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1 | /* |
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2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
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7 | * |
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8 | * Deliantra is free software: you can redistribute it and/or modify |
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9 | * it under the terms of the GNU General Public License as published by |
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10 | * the Free Software Foundation, either version 3 of the License, or |
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11 | * (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
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22 | */ |
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23 | |
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24 | #ifndef LIBPROTO_H_ |
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25 | #define LIBPROTO_H_ |
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26 | |
1 | /* anim.c */ |
27 | /* anim.c */ |
2 | extern void free_all_anim(void); |
28 | extern void free_all_anim (); |
3 | extern void init_anim(void); |
29 | extern void init_anim (); |
4 | extern int find_animation(const char *name); |
30 | extern int find_animation (const char *name); |
5 | extern void animate_object(object *op, int dir); |
31 | extern void animate_object (object *op, int dir); |
6 | /* arch.c */ |
32 | /* arch.c */ |
7 | extern archetype *find_archetype_by_object_name(const char *name); |
33 | extern archetype *find_archetype_by_object_name (const char *name); |
8 | extern archetype *find_archetype_by_object_type_name(int type, const char *name); |
34 | extern archetype *find_archetype_by_object_type_name (int type, const char *name); |
9 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
35 | extern object *get_archetype_by_skill_name (const char *skill, int type); |
10 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
36 | extern archetype *get_archetype_by_type_subtype (int type, int subtype); |
11 | extern object *get_archetype_by_object_name(const char *name); |
37 | extern object *get_archetype_by_object_name (const char *name); |
12 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
38 | extern object *find_best_weapon_used_match (object *pl, const char *params); |
13 | extern int item_matched_string(object *pl, object *op, const char *name); |
39 | extern int item_matched_string (object *pl, object *op, const char *name); |
14 | extern void init_archetypes(void); |
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15 | extern void arch_info(object *op); |
40 | extern void arch_info (object *op); |
16 | extern void clear_archetable(void); |
41 | extern void clear_archetable (); |
17 | extern void init_archetable(void); |
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18 | extern void dump_arch(archetype *at); |
42 | extern void dump_arch (archetype *at); |
19 | extern void dump_all_archetypes(void); |
43 | extern void dump_all_archetypes (); |
20 | extern void free_all_archs(void); |
44 | extern void free_all_archs (); |
21 | extern void check_generators(void); |
45 | extern void check_generators (); |
22 | extern void load_archetypes(void); |
46 | extern bool load_archetype_file (const char *filename); |
23 | extern object *arch_to_object(archetype *at); |
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24 | extern object *create_singularity(const char *name); |
47 | extern object *create_singularity (const char *name); |
25 | extern object *get_archetype(const char *name); |
48 | extern object *get_archetype (const char *name); |
26 | extern unsigned long hasharch(const char *str, int tablesize); |
49 | extern unsigned long hasharch (const char *str, int tablesize); |
27 | extern archetype *type_to_archetype(int type); |
50 | extern archetype *type_to_archetype (int type); |
28 | extern object *clone_arch(int type); |
51 | extern object *clone_arch (int type); |
29 | extern object *object_create_arch(archetype *at); |
52 | extern object *object_create_arch (archetype *at); |
30 | /* button.c */ |
53 | /* button.c */ |
31 | extern void push_button(object *op); |
54 | extern void push_button (object *op, object *originator); |
32 | extern void activate_connection (maptile *map, long connection, bool state = true); |
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33 | extern void update_button(object *op); |
55 | extern void update_button (object *op, object *originator); |
34 | extern oblinkpt *get_connection_links (maptile *map, long connection); |
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35 | extern void update_buttons(maptile *m); |
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36 | extern void use_trigger(object *op); |
56 | extern void use_trigger (object *op, object *originator); |
37 | extern void animate_turning(object *op); |
57 | extern void animate_turning (object *op); |
38 | extern int check_altar_sacrifice(const object *altar, const object *sacrifice); |
58 | extern int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); |
39 | extern int operate_altar(object *altar, object **sacrifice); |
59 | extern int operate_altar (object *altar, object **sacrifice, object *originator = 0); |
40 | extern void trigger_move(object *op, int state); |
60 | extern void trigger_move (object *op, int state, object *originator); |
41 | extern int check_trigger(object *op, object *cause); |
61 | extern int check_trigger (object *op, object *cause, object *originator = 0); |
42 | extern void add_button_link(object *button, maptile *map, int connected); |
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43 | extern void remove_button_link(object *op); |
