern void print_tod(object *op); |
320 | extern void print_tod(object *op); |
322 | extern void time_info(object *op); |
321 | extern void time_info(object *op); |
323 | extern long seconds(void); |
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324 | /* treasure.c */ |
322 | /* treasure.c */ |
325 | extern void init_archetype_pointers(void); |
323 | extern void init_archetype_pointers(void); |
326 | extern void load_treasures(void); |
324 | extern void load_treasures(void); |
327 | extern treasurelist *find_treasurelist(const char *name); |
325 | extern treasurelist *find_treasurelist(const char *name); |
328 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
326 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |