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Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.40 by root, Fri Feb 16 19:43:41 2007 UTC vs.
Revision 1.56 by root, Mon Apr 21 06:35:26 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
1/* anim.c */ 24/* anim.c */
2extern void free_all_anim(void); 25extern void free_all_anim();
3extern void init_anim(void); 26extern void init_anim();
4extern int find_animation(const char *name); 27extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 28extern void animate_object(object *op, int dir);
6/* arch.c */ 29/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 30extern archetype *find_archetype_by_object_name(const char *name);
8extern archetype *find_archetype_by_object_type_name(int type, const char *name); 31extern archetype *find_archetype_by_object_type_name(int type, const char *name);
9extern object *get_archetype_by_skill_name(const char *skill, int type); 32extern object *get_archetype_by_skill_name(const char *skill, int type);
10extern archetype *get_archetype_by_type_subtype(int type, int subtype); 33extern archetype *get_archetype_by_type_subtype(int type, int subtype);
11extern object *get_archetype_by_object_name(const char *name); 34extern object *get_archetype_by_object_name(const char *name);
12extern object *find_best_weapon_used_match(object *pl, const char *params); 35extern object *find_best_weapon_used_match(object *pl, const char *params);
13extern int item_matched_string(object *pl, object *op, const char *name); 36extern int item_matched_string(object *pl, object *op, const char *name);
14extern void init_archetypes(void);
15extern void arch_info(object *op); 37extern void arch_info(object *op);
16extern void clear_archetable(void); 38extern void clear_archetable();
17extern void init_archetable(void);
18extern void dump_arch(archetype *at); 39extern void dump_arch(archetype *at);
19extern void dump_all_archetypes(void); 40extern void dump_all_archetypes();
20extern void free_all_archs(void); 41extern void free_all_archs();
21extern void check_generators(void); 42extern void check_generators();
22extern void load_archetypes(void); 43extern bool load_archetype_file(const char *filename);
23extern object *arch_to_object(archetype *at); 44extern object *arch_to_object(archetype *at);
24extern object *create_singularity(const char *name); 45extern object *create_singularity(const char *name);
25extern object *get_archetype(const char *name); 46extern object *get_archetype(const char *name);
26extern unsigned long hasharch(const char *str, int tablesize); 47extern unsigned long hasharch(const char *str, int tablesize);
27extern archetype *type_to_archetype(int type); 48extern archetype *type_to_archetype(int type);
47extern void check_inv(object *op, object *trig); 68extern void check_inv(object *op, object *trig);
48extern void verify_button_links(const maptile *map); 69extern void verify_button_links(const maptile *map);
49/* exp.c */ 70/* exp.c */
50extern int new_exp(const object *ob); 71extern int new_exp(const object *ob);
51extern int has_ability(const object *ob); 72extern int has_ability(const object *ob);
52extern void init_experience(void); 73extern void init_experience();
53extern void dump_experience(void); 74extern void dump_experience();
54/* friend.c */ 75/* friend.c */
55extern void add_friendly_object(object *op); 76extern void add_friendly_object(object *op);
56extern void remove_friendly_object(object *op); 77extern void remove_friendly_object(object *op);
57extern void dump_friendly_objects(void); 78extern void dump_friendly_objects();
58extern void clean_friendly_list(void); 79extern void clean_friendly_list();
59extern int is_friendly(const object *op); 80extern int is_friendly(const object *op);
60/* glue.c */ 81/* glue.c */
61extern void fatal(int err); 82extern void fatal(int err);
62/* holy.c */ 83/* holy.c */
63extern void init_gods(void); 84extern void init_gods();
64extern void add_god_to_list(archetype *god_arch); 85extern void add_god_to_list(archetype *god_arch);
65extern int baptize_altar(object *op); 86extern int baptize_altar(object *op);
66extern godlink *get_rand_god(void); 87extern godlink *get_rand_god();
67extern object *pntr_to_god_obj(godlink *godlnk); 88extern object *pntr_to_god_obj(godlink *godlnk);
68extern void free_all_god(void); 89extern void free_all_god();
69extern void dump_gods(void); 90extern void dump_gods();
70/* info.c */ 91/* info.c */