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44 | extern oblinkpt *get_button_links(const object *button); |
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45 | extern int get_button_value(const object *button); |
62 | extern int get_button_value (const object *button); |
46 | extern void do_mood_floor(object *op, object *source = 0); |
63 | extern void do_mood_floor (object *op, object *source = 0); |
47 | extern object *check_inv_recursive(object *op, const object *trig); |
64 | extern object *check_inv_recursive (object *op, const object *trig); |
48 | extern void check_inv(object *op, object *trig, bool move_on); |
65 | extern void check_inv (object *op, object *trig); |
49 | extern void verify_button_links(const maptile *map); |
66 | extern void verify_button_links (const maptile *map); |
50 | /* exp.c */ |
67 | /* exp.c */ |
51 | extern int new_exp(const object *ob); |
68 | extern int new_exp (const object *ob); |
52 | extern int has_ability(const object *ob); |
69 | extern int has_ability (const object *ob); |
53 | extern void init_experience(void); |
70 | extern void init_experience (); |
54 | extern void dump_experience(void); |
71 | extern void dump_experience (); |
55 | /* friend.c */ |
72 | /* friend.c */ |
56 | extern void add_friendly_object(object *op); |
73 | extern void add_friendly_object (object *op); |
57 | extern void remove_friendly_object(object *op); |
74 | extern void remove_friendly_object (object *op); |
58 | extern void dump_friendly_objects(void); |
75 | extern void dump_friendly_objects (); |
59 | extern void clean_friendly_list(void); |
76 | extern void clean_friendly_list (); |
60 | extern int is_friendly(const object *op); |
77 | extern int is_friendly (const object *op); |
61 | /* glue.c */ |
78 | /* glue.c */ |
62 | extern void fatal(int err); |
79 | extern void fatal (int err); |
63 | /* holy.c */ |
80 | /* holy.c */ |
64 | extern void init_gods(void); |
81 | extern void init_gods (); |
65 | extern void add_god_to_list(archetype *god_arch); |
82 | extern void add_god_to_list (archetype *god_arch); |
66 | extern int baptize_altar(object *op); |
83 | extern int baptize_altar (object *op); |
67 | extern godlink *get_rand_god(void); |
84 | extern godlink *get_rand_god (); |
68 | extern object *pntr_to_god_obj(godlink *godlnk); |
85 | extern object *pntr_to_god_obj (godlink *godlnk); |
69 | extern void free_all_god(void); |
86 | extern void free_all_god (); |
70 | extern void dump_gods(void); |
87 | extern void dump_gods (); |
71 | /* info.c */ |
88 | /* info.c */ |
72 | extern void dump_abilities(void); |
89 | extern void dump_abilities (); |
73 | extern void print_monsters(void); |
90 | extern void print_monsters (); |
74 | extern void bitstostring(long bits, int num, char *str); |
91 | extern void bitstostring (long bits, int num, char *str); |
75 | /* image.c */ |
92 | /* image.c */ |
76 | extern void ReadBmapNames(void); |
93 | extern void ReadBmapNames (); |
77 | extern int FindFace(const char *name, int error); |
94 | extern int FindFace (const char *name, int error); |
78 | extern int ReadSmooth(void); |
95 | extern int ReadSmooth (); |
79 | extern int FindSmooth(uint16 face, uint16 *smoothed); |
96 | extern int FindSmooth (uint16 face, uint16 *smoothed); |
80 | extern void free_all_images(void); |
97 | extern void free_all_images (); |
81 | /* init.c */ |
98 | /* init.c */ |
82 | extern void init_library(void); |
99 | extern void init_library (); |
83 | extern void init_environ(void); |
100 | extern void init_environ (); |
84 | extern void init_globals(void); |
101 | extern void init_globals (); |
85 | extern void init_objects(void); |
102 | extern void init_objects (); |
86 | extern void init_defaults(void); |
103 | extern void init_defaults (); |
87 | extern void init_dynamic(void); |
104 | extern void init_dynamic (); |
88 | extern void write_todclock(void); |
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89 | extern void init_clocks(void); |
105 | extern void init_clocks (); |
90 | extern void init_attackmess(void); |
106 | extern void init_attackmess (); |
91 | /* item.c */ |
107 | /* item.c */ |
92 | extern int get_power_from_ench(int ench); |
108 | extern int get_power_from_ench (int ench); |
93 | extern int calc_item_power(const object *op, int flag); |
109 | extern int calc_item_power (const object *op, int flag); |
94 | extern const typedata *get_typedata(int itemtype); |
110 | extern const typedata *get_typedata (int itemtype); |
95 | extern const typedata *get_typedata_by_name(const char *name); |
111 | extern const typedata *get_typedata_by_name (const char *name); |
96 | extern char *describe_resistance(const object *op, int newline); |
112 | extern const char *describe_resistance (const object *op, int newline); |
97 | extern char *query_weight(const object *op); |
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98 | extern char *get_levelnumber(int i); |
113 | extern const char *get_levelnumber (int i); |
99 | extern char *get_number(int i); |
114 | extern const char *get_number (int i); |
100 | extern char *ring_desc(const object *op); |
115 | extern const char *ring_desc (const object *op); |
101 | extern const char *query_short_name(const object *op); |
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102 | extern char *query_name(const object *op); |
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103 | extern const char *query_base_name(const object *op, int plural); |
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104 | extern char *describe_item(const object *op, object *owner); |
116 | extern const char *describe_item (const object *op, object *owner); |
105 | extern int is_magical(const object *op); |
117 | extern int is_magical (const object *op); |
106 | extern int need_identify(const object *op); |
