ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/libproto.h
(Generate patch)

Comparing deliantra/server/include/libproto.h (file contents):
Revision 1.1 by root, Fri Feb 3 07:12:49 2006 UTC vs.
Revision 1.55 by root, Sun Apr 20 23:25:09 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
1/* anim.c */ 24/* anim.c */
2extern void free_all_anim(void); 25extern void free_all_anim();
3extern void init_anim(void); 26extern void init_anim();
4extern int find_animation(const char *name); 27extern int find_animation(const char *name);
5extern void animate_object(object *op, int dir); 28extern void animate_object(object *op, int dir);
6/* arch.c */ 29/* arch.c */
7extern archetype *find_archetype_by_object_name(const char *name); 30extern archetype *find_archetype_by_object_name(const char *name);
31extern archetype *find_archetype_by_object_type_name(int type, const char *name);
8extern object *get_archetype_by_skill_name(const char *skill, int type); 32extern object *get_archetype_by_skill_name(const char *skill, int type);
9extern archetype *get_archetype_by_type_subtype(int type, int subtype); 33extern archetype *get_archetype_by_type_subtype(int type, int subtype);
10extern object *get_archetype_by_object_name(const char *name); 34extern object *get_archetype_by_object_name(const char *name);
11extern object *find_best_weapon_used_match(object *pl, const char *params); 35extern object *find_best_weapon_used_match(object *pl, const char *params);
12extern int item_matched_string(object *pl, object *op, const char *name); 36extern int item_matched_string(object *pl, object *op, const char *name);
13extern void init_archetypes(void);
14extern void arch_info(object *op); 37extern void arch_info(object *op);
15extern void clear_archetable(void); 38extern void clear_archetable();
16extern void init_archetable(void);
17extern void dump_arch(archetype *at); 39extern void dump_arch(archetype *at);
18extern void dump_all_archetypes(void); 40extern void dump_all_archetypes();
19extern void free_all_archs(void); 41extern void free_all_archs();
20extern archetype *get_archetype_struct(void);
21extern void first_arch_pass(FILE *fp);
22extern void second_arch_pass(FILE *fp);
23extern void check_generators(void); 42extern void check_generators();
24extern void load_archetypes(void); 43extern bool load_archetype_file(const char *filename);
25extern object *arch_to_object(archetype *at); 44extern object *arch_to_object(archetype *at);
26extern object *create_singularity(const char *name); 45extern object *create_singularity(const char *name);
27extern object *get_archetype(const char *name); 46extern object *get_archetype(const char *name);
28extern unsigned long hasharch(const char *str, int tablesize); 47extern unsigned long hasharch(const char *str, int tablesize);
29extern archetype *find_archetype(const char *name);
30extern void add_arch(archetype *at);
31extern archetype *type_to_archetype(int type); 48extern archetype *type_to_archetype(int type);
32extern object *clone_arch(int type); 49extern object *clone_arch(int type);
33extern object *object_create_arch(archetype *at); 50extern object *object_create_arch(archetype *at);
34/* button.c */ 51/* button.c */
35extern void push_button(object *op); 52extern void push_button(object *op);
53extern void activate_connection (maptile *map, long connection, bool state = true);
36extern void update_button(object *op); 54extern void update_button(object *op);
37extern void update_buttons(mapstruct *m); 55extern oblinkpt *get_connection_links (maptile *map, long connection);
38extern void use_trigger(object *op); 56extern void use_trigger(object *op);
39extern void animate_turning(object *op); 57extern void animate_turning(object *op);
40extern int check_altar_sacrifice(object *altar, object *sacrifice); 58extern int check_altar_sacrifice(const object *altar, const object *sacrifice);
41extern int operate_altar(object *altar, object **sacrifice); 59extern int operate_altar(object *altar, object **sacrifice);
42extern void trigger_move(object *op, int state); 60extern void trigger_move(object *op, int state);
43extern int check_trigger(object *op, object *cause); 61extern int check_trigger(object *op, object *cause);
44extern void add_button_link(object *button, mapstruct *map, int connected); 62extern void add_button_link(object *button, maptile *map, int connected);
45extern void remove_button_link(object *op); 63extern void remove_button_link(object *op);
46extern objectlink *get_button_links(object *button); 64extern oblinkpt *get_button_links(const object *button);
47extern int get_button_value(object *button); 65extern int get_button_value(const object *button);
48extern void do_mood_floor(object *op, object *op2); 66extern void do_mood_floor(object *op, object *source = 0);
49extern object *check_inv_recursive(object *op, object *trig); 67extern object *check_inv_recursive(object *op, const object *trig);