71extern void dump_abilities(void); 92extern void dump_abilities();
72extern void print_monsters(void); 93extern void print_monsters();
73extern void bitstostring(long bits, int num, char *str); 94extern void bitstostring(long bits, int num, char *str);
74/* image.c */ 95/* image.c */
75extern void ReadBmapNames(void); 96extern void ReadBmapNames();
76extern int FindFace(const char *name, int error); 97extern int FindFace(const char *name, int error);
77extern int ReadSmooth(void); 98extern int ReadSmooth();
78extern int FindSmooth(uint16 face, uint16 *smoothed); 99extern int FindSmooth(uint16 face, uint16 *smoothed);
79extern void free_all_images(void); 100extern void free_all_images();
80/* init.c */ 101/* init.c */
81extern void init_library(void); 102extern void init_library();
82extern void init_environ(void); 103extern void init_environ();
83extern void init_globals(void); 104extern void init_globals();
84extern void init_objects(void); 105extern void init_objects();
85extern void init_defaults(void); 106extern void init_defaults();
86extern void init_dynamic(void); 107extern void init_dynamic();
87extern void write_todclock(void);
88extern void init_clocks(void); 108extern void init_clocks();
89extern void init_attackmess(void); 109extern void init_attackmess();
90/* item.c */ 110/* item.c */
91extern int get_power_from_ench(int ench); 111extern int get_power_from_ench(int ench);
92extern int calc_item_power(const object *op, int flag); 112extern int calc_item_power(const object *op, int flag);
93extern const typedata *get_typedata(int itemtype); 113extern const typedata *get_typedata(int itemtype);
94extern const typedata *get_typedata_by_name(const char *name); 114extern const typedata *get_typedata_by_name(const char *name);
95extern char *describe_resistance(const object *op, int newline); 115extern const char *describe_resistance(const object *op, int newline);
96extern char *query_weight(const object *op); 116extern const char *query_weight(const object *op);
97extern char *get_levelnumber(int i); 117extern const char *get_levelnumber(int i);
98extern char *get_number(int i); 118extern const char *get_number(int i);
99extern char *ring_desc(const object *op); 119extern const char *ring_desc(const object *op);
100extern const char *query_short_name(const object *op); 120extern const char *query_short_name(const object *op);
101extern char *query_name(const object *op); 121extern const char *query_name(const object *op);
102extern const char *query_base_name(const object *op, int plural); 122extern const char *query_base_name(const object *op, int plural);
103extern char *describe_item(const object *op, object *owner); 123extern const char *describe_item(const object *op, object *owner);
104extern int is_magical(const object *op); 124extern int is_magical(const object *op);
105extern int need_identify(const object *op); 125extern int need_identify(const object *op);
106extern void identify(object *op); 126extern void identify(object *op);
107/* links.c */ 127/* links.c */
108extern objectlink *get_objectlink(void); 128extern objectlink *get_objectlink();
109extern oblinkpt *get_objectlinkpt(void); 129extern oblinkpt *get_objectlinkpt();
110extern void free_objectlink(objectlink *ol); 130extern void free_objectlink(objectlink *ol);
111extern void free_objectlinkpt(oblinkpt *obp); 131extern void free_objectlinkpt(oblinkpt *obp);
112/* living.c */ 132/* living.c */
113extern void set_attr_value(living *stats, int attr, sint8 value);
114extern void change_attr_value(living *stats, int attr, sint8 value); 133extern void change_attr_value(living *stats, int attr, sint8 value);
115extern sint8 get_attr_value(const living *stats, int attr);
116extern void check_stat_bounds(living *stats); 134extern void check_stat_bounds(living *stats);
117extern int change_abil(object *op, object *tmp); 135extern int change_abil(object *op, object *tmp);
118extern int allowed_class(const object *op); 136extern int allowed_class(const object *op);
119extern void set_dragon_name(object *pl, const object *abil, const object *skin); 137extern void set_dragon_name(object *pl, const object *abil, const object *skin);
120extern void dragon_level_gain(object *who); 138extern void dragon_level_gain(object *who);
126extern sint64 check_exp_adjust(const object *op, sint64 exp); 144extern sint64 check_exp_adjust(const object *op, sint64 exp);
127extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 145extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