118 | extern int need_identify (const object *op); |
107 | extern void identify(object *op); |
119 | extern void identify (object *op); |
108 | /* links.c */ |
120 | /* links.c */ |
109 | extern objectlink *get_objectlink(void); |
121 | extern objectlink *get_objectlink (); |
110 | extern oblinkpt *get_objectlinkpt(void); |
122 | extern oblinkpt *get_objectlinkpt (); |
111 | extern void free_objectlink(objectlink *ol); |
123 | extern void free_objectlink (objectlink *ol); |
112 | extern void free_objectlinkpt(oblinkpt *obp); |
124 | extern void free_objectlinkpt (oblinkpt *obp); |
113 | /* living.c */ |
125 | /* living.c */ |
114 | extern void set_attr_value(living *stats, int attr, sint8 value); |
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115 | extern void change_attr_value(living *stats, int attr, sint8 value); |
126 | extern void change_attr_value (living *stats, int attr, sint8 value); |
116 | extern sint8 get_attr_value(const living *stats, int attr); |
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117 | extern void check_stat_bounds(living *stats); |
127 | extern void check_stat_bounds (living *stats); |
118 | extern int change_abil(object *op, object *tmp); |
128 | extern int change_abil (object *op, object *tmp); |
119 | extern void drain_stat(object *op); |
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120 | extern void drain_specific_stat(object *op, int deplete_stats); |
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121 | extern void change_luck(object *op, int value); |
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122 | extern void remove_statbonus(object *op); |
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123 | extern void add_statbonus(object *op); |
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124 | extern void fix_player(object *op); |
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125 | extern int allowed_class(const object *op); |
129 | extern int allowed_class (const object *op); |
126 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
130 | extern void set_dragon_name (object *pl, const object *abil, const object *skin); |
127 | extern void dragon_level_gain(object *who); |
131 | extern void dragon_level_gain (object *who); |
128 | extern object *give_skill_by_name(object *op, const char *skill_name); |
132 | extern object *give_skill_by_name (object *op, const char *skill_name); |
129 | extern void player_lvl_adj(object *who, object *op); |
133 | extern void player_lvl_adj (object *who, object *op); |
130 | extern sint64 level_exp(int level, double expmul); |
134 | extern sint64 level_exp (int level, double expmul); |
131 | extern void calc_perm_exp(object *op); |
135 | extern void calc_perm_exp (object *op); |
132 | extern sint64 check_exp_loss(const object *op, sint64 exp); |
136 | extern sint64 check_exp_loss (const object *op, sint64 exp); |
133 | extern sint64 check_exp_adjust(const object *op, sint64 exp); |
137 | extern sint64 check_exp_adjust (const object *op, sint64 exp); |
134 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
138 | extern void change_exp (object *op, sint64 exp, const char *skill_name, int flag); |
135 | extern void apply_death_exp_penalty(object *op); |
139 | extern void apply_death_exp_penalty (object *op); |
136 | extern int did_make_save(const object *op, int level, int bonus); |
140 | extern int did_make_save (const object *op, int level, int bonus); |
137 | /* logger.c */ |
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138 | extern void LOG(LogLevel logLevel, const char *format, ...); |
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139 | /* los.c */ |
141 | /* los.c */ |
140 | extern void init_block(void); |
142 | extern void init_block (); |
141 | extern void clear_los(object *op); |
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142 | extern int has_carried_lights(const object *op); |
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143 | extern void update_los(object *op); |
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144 | extern void update_all_map_los(maptile *map); |
143 | extern void update_all_map_los (maptile *map); |
145 | extern void update_all_los(const maptile *map, int x, int y); |
144 | extern void update_all_los (const maptile *map, int x, int y); |
146 | extern void print_los(object *op); |
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147 | extern void make_sure_seen(const object *op); |
145 | extern void make_sure_seen (const object *op); |
148 | extern void make_sure_not_seen(const object *op); |
146 | extern void make_sure_not_seen (const object *op); |
149 | /* map.c */ |
147 | /* map.c */ |
150 | extern maptile *has_been_loaded(const char *name); |
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151 | extern const char *create_pathname(const char *name); |
148 | extern const char *create_pathname (const char *name); |
152 | extern const char *create_overlay_pathname(const char *name); |
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153 | extern const char *create_template_pathname(const char *name); |
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154 | extern int check_path(const char *name, int prepend_dir); |
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155 | extern void dump_map(const maptile *m); |
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156 | extern void dump_all_maps(void); |
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157 | extern int get_map_flags(maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); |
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158 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
149 | extern int blocked_link (object *ob, maptile *m, int sx, int sy); |
159 | extern int ob_blocked(const object *ob, maptile *m, sint16 x, sint16 y); |