50extern void check_inv(object *op, object *trig); 68extern void check_inv(object *op, object *trig);
51extern void verify_button_links(mapstruct *map); 69extern void verify_button_links(const maptile *map);
52/* exp.c */ 70/* exp.c */
53extern int new_exp(object *ob); 71extern int new_exp(const object *ob);
54extern int has_ability(object *ob); 72extern int has_ability(const object *ob);
55extern void init_experience(void); 73extern void init_experience();
56extern void dump_experience(void); 74extern void dump_experience();
57/* friend.c */ 75/* friend.c */
58extern void add_friendly_object(object *op); 76extern void add_friendly_object(object *op);
59extern void remove_friendly_object(object *op); 77extern void remove_friendly_object(object *op);
60extern void dump_friendly_objects(void); 78extern void dump_friendly_objects();
61extern void clean_friendly_list(void); 79extern void clean_friendly_list();
62extern int is_friendly(object *op); 80extern int is_friendly(const object *op);
63/* glue.c */ 81/* glue.c */
64extern void fatal(int err); 82extern void fatal(int err);
65/* holy.c */ 83/* holy.c */
66extern void init_gods(void); 84extern void init_gods();
67extern void add_god_to_list(archetype *god_arch); 85extern void add_god_to_list(archetype *god_arch);
68extern int baptize_altar(object *op); 86extern int baptize_altar(object *op);
69extern godlink *get_rand_god(void); 87extern godlink *get_rand_god();
70extern object *pntr_to_god_obj(godlink *godlnk); 88extern object *pntr_to_god_obj(godlink *godlnk);
71extern void free_all_god(void); 89extern void free_all_god();
72extern void dump_gods(void); 90extern void dump_gods();
73/* info.c */ 91/* info.c */
74extern void dump_abilities(void); 92extern void dump_abilities();
75extern void print_monsters(void); 93extern void print_monsters();
76extern void bitstostring(long bits, int num, char *str); 94extern void bitstostring(long bits, int num, char *str);
77/* image.c */ 95/* image.c */
78extern void ReadBmapNames(void); 96extern void ReadBmapNames();
79extern int FindFace(char *name, int error); 97extern int FindFace(const char *name, int error);
80extern int ReadSmooth(void); 98extern int ReadSmooth();
81extern int FindSmooth(uint16 face, uint16 *smoothed); 99extern int FindSmooth(uint16 face, uint16 *smoothed);
82extern void free_all_images(void); 100extern void free_all_images();
83/* init.c */ 101/* init.c */
84extern void init_library(void); 102extern void init_library();
85extern void init_environ(void); 103extern void init_environ();
86extern void init_globals(void); 104extern void init_globals();
87extern void init_objects(void); 105extern void init_objects();
88extern void init_defaults(void); 106extern void init_defaults();
89extern void init_dynamic(void); 107extern void init_dynamic();
90extern void write_todclock(void);
91extern void init_clocks(void); 108extern void init_clocks();
92extern void init_attackmess(void); 109extern void init_attackmess();
93/* item.c */ 110/* item.c */
94extern int get_power_from_ench(int ench); 111extern int get_power_from_ench(int ench);
95extern int calc_item_power(object *op, int flag); 112extern int calc_item_power(const object *op, int flag);
96extern const typedata *get_typedata(int itemtype); 113extern const typedata *get_typedata(int itemtype);
97extern const typedata *get_typedata_by_name(const char *name); 114extern const typedata *get_typedata_by_name(const char *name);
98extern char *describe_resistance(object *op, int newline); 115extern const char *describe_resistance(const object *op, int newline);
99extern char *query_weight(object *op); 116extern const char *query_weight(const object *op);
100extern char *get_levelnumber(int i); 117extern const char *get_levelnumber(int i);
101extern char *get_number(int i); 118extern const char *get_number(int i);
102extern char *ring_desc(object *op); 119extern const char *ring_desc(const object *op);
103extern const char *query_short_name(object *op); 120extern const char *query_short_name(const object *op);
104extern char *query_name(object *op); 121extern const char *query_name(const object *op);
105extern const char *query_base_name(object *op, int plural); 122extern const char *query_base_name(const object *op, int plural);
106extern char *describe_item(object *op, object *owner); 123extern const char *describe_item(const object *op, object *owner);
107extern int is_magical(object *op); 124extern int is_magical(const object *op);
108extern int need_identify(object *op); 125extern int need_identify(const object *op);
109extern void identify(object *op); 126extern void identify(object *op);
110/* links.c */ 127/* links.c */
111extern objectlink *get_objectlink(void); 128extern objectlink *get_objectlink();
112extern oblinkpt *get_objectlinkpt(void); 129extern oblinkpt *get_objectlinkpt();
113extern void free_objectlink(objectlink *ol); 130extern void free_objectlink(objectlink *ol);
114extern void free_objectlinkpt(oblinkpt *obp); 131extern void free_objectlinkpt(oblinkpt *obp);
115/* living.c */ 132/* living.c */
116extern void set_attr_value(living *stats, int attr, sint8 value);
117extern void change_attr_value(living *stats, int attr, sint8 value); 133extern void change_attr_value(living *stats, int attr, sint8 value);
118extern sint8 get_attr_value(living *stats, int attr);
119extern void check_stat_bounds(living *stats); 134extern void check_stat_bounds(living *stats);
120extern int change_abil(object *op, object *tmp); 135extern int change_abil(object *op, object *tmp);
121extern void drain_stat(object *op);
122extern void drain_specific_stat(object *op, int deplete_stats);
123extern void change_luck(object *op, int value);
124extern void remove_statbonus(object *op);
125extern void add_statbonus(object *op);
126extern void fix_player(object *op);
127extern int allowed_class(object *op); 136extern int allowed_class(const object *op);
128extern void set_dragon_name(object *pl, object *abil, object *skin); 137extern void set_dragon_name(object *pl, const object *abil, const object *skin);
129extern void dragon_level_gain(object *who); 138extern void dragon_level_gain(object *who);
130extern object *give_skill_by_name(object *op, const char *skill_name); 139extern object *give_skill_by_name(object *op, const char *skill_name);
131extern void player_lvl_adj(object *who, object *op); 140extern void player_lvl_adj(object *who, object *op);
132extern sint64 level_exp(int level, double expmul); 141extern sint64 level_exp(int level, double expmul);
133extern void calc_perm_exp(object *op); 142extern void calc_perm_exp(object *op);
134extern sint64 check_exp_loss(object *op, sint64 exp); 143extern sint64 check_exp_loss(const object *op, sint64 exp);
135extern sint64 check_exp_adjust(object *op, sint64 exp); 144extern sint64 check_exp_adjust(const object *op, sint64 exp);
136extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 145extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
137extern void apply_death_exp_penalty(object *op); 146extern void apply_death_exp_penalty(object *op);
138extern int did_make_save(object *op, int level, int bonus); 147extern int did_make_save(const object *op, int level, int bonus);
139/* logger.c */
140extern void LOG(LogLevel logLevel, const char *format, ...);
141/* los.c */ 148/* los.c */
142extern void set_block(int x, int y, int bx, int by);
143extern void init_block(void); 149extern void init_block();
144extern void clear_los(object *op); 150extern void clear_los(player *pl);
145extern void expand_sight(object *op);
146extern int has_carried_lights(object *op); 151extern int has_carried_lights(const object *op);
147extern void expand_lighted_sight(object *op);
148extern void blinded_sight(object *op);
149extern void update_los(object *op); 152extern void update_los(object *op);
150extern void update_all_map_los(mapstruct *map); 153extern void update_all_map_los(maptile *map);
151extern void update_all_los(mapstruct *map, int x, int y); 154extern void update_all_los(const maptile *map, int x, int y);
152extern void print_los(object *op); 155extern void print_los(object *op);
153extern void make_sure_seen(object *op); 156extern void make_sure_seen(const object *op);
154extern void make_sure_not_seen(object *op); 157extern void make_sure_not_seen(const object *op);
155/* map.c */ 158/* map.c */
156extern mapstruct *has_been_loaded(const char *name);
157extern const char *create_pathname(const char *name); 159extern const char *create_pathname (const char *name);
158extern const char *create_overlay_pathname(const char *name);
159extern const char *create_template_pathname(const char *name);
160extern int check_path(const char *name, int prepend_dir);
161extern void dump_map(mapstruct *m);
162extern void dump_all_maps(void);
163extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
164extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 160extern int blocked_link(object *ob, maptile *m, int sx, int sy);
165extern int ob_blocked(object *ob, mapstruct *m, sint16 x, sint16 y);
166extern void fix_container(object *container); 161extern void fix_container(object *container);
167extern void load_objects(mapstruct *m, FILE *fp, int mapflags);
168extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2, int flag);
169extern mapstruct *get_linked_map(void);
170extern void allocate_map(mapstruct *m);
171extern mapstruct *get_empty_map(int sizex, int sizey);
172extern mapstruct *load_original_map(const char *filename, int flags);
173extern mapstruct *load_overlay_map(const char *filename, mapstruct *m);
174extern int new_save_map(mapstruct *m, int flag);
175extern void clean_object(object *op);
176extern void free_all_objects(mapstruct *m);
177extern void free_map(mapstruct *m, int flag);
178extern void delete_map(mapstruct *m);
179extern mapstruct *ready_map_name(const char *name, int flags);
180extern int calculate_difficulty(mapstruct *m);
181extern void clean_tmp_map(mapstruct *m);
182extern void free_all_maps(void);