128extern void apply_death_exp_penalty(object *op); 146extern void apply_death_exp_penalty(object *op);
129extern int did_make_save(const object *op, int level, int bonus); 147extern int did_make_save(const object *op, int level, int bonus);
130/* los.c */ 148/* los.c */
131extern void init_block(void); 149extern void init_block();
132extern void clear_los(object *op); 150extern void clear_los(player *pl);
133extern int has_carried_lights(const object *op); 151extern int has_carried_lights(const object *op);
134extern void update_los(object *op); 152extern void update_los(object *op);
135extern void update_all_map_los(maptile *map); 153extern void update_all_map_los(maptile *map);
136extern void update_all_los(const maptile *map, int x, int y); 154extern void update_all_los(const maptile *map, int x, int y);
137extern void print_los(object *op); 155extern void print_los(object *op);
138extern void make_sure_seen(const object *op); 156extern void make_sure_seen(const object *op);
139extern void make_sure_not_seen(const object *op); 157extern void make_sure_not_seen(const object *op);
140/* map.c */ 158/* map.c */
141extern const char *create_pathname (const char *name); 159extern const char *create_pathname (const char *name);
142extern int check_path(const char *name, int prepend_dir);
143extern int blocked_link(object *ob, maptile *m, int sx, int sy); 160extern int blocked_link(object *ob, maptile *m, int sx, int sy);
144extern void fix_container(object *container); 161extern void fix_container(object *container);
145/* object.c */ 162/* object.c */
146extern signed long sum_weight(object *op);
147extern object *object_get_env_recursive(object *op);
148extern char *dump_object(object *op); 163extern char *dump_object(object *op);
149extern void dump_me(object *op, char *outstr); 164extern void dump_me(object *op, char *outstr);
150extern object *get_nearest_part(object *op, const object *pl); 165extern object *get_nearest_part(object *op, const object *pl);
151extern object *find_object(tag_t i); 166extern object *find_object(tag_t i);
152extern object *find_object_name(const char *str); 167extern object *find_object_name(const char *str);
153extern void free_all_object_data(void); 168extern void free_all_object_data();
154extern void update_turn_face(object *op); 169extern void update_turn_face(object *op);
155extern void update_object(object *op, int action); 170extern void update_object(object *op, int action);
156extern void sub_weight(object *op, signed long weight);
157extern object *merge_ob(object *op, object *top); 171extern object *merge_ob(object *op, object *top);
158extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); 172extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
159extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); 173extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
160extern void replace_insert_ob_in_map(const char *arch_string, object *op); 174extern void replace_insert_ob_in_map(const char *arch_string, object *op);
161extern object *get_split_ob(object *orig_ob, uint32 nr); 175extern object *get_split_ob(object *orig_ob, uint32 nr);
162extern object *decrease_ob_nr(object *op, uint32 i);
163extern void add_weight(object *op, signed long weight);
164extern object *insert_ob_in_ob(object *op, object *where); 176extern object *insert_ob_in_ob(object *op, object *where);
165extern int check_move_on(object *op, object *originator); 177extern int check_move_on(object *op, object *originator);
166extern object *present_arch(const archetype *at, maptile *m, int x, int y); 178extern object *present_arch(const archetype *at, maptile *m, int x, int y);
167extern object *present(unsigned char type, maptile *m, int x, int y); 179extern object *present(unsigned char type, maptile *m, int x, int y);
168extern object *present_in_ob(unsigned char type, const object *op); 180extern object *present_in_ob(unsigned char type, const object *op);
169extern object *present_in_ob_by_name(int type, const char *str, const object *op); 181extern object *present_in_ob_by_name(int type, const char *str, const object *op);
170extern object *present_arch_in_ob(const archetype *at, const object *op); 182extern object *present_arch_in_ob(const archetype *at, const object *op);
171extern void flag_inv(object *op, int flag); 183extern void flag_inv(object *op, int flag);
172extern void unflag_inv(object *op, int flag); 184extern void unflag_inv(object *op, int flag);