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160 | extern void fix_container(object *container); |
150 | extern void fix_container (object *container); |
161 | extern void load_objects(maptile *m, object_thawer &fp, int mapflags); |
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162 | extern void save_objects(maptile *m, object_freezer &fp, object_freezer &fp2, int flag); |
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163 | extern maptile *get_linked_map(void); |
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164 | extern maptile *get_empty_map(int sizex, int sizey); |
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165 | extern maptile *load_original_map(const char *filename, int flags); |
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166 | extern maptile *load_overlay_map(const char *filename, maptile *m); |
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167 | extern int new_save_map(maptile *m, int flag); |
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168 | extern void clean_object(object *op); |
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169 | extern void free_all_objects(maptile *m); |
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170 | extern void free_map(maptile *m, int flag); |
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171 | extern void delete_map(maptile *m); |
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172 | extern maptile *ready_map_name(const char *name, int flags); |
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173 | extern int calculate_difficulty(maptile *m); |
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174 | extern void clean_tmp_map(maptile *m); |
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175 | extern void free_all_maps(void); |
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176 | extern int change_map_light(maptile *m, int change); |
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177 | extern void update_position(maptile *m, int x, int y); |
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178 | extern void set_map_reset_time(maptile *map); |
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179 | extern int out_of_map(maptile *m, int x, int y); |
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180 | extern maptile *get_map_from_coord(maptile *m, sint16 *x, sint16 *y); |
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181 | extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags); |
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182 | extern void get_rangevector_from_mapcoord(const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags); |
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183 | extern int on_same_map(const object *op1, const object *op2); |
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184 | /* object.c */ |
151 | /* object.c */ |
185 | extern signed long sum_weight(object *op); |
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186 | extern object *object_get_env_recursive(object *op); |
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187 | extern object *is_player_inv(object *op); |
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188 | extern char *dump_object(object *op); |
152 | extern char *dump_object (object *op); |
189 | extern void dump_me(object *op, char *outstr); |
153 | extern void dump_me (object *op, char *outstr); |
190 | extern object *get_nearest_part(object *op, const object *pl); |
154 | extern object *get_nearest_part (object *op, const object *pl); |
191 | extern object *find_object(tag_t i); |
155 | extern object *find_object (tag_t i); |
192 | extern object *find_object_name(const char *str); |
156 | extern object *find_object_name (const char *str); |
193 | extern void free_all_object_data(void); |
157 | extern void free_all_object_data (); |
194 | extern void update_turn_face(object *op); |
158 | extern void update_turn_face (object *op); |
195 | extern void update_ob_speed(object *op); |
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196 | extern void remove_from_active_list(object *op); |
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197 | extern void update_object(object *op, int action); |
159 | extern void update_object (object *op, int action); |
198 | extern void sub_weight(object *op, signed long weight); |
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199 | extern object *merge_ob(object *op, object *top); |
160 | extern object *merge_ob (object *op, object *top); |
200 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
161 | extern object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
201 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
162 | extern object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
202 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
163 | extern void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
203 | extern object *get_split_ob(object *orig_ob, uint32 nr); |
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204 | extern object *decrease_ob_nr(object *op, uint32 i); |
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205 | extern void add_weight(object *op, signed long weight); |
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206 | extern object *insert_ob_in_ob(object *op, object *where); |
164 | extern object *insert_ob_in_ob (object *op, object *where); |
207 | extern int check_move_on(object *op, object *originator); |
165 | extern int check_move_on (object *op, object *originator); |
208 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
166 | extern object *present_arch (const archetype *at, maptile *m, int x, int y); |
209 | extern object *present(unsigned char type, maptile *m, int x, int y); |
