--- deliantra/server/include/libproto.h 2006/09/14 23:13:48 1.16 +++ deliantra/server/include/libproto.h 2006/09/16 22:24:12 1.17 @@ -29,24 +29,24 @@ extern object *object_create_arch(archetype *at); /* button.c */ extern void push_button(object *op); -extern void activate_connection (mapstruct *map, long connection, bool state = true); +extern void activate_connection (maptile *map, long connection, bool state = true); extern void update_button(object *op); -extern oblinkpt *get_connection_links (mapstruct *map, long connection); -extern void update_buttons(mapstruct *m); +extern oblinkpt *get_connection_links (maptile *map, long connection); +extern void update_buttons(maptile *m); extern void use_trigger(object *op); extern void animate_turning(object *op); extern int check_altar_sacrifice(const object *altar, const object *sacrifice); extern int operate_altar(object *altar, object **sacrifice); extern void trigger_move(object *op, int state); extern int check_trigger(object *op, object *cause); -extern void add_button_link(object *button, mapstruct *map, int connected); +extern void add_button_link(object *button, maptile *map, int connected); extern void remove_button_link(object *op); extern oblinkpt *get_button_links(const object *button); extern int get_button_value(const object *button); extern void do_mood_floor(object *op, object *source = 0); extern object *check_inv_recursive(object *op, const object *trig); extern void check_inv(object *op, object *trig); -extern void verify_button_links(const mapstruct *map); +extern void verify_button_links(const maptile *map); /* exp.c */ extern int new_exp(const object *ob); extern int has_ability(const object *ob); @@ -141,46 +141,46 @@ extern void clear_los(object *op); extern int has_carried_lights(const object *op); extern void update_los(object *op); -extern void update_all_map_los(mapstruct *map); -extern void update_all_los(const mapstruct *map, int x, int y); +extern void update_all_map_los(maptile *map); +extern void update_all_los(const maptile *map, int x, int y); extern void print_los(object *op); extern void make_sure_seen(const object *op); extern void make_sure_not_seen(const object *op); /* map.c */ -extern mapstruct *has_been_loaded(const char *name); +extern maptile *has_been_loaded(const char *name); extern const char *create_pathname(const char *name); extern const char *create_overlay_pathname(const char *name); extern const char *create_template_pathname(const char *name); extern int check_path(const char *name, int prepend_dir); -extern void dump_map(const mapstruct *m); +extern void dump_map(const maptile *m); extern void dump_all_maps(void); -extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); -extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); -extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y); +extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); +extern int blocked_link(object *ob, maptile *m, int sx, int sy); +extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); extern void fix_container(object *container); -extern void load_objects(mapstruct *m, object_thawer &fp, int mapflags); -extern void save_objects(mapstruct *m, object_freezer &fp, object_freezer &fp2, int flag); -extern mapstruct *get_linked_map(void); -extern void allocate_map(mapstruct *m); -extern mapstruct *get_empty_map(int sizex, int sizey); -extern mapstruct *load_original_map(const char *filename, int flags); -extern mapstruct *load_overlay_map(const char *filename, mapstruct *m); -extern int new_save_map(mapstruct *m, int flag); +extern void load_objects(maptile *m, object_thawer &fp, int mapflags); +extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); +extern maptile *get_linked_map(void); +extern void allocate_map(maptile *m); +extern maptile *get_empty_map(int sizex, int sizey); +extern maptile *load_original_map(const char *filename, int flags); +extern maptile *load_overlay_map(const char *filename, maptile *m); +extern int new_save_map(maptile *m, int flag); extern void clean_object(object *op); -extern void free_all_objects(mapstruct *m); -extern void free_map(mapstruct *m, int flag); -extern void delete_map(mapstruct *m); -extern mapstruct *ready_map_name(const char *name, int flags); -extern int calculate_difficulty(mapstruct *m); -extern void clean_tmp_map(mapstruct *m); +extern void free_all_objects(maptile *m); +extern void free_map(maptile *m, int flag); +extern void delete_map(maptile *m); +extern maptile *ready_map_name(const char *name, int flags); +extern int calculate_difficulty(maptile *m); +extern void clean_tmp_map(maptile *m); extern void free_all_maps(void); -extern int change_map_light(mapstruct *m, int change); -extern void update_position(mapstruct *m, int x, int y); -extern void set_map_reset_time(mapstruct *map); -extern int out_of_map(mapstruct *m, int x, int y); -extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y); +extern int change_map_light(maptile *m, int change); +extern void update_position(maptile *m, int x, int y); +extern void set_map_reset_time(maptile *map); +extern int out_of_map(maptile *m, int x, int y); +extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); -extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags); +extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); extern int on_same_map(const object *op1, const object *op2); /* object.c */ extern signed long sum_weight(object *op); @@ -202,31 +202,31 @@ extern void sub_weight(object *op, signed long weight); extern void remove_ob(object *op); extern object *merge_ob(object *op, object *top); -extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); -extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); +extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); +extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); extern void replace_insert_ob_in_map(const char *arch_string, object *op); extern object *get_split_ob(object *orig_ob, uint32 nr); extern object *decrease_ob_nr(object *op, uint32 i); extern void add_weight(object *op, signed long weight); extern object *insert_ob_in_ob(object *op, object *where); extern int check_move_on(object *op, object *originator); -extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); -extern object *present(unsigned char type, mapstruct *m, int x, int y); +extern object *present_arch(const archetype *at, maptile *m, int x, int y); +extern object *present(unsigned char type, maptile *m, int x, int y); extern object *present_in_ob(unsigned char type, const object *op); extern object *present_in_ob_by_name(int type, const char *str, const object *op); extern object *present_arch_in_ob(const archetype *at, const object *op); extern void flag_inv(object *op, int flag); extern void unflag_inv(object *op, int flag); extern void set_cheat(object *op); -extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); -extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); +extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); +extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); extern void get_search_arr(int *search_arr); -extern int find_dir(mapstruct *m, int x, int y, object *exclude); +extern int find_dir(maptile *m, int x, int y, object *exclude); extern int distance(const object *ob1, const object *ob2); extern int find_dir_2(int x, int y); extern int absdir(int d); extern int dirdiff(int dir1, int dir2); -extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); +extern int can_see_monsterP(maptile *m, int x, int y, int dir); extern int can_pick(const object *who, const object *item); extern object *object_create_clone(object *asrc); extern object *load_object_str(const char *obstr); @@ -305,8 +305,8 @@ extern void free_all_recipes(void); /* region.c */ extern region *get_region_by_name(const char *region_name); -extern region *get_region_by_map(mapstruct *m); -extern const char *get_name_of_region_for_map(const mapstruct *m); +extern region *get_region_by_map(maptile *m); +extern const char *get_name_of_region_for_map(const maptile *m); extern region *get_region_from_string(const char *name); extern int region_is_child_of_region(const region *child, const region *r); extern const char *get_region_longname(const region *r); @@ -362,7 +362,7 @@ extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); extern int die_roll(int num, int size, const object *op, int goodbad); extern int rndm(int min, int max); -extern void decay_objects(mapstruct *m); +extern void decay_objects(maptile *m); extern materialtype_t *name_to_material(const char *name); extern void transmute_materialname(object *op, const object *change); extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);