173extern void set_cheat(object *op);
174extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); 185extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
175extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); 186extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
176extern void get_search_arr(int *search_arr); 187extern void get_search_arr(int *search_arr);
177extern int find_dir(maptile *m, int x, int y, object *exclude); 188extern int find_dir(maptile *m, int x, int y, object *exclude);
178extern int distance(const object *ob1, const object *ob2); 189extern int distance(const object *ob1, const object *ob2);
216extern int quest_is_override_compatible(const object *marker, const object *pl); 227extern int quest_is_override_compatible(const object *marker, const object *pl);
217/* readable.c */ 228/* readable.c */
218extern int nstrtok(const char *buf1, const char *buf2); 229extern int nstrtok(const char *buf1, const char *buf2);
219extern char *strtoktolin(const char *buf1, const char *buf2); 230extern char *strtoktolin(const char *buf1, const char *buf2);
220extern int book_overflow(const char *buf1, const char *buf2, int booksize); 231extern int book_overflow(const char *buf1, const char *buf2, int booksize);
221extern void init_readable(void); 232extern void init_readable();
222extern void change_book(object *book, int msgtype); 233extern void change_book(object *book, int msgtype);
223extern object *get_random_mon(int level); 234extern object *get_random_mon(int level);
224extern char *mon_desc(const object *mon); 235extern char *mon_desc(const object *mon);
225extern object *get_next_mon(object *tmp); 236extern object *get_next_mon(object *tmp);
226extern char *mon_info_msg(int level, int booksize); 237extern char *mon_info_msg(int level, int booksize);
227extern char *artifact_msg(int level, int booksize); 238extern const char *artifact_msg(int level, int booksize);
228extern char *spellpath_msg(int level, int booksize); 239extern char *spellpath_msg(int level, int booksize);
229extern void make_formula_book(object *book, int level); 240extern void make_formula_book(object *book, int level);
230extern char *msgfile_msg(int level, int booksize); 241extern char *msgfile_msg(int level, int booksize);
231extern const char *god_info_msg(int level, int booksize); 242extern const char *god_info_msg(int level, int booksize);
232extern void tailor_readable_ob(object *book, int msg_type); 243extern void tailor_readable_ob(object *book, int msg_type);
233extern void free_all_readable(void); 244extern void free_all_readable();
234extern void write_book_archive(void); 245extern void write_book_archive();
235extern readable_message_type *get_readable_message_type(object *readable); 246extern readable_message_type *get_readable_message_type(object *readable);
236/* recipe.c */ 247/* recipe.c */
237extern recipelist *get_formulalist(int i); 248extern recipelist *get_formulalist(int i);
238extern void init_formulae(void); 249extern void init_formulae();
239extern void check_formulae(void); 250extern void check_formulae();
240extern void dump_alchemy(void); 251extern void dump_alchemy();
241extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 252extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
242extern long find_ingred_cost(const char *name); 253extern long find_ingred_cost(const char *name);
243extern void dump_alchemy_costs(void); 254extern void dump_alchemy_costs();
244extern const char *ingred_name(const char *name); 255extern const char *ingred_name(const char *name);
245extern int strtoint(const char *buf); 256extern int strtoint(const char *buf);
246extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 257extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
247extern int numb_ingred(const char *buf); 258extern int numb_ingred(const char *buf);
248extern recipelist *get_random_recipelist(void); 259extern recipelist *get_random_recipelist();
249extern recipe *get_random_recipe(recipelist *rpl); 260extern recipe *get_random_recipe(recipelist *rpl);
250extern void free_all_recipes(void); 261extern void free_all_recipes();
251/* region.c */ 262/* region.c */
252extern object *get_jail_exit(object *op); 263extern object *get_jail_exit(object *op);
253extern void init_regions(void); 264extern void init_regions();
254/* shstr.c */ 265/* shstr.c */
255extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 266extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
256/* time.c */ 267/* time.c */