167 | extern object *present (unsigned char type, maptile *m, int x, int y); |
210 | extern object *present_in_ob(unsigned char type, const object *op); |
168 | extern object *present_in_ob (unsigned char type, const object *op); |
211 | extern object *present_in_ob_by_name(int type, const char *str, const object *op); |
169 | extern object *present_in_ob_by_name (int type, const char *str, const object *op); |
212 | extern object *present_arch_in_ob(const archetype *at, const object *op); |
170 | extern object *present_arch_in_ob (const archetype *at, const object *op); |
213 | extern void flag_inv(object *op, int flag); |
171 | extern void flag_inv (object *op, int flag); |
214 | extern void unflag_inv(object *op, int flag); |
172 | extern void unflag_inv (object *op, int flag); |
215 | extern void set_cheat(object *op); |
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216 | extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); |
173 | extern int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
217 | extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); |
174 | extern int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
218 | extern void get_search_arr(int *search_arr); |
175 | extern void get_search_arr (int *search_arr); |
219 | extern int find_dir(maptile *m, int x, int y, object *exclude); |
176 | extern int find_dir (maptile *m, int x, int y, object *exclude); |
220 | extern int distance(const object *ob1, const object *ob2); |
177 | extern int distance (const object *ob1, const object *ob2); |
221 | extern int find_dir_2(int x, int y); |
178 | extern int find_dir_2 (int x, int y); |
222 | extern int absdir(int d); |
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223 | extern int dirdiff(int dir1, int dir2); |
179 | extern int dirdiff (int dir1, int dir2); |
224 | extern int can_see_monsterP(maptile *m, int x, int y, int dir); |
180 | extern int can_see_monsterP (maptile *m, int x, int y, int dir); |
225 | extern int can_pick(const object *who, const object *item); |
181 | extern int can_pick (const object *who, const object *item); |
226 | extern object *object_create_clone(object *asrc); |
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227 | extern object *load_object_str(const char *obstr); |
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228 | extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); |
182 | extern object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
229 | extern key_value *get_ob_key_link(const object *ob, const char *key); |
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230 | extern const char *get_ob_key_value(const object *op, const char *const key); |
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231 | extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); |
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232 | extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); |
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233 | /* path.c */ |
183 | /* path.c */ |
234 | extern char *path_combine(const char *src, const char *dst); |
184 | extern char *path_combine (const char *src, const char *dst); |
235 | extern void path_normalize(char *path); |
185 | extern void path_normalize (char *path); |
236 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
186 | extern char *path_combine_and_normalize (const char *src, const char *dst); |
237 | /* porting.c */ |
187 | /* porting.c */ |
238 | extern void remove_directory(const char *path); |
188 | extern void remove_directory (const char *path); |
239 | extern char *strcasestr_local(const char *s, const char *find); |
189 | extern char *strcasestr_local (const char *s, const char *find); |
240 | extern int isqrt(int n); |
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241 | extern char *ltostr10(signed long n); |
190 | extern char *ltostr10 (signed long n); |
242 | extern char *doubletostr10(double v); |
191 | extern char *doubletostr10 (double v); |
243 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
192 | extern FILE *open_and_uncompress (const char *name, int flag, int *compressed); |
244 | extern void close_and_delete(FILE *fp, int compressed); |
193 | extern void close_and_delete (FILE *fp, int compressed); |
245 | extern void make_path_to_file(char *filename); |
194 | extern void make_path_to_file (char *filename); |
246 | /* player.c */ |
195 | /* player.c */ |
247 | extern void free_player(player *pl); |
196 | extern void free_player (player *pl); |
248 | extern int atnr_is_dragon_enabled(int attacknr); |
197 | extern int atnr_is_dragon_enabled (int attacknr); |
249 | extern int is_dragon_pl(const object *op); |
198 | extern int is_dragon_pl (const object *op); |
250 | /* quest.c */ |
199 | /* quest.c */ |
251 | extern int quest_is_quest_marker(const object *marker, int task); |
200 | extern int quest_is_quest_marker (const object *marker, int task); |
252 | extern int quest_is_in_progress(const object *marker, int task); |
201 | extern int quest_is_in_progress (const object *marker, int task); |
253 | extern int quest_is_completed(const object *marker, int task); |
202 | extern int quest_is_completed (const object *marker, int task); |
254 | extern const char *quest_get_name(const object *marker); |
203 | extern const char *quest_get_name (const object *marker); |
255 | extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); |
204 | extern object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
256 | extern object *quest_get_override(const object *ob, const object *pl); |
205 | extern object *quest_get_override (const object *ob, const object *pl); |
257 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
206 | extern const char *quest_get_override_slaying (const object *ob, const object *pl); |
258 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
207 | extern const char *quest_get_override_msg (const object *ob, const object *pl); |
259 | extern void quest_apply_items(object *wrapper, player *pl); |
208 | extern void quest_apply_items (object *wrapper, player *pl); |
260 | extern int quest_on_activate(object *ob, player *pl); |
209 | extern int quest_on_activate (object *ob, player *pl); |
261 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
210 | extern int quest_is_override_compatible (const object *marker, const object *pl); |
262 | /* readable.c */ |
211 | /* readable.c */ |
263 | extern int nstrtok(const char *buf1, const char *buf2); |
212 | extern int nstrtok (const char *buf1, const char *buf2); |
264 | extern char *strtoktolin(const char *buf1, const char *buf2); |
213 | extern char *strtoktolin (const char *buf1, const char *buf2); |
265 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
214 | extern int book_overflow (const char *buf1, const char *buf2, int booksize); |
266 | extern void init_readable(void); |
215 | extern void init_readable (); |
267 | extern void change_book(object *book, int msgtype); |
216 | extern void change_book (object *book, int msgtype); |
268 | extern object *get_random_mon(int level); |
217 | extern object *get_random_mon (int level); |
269 | extern char *mon_desc(const object *mon); |
218 | extern char *mon_desc (const object *mon); |
270 | extern object *get_next_mon(object *tmp); |
219 | extern object *get_next_mon (object *tmp); |
271 | extern char *mon_info_msg(int level, int booksize); |
220 | extern char *mon_info_msg (int level, int booksize); |
272 | extern char *artifact_msg(int level, int booksize); |
221 | extern const char *artifact_msg (int level, int booksize); |
273 | extern char *spellpath_msg(int level, int booksize); |
222 | extern char *spellpath_msg (int level, int booksize); |
274 | extern void make_formula_book(object *book, int level); |
223 | extern void make_formula_book (object *book, int level); |
275 | extern char *msgfile_msg(int level, int booksize); |
224 | extern char *msgfile_msg (int level, int booksize); |
276 | extern const char *god_info_msg(int level, int booksize); |
225 | extern const char *god_info_msg (int level, int booksize); |
277 | extern void tailor_readable_ob(object *book, int msg_type); |
226 | extern void tailor_readable_ob (object *book, int msg_type); |
278 | extern void free_all_readable(void); |
227 | extern void free_all_readable (); |
279 | extern void write_book_archive(void); |
228 | extern void write_book_archive (); |
280 | extern readable_message_type *get_readable_message_type(object *readable); |
229 | extern readable_message_type *get_readable_message_type (object *readable); |
281 | /* recipe.c */ |
230 | /* recipe.c */ |
282 | extern recipelist *get_formulalist(int i); |
231 | extern recipelist *get_formulalist (int i); |
283 | extern void init_formulae(void); |
232 | extern void init_formulae (); |
284 | extern void check_formulae(void); |
233 | extern void check_formulae (); |
285 | extern void dump_alchemy(void); |
234 | extern void dump_alchemy (); |
286 | extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); |
235 | extern archetype *find_treasure_by_name (const treasure *t, const char *name, int depth); |
287 | extern long find_ingred_cost(const char *name); |
236 | extern long find_ingred_cost (const char *name); |
288 | extern void dump_alchemy_costs(void); |
237 | extern void dump_alchemy_costs (); |
289 | extern const char *ingred_name(const char *name); |
238 | extern const char *ingred_name (const char *name); |
290 | extern int strtoint(const char *buf); |
239 | extern int strtoint (const char *buf); |
291 | extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); |
240 | extern artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
292 | extern int numb_ingred(const char *buf); |
241 | extern int numb_ingred (const char *buf); |
293 | extern recipelist *get_random_recipelist(void); |
242 | extern recipelist *get_random_recipelist (); |
294 | extern recipe *get_random_recipe(recipelist *rpl); |
243 | extern recipe *get_random_recipe (recipelist *rpl); |
295 | extern void free_all_recipes(void); |
244 | extern void free_all_recipes (); |
296 | /* region.c */ |
245 | /* region.c */ |
297 | extern region *get_region_by_name(const char *region_name); |
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298 | extern region *get_region_by_map(maptile *m); |
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299 | extern const char *get_name_of_region_for_map(const maptile *m); |
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300 | extern region *get_region_from_string(const char *name); |
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301 | extern int region_is_child_of_region(const region *child, const region *r); |
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302 | extern const char *get_region_longname(const region *r); |
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303 | extern const char *get_region_msg(const region *r); |
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304 | extern object *get_jail_exit(object *op); |
246 | extern object *get_jail_exit (object *op); |
305 | extern void init_regions(void); |
247 | extern void init_regions (); |
306 | extern region *get_region_struct(void); |
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307 | extern void parse_regions(FILE *fp); |
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308 | extern void assign_region_parents(void); |
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309 | /* shstr.c */ |
248 | /* shstr.c */ |
310 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
249 | extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
311 | /* time.c */ |
250 | /* time.c */ |