257extern void reset_sleep(void); 268extern void reset_sleep();
258extern void log_time(long process_utime); 269extern void log_time(long process_utime);
259extern int enough_elapsed_time(void); 270extern int enough_elapsed_time();
260extern void sleep_delta(void); 271extern void sleep_delta();
261extern void get_tod(timeofday_t *tod); 272extern void get_tod(timeofday_t *tod);
262extern void print_tod(object *op); 273extern void print_tod(object *op);
263extern void time_info(object *op); 274extern void time_info(object *op);
264/* treasure.c */ 275/* treasure.c */
265extern void init_archetype_pointers(void); 276extern bool load_treasure_file(const char *filename);
266extern void load_treasures(void);
267extern treasurelist *find_treasurelist(const char *name);
268extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
269extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
270extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
271extern object *generate_treasure(treasurelist *t, int difficulty); 277extern object *generate_treasure(treasurelist *t, int difficulty);
272extern int level_for_item(const object *op, int difficulty); 278extern int level_for_item(const object *op, int difficulty);
273extern int magic_from_difficulty(int difficulty); 279extern int magic_from_difficulty(int difficulty);
274extern void set_abs_magic(object *op, int magic); 280extern void set_abs_magic(object *op, int magic);
275extern void set_ring_bonus(object *op, int bonus); 281extern void set_ring_bonus(object *op, int bonus);
276extern int get_magic(int diff); 282extern int get_magic(int diff);
277extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 283extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
278extern artifactlist *find_artifactlist(int type); 284extern artifactlist *find_artifactlist(int type);
279extern void dump_artifacts(void); 285extern void dump_artifacts();
280extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 286extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
281extern void dump_monster_treasure(const char *name); 287extern void dump_monster_treasure(const char *name);
282extern void init_artifacts(void); 288extern void init_artifacts();
283extern void add_abilities(object *op, object *change); 289extern void add_abilities(object *op, object *change);
284extern void give_artifact_abilities(object *op, object *artifct); 290extern void give_artifact_abilities(object *op, object *artifct);
285extern void generate_artifact(object *op, int difficulty); 291extern void generate_artifact(object *op, int difficulty);
286extern void fix_flesh_item(object *item, object *donor); 292extern void fix_flesh_item(object *item, object *donor);
287extern int special_potion(object *op); 293extern int special_potion(object *op);
288extern void free_treasurestruct(treasure *t); 294extern void free_treasurestruct(treasure *t);
289extern void free_charlinks(linked_char *lc); 295extern void free_charlinks(linked_char *lc);
290extern void free_artifact(artifact *at); 296extern void free_artifact(artifact *at);
291extern void free_artifactlist(artifactlist *al); 297extern void free_artifactlist(artifactlist *al);
292extern void free_all_treasures(void); 298extern void free_all_treasures();
293/* utils.c */ 299/* utils.c */
294extern int random_roll(int min, int max, const object *op, int goodbad); 300extern int random_roll(int min, int max, const object *op, int goodbad);
295extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 301extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
296extern int die_roll(int num, int size, const object *op, int goodbad); 302extern int die_roll(int num, int size, const object *op, int goodbad);
297extern materialtype_t *name_to_material (const shstr &name); 303extern materialtype_t *name_to_material (const shstr &name);
302extern void strip_endline(char *buf); 308extern void strip_endline(char *buf);
303extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 309extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
304extern void make_list_like(char *input); 310extern void make_list_like(char *input);
305/* loader.c */ 311/* loader.c */
306extern int set_variable(object *op, char *buf); 312extern int set_variable(object *op, char *buf);
307extern void init_vars(void); 313extern void init_vars();
308extern char *get_ob_diff(object *op, object *op2); 314extern char *get_ob_diff(object *op, object *op2);

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