312 | extern void reset_sleep(void); |
251 | extern void reset_sleep (); |
313 | extern void log_time(long process_utime); |
252 | extern void log_time (long process_utime); |
314 | extern int enough_elapsed_time(void); |
253 | extern int enough_elapsed_time (); |
315 | extern void sleep_delta(void); |
254 | extern void sleep_delta (); |
316 | extern void get_tod(timeofday_t *tod); |
255 | extern void get_tod (timeofday_t *tod); |
317 | extern void print_tod(object *op); |
256 | extern void print_tod (object *op); |
318 | extern void time_info(object *op); |
257 | extern void time_info (object *op); |
319 | /* treasure.c */ |
258 | /* treasure.c */ |
320 | extern void init_archetype_pointers(void); |
259 | extern bool load_treasure_file (const char *filename); |
321 | extern void load_treasures(void); |
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322 | extern treasurelist *find_treasurelist(const char *name); |
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323 | extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries); |
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324 | extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries); |
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325 | extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); |
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326 | extern object *generate_treasure(treasurelist *t, int difficulty); |
260 | extern object *generate_treasure (treasurelist *t, int difficulty); |
327 | extern int level_for_item(const object *op, int difficulty); |
261 | extern int level_for_item (const object *op, int difficulty); |
328 | extern int magic_from_difficulty(int difficulty); |
262 | extern int magic_from_difficulty (int difficulty); |
329 | extern void set_abs_magic(object *op, int magic); |
263 | extern void set_abs_magic (object *op, int magic); |
330 | extern void set_ring_bonus(object *op, int bonus); |
264 | extern void set_ring_bonus (object *op, int bonus); |
331 | extern int get_magic(int diff); |
265 | extern int get_magic (int diff); |
332 | extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); |
266 | extern void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
333 | extern artifactlist *find_artifactlist(int type); |
267 | extern artifactlist *find_artifactlist (int type); |
334 | extern void dump_artifacts(void); |
268 | extern void dump_artifacts (); |
335 | extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); |
269 | extern void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
336 | extern void dump_monster_treasure(const char *name); |
270 | extern void dump_monster_treasure (const char *name); |
337 | extern void init_artifacts(void); |
271 | extern void init_artifacts (); |
338 | extern void add_abilities(object *op, object *change); |
272 | extern void add_abilities (object *op, object *change); |
339 | extern void give_artifact_abilities(object *op, object *artifct); |
273 | extern void give_artifact_abilities (object *op, object *artifct); |
340 | extern void generate_artifact(object *op, int difficulty); |
274 | extern void generate_artifact (object *op, int difficulty); |
341 | extern void fix_flesh_item(object *item, object *donor); |
275 | extern void fix_flesh_item (object *item, object *donor); |
342 | extern int special_potion(object *op); |
276 | extern int special_potion (object *op); |
343 | extern void free_treasurestruct(treasure *t); |
277 | extern void free_treasurestruct (treasure *t); |
344 | extern void free_charlinks(linked_char *lc); |
278 | extern void free_charlinks (linked_char *lc); |
345 | extern void free_artifact(artifact *at); |
279 | extern void free_artifact (artifact *at); |
346 | extern void free_artifactlist(artifactlist *al); |
280 | extern void free_artifactlist (artifactlist *al); |
347 | extern void free_all_treasures(void); |
281 | extern void free_all_treasures (); |
348 | /* utils.c */ |
282 | /* utils.c */ |
349 | extern int random_roll(int min, int max, const object *op, int goodbad); |
283 | extern int random_roll (int min, int max, const object *op, int goodbad); |
350 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
284 | extern sint64 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad); |
351 | extern int die_roll(int num, int size, const object *op, int goodbad); |
285 | extern int die_roll (int num, int size, const object *op, int goodbad); |
352 | extern int rndm(int min, int max); |
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353 | extern void decay_objects(maptile *m); |
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354 | extern materialtype_t *name_to_material(const char *name); |
286 | extern materialtype_t *name_to_material (const shstr_cmp name); |
355 | extern void transmute_materialname(object *op, const object *change); |
287 | extern void transmute_materialname (object *op, const object *change); |
356 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
288 | extern void set_materialname (object *op, int difficulty, materialtype_t *nmt); |
357 | extern void strip_media_tag(char *message); |
289 | extern void strip_media_tag (char *message); |
358 | extern const char *strrstr(const char *haystack, const char *needle); |
290 | extern const char *strrstr (const char *haystack, const char *needle); |
359 | extern void strip_endline(char *buf); |
291 | extern void strip_endline (char *buf); |
360 | extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
292 | extern void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
361 | extern void make_list_like(char *input); |
293 | extern void make_list_like (char *input); |
362 | /* loader.c */ |
294 | /* loader.c */ |
363 | extern int lex_load(object *op, int map_flags); |
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364 | extern void yyrestart(FILE *input_file); |
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365 | extern void yypop_buffer_state(void); |
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366 | extern int yyget_lineno(void); |
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367 | extern FILE *yyget_in(void); |
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368 | extern FILE *yyget_out(void); |
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369 | extern int yyget_leng(void); |
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370 | extern char *yyget_text(void); |
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371 | extern void yyset_lineno(int line_number); |
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372 | extern void yyset_in(FILE *in_str); |
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373 | extern void yyset_out(FILE *out_str); |
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374 | extern int yyget_debug(void); |
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375 | extern void yyset_debug(int bdebug); |
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376 | extern int yylex_destroy(void); |
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377 | extern void yyfree(void *ptr); |
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378 | extern int yyerror(char *s); |
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379 | extern int load_object(object_thawer &fp, object *op, int map_flags); |
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380 | extern int set_variable(object *op, char *buf); |
295 | extern int set_variable (object *op, char *buf); |
381 | extern void init_vars(void); |
296 | extern void init_vars (); |
382 | extern char *get_ob_diff(object *op, object *op2); |
297 | extern char *get_ob_diff (object *op, object *op2); |
383 | extern void save_object(object_freezer &fp, object *op, int flag); |
298 | /* map.c */ |
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299 | extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); |
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300 | extern object *pick_random_object (maptile *style); |
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301 | |
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302 | /* former funcpoint.h */ |
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303 | /* |
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304 | * These function-pointers are defined in common/glue.c |
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305 | * The functions used to set and initialise them are also there. |
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306 | * |
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307 | * Massive change. Those functions are just defined, no callback, and they should be implemented. |
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308 | * This means glue.c code & such can go away almost entirely. |
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309 | * Ryo 2005-07-15 |
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310 | */ |
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311 | |
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312 | extern void move_apply (object *, object *, object *); |
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313 | extern void draw_info (int, int, object *, const char *); |
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314 | extern void clean_tmp_files (void); |
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315 | extern void fix_auto_apply (maptile *); |
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316 | extern void init_blocksview_players (void); |
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317 | extern void monster_check_apply (object *, object *); |
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318 | extern void process_active_maps (void); |
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319 | extern void remove_friendly_object (object *); |
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320 | extern void update_buttons (maptile *); |
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321 | extern void move_teleporter (object *); |
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322 | extern void move_firewall (object *); |
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323 | extern void move_creator (object *); |
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324 | extern void move_marker (object *); |
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325 | extern void move_duplicator (object *); |
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326 | extern void trap_adjust (object *, int); |
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327 | extern void esrv_send_item (object *, object *); |
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328 | extern void esrv_del_item (player *, int); |
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329 | extern void esrv_update_item (int, object *, object *); |
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330 | extern void esrv_update_spells (player *); |
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331 | extern void set_darkness_map (maptile *m); |
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332 | extern void dragon_ability_gain (object *, int, int); |
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333 | extern void weather_effect (const char *); |
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334 | extern object * find_skill_by_number (object *, int); |
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335 | |
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336 | #endif |
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337 | |