183extern int change_map_light(mapstruct *m, int change);
184extern void update_position(mapstruct *m, int x, int y);
185extern void set_map_reset_time(mapstruct *map);
186extern int out_of_map(mapstruct *m, int x, int y);
187extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
188extern void get_rangevector(object *op1, object *op2, rv_vector *retval, int flags);
189extern void get_rangevector_from_mapcoord(mapstruct *m, int x, int y, object *op2, rv_vector *retval, int flags);
190extern int on_same_map(object *op1, object *op2);
191/* object.c */ 162/* object.c */
192extern int CAN_MERGE(object *ob1, object *ob2);
193extern signed long sum_weight(object *op);
194extern object *object_get_env_recursive(object *op);
195extern object *is_player_inv(object *op);
196extern void dump_object2(object *op);
197extern void dump_object(object *op); 163extern char *dump_object(object *op);
198extern void dump_me(object *op, char *outstr); 164extern void dump_me(object *op, char *outstr);
199extern void dump_all_objects(void);
200extern object *get_nearest_part(object *op, object *pl); 165extern object *get_nearest_part(object *op, const object *pl);
201extern object *find_object(tag_t i); 166extern object *find_object(tag_t i);
202extern object *find_object_name(char *str); 167extern object *find_object_name(const char *str);
203extern void free_all_object_data(void); 168extern void free_all_object_data();
204extern object *get_owner(object *op);
205extern void clear_owner(object *op);
206extern void set_owner(object *op, object *owner);
207extern void copy_owner(object *op, object *clone);
208extern void reset_object(object *op);
209extern void clear_object(object *op);
210extern void copy_object(object *op2, object *op);
211extern void expand_objects(void);
212extern object *get_object(void);
213extern void update_turn_face(object *op); 169extern void update_turn_face(object *op);
214extern void update_ob_speed(object *op);
215extern void remove_from_active_list(object *op);
216extern void update_object(object *op, int action); 170extern void update_object(object *op, int action);
217extern void free_object(object *ob);
218extern void free_object2(object *ob, int free_inventory);
219extern int count_free(void);
220extern int count_used(void);
221extern int count_active(void);
222extern void sub_weight(object *op, signed long weight);
223extern void remove_ob(object *op);
224extern object *merge_ob(object *op, object *top); 171extern object *merge_ob(object *op, object *top);
225extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 172extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y);
226extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 173extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag);
227extern void replace_insert_ob_in_map(char *arch_string, object *op); 174extern void replace_insert_ob_in_map(const char *arch_string, object *op);
228extern object *get_split_ob(object *orig_ob, uint32 nr); 175extern object *get_split_ob(object *orig_ob, uint32 nr);
229extern object *decrease_ob_nr(object *op, uint32 i); 176extern object *decrease_ob_nr(object *op, uint32 i);
230extern void add_weight(object *op, signed long weight);
231extern object *insert_ob_in_ob(object *op, object *where); 177extern object *insert_ob_in_ob(object *op, object *where);
232extern int check_move_on(object *op, object *originator); 178extern int check_move_on(object *op, object *originator);
233extern object *present_arch(archetype *at, mapstruct *m, int x, int y); 179extern object *present_arch(const archetype *at, maptile *m, int x, int y);
234extern object *present(unsigned char type, mapstruct *m, int x, int y); 180extern object *present(unsigned char type, maptile *m, int x, int y);
235extern object *present_in_ob(unsigned char type, object *op); 181extern object *present_in_ob(unsigned char type, const object *op);
236extern object *present_in_ob_by_name(int type, char *str, object *op); 182extern object *present_in_ob_by_name(int type, const char *str, const object *op);
237extern object *present_arch_in_ob(archetype *at, object *op); 183extern object *present_arch_in_ob(const archetype *at, const object *op);
238extern void flag_inv(object *op, int flag); 184extern void flag_inv(object *op, int flag);
239extern void unflag_inv(object *op, int flag); 185extern void unflag_inv(object *op, int flag);
240extern void set_cheat(object *op);
241extern int find_free_spot(object *ob, mapstruct *m, int x, int y, int start, int stop); 186extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop);
242extern int find_first_free_spot(object *ob, mapstruct *m, int x, int y); 187extern int find_first_free_spot(const object *ob, maptile *m, int x, int y);
243extern void get_search_arr(int *search_arr); 188extern void get_search_arr(int *search_arr);
244extern int find_dir(mapstruct *m, int x, int y, object *exclude); 189extern int find_dir(maptile *m, int x, int y, object *exclude);
245extern int distance(object *ob1, object *ob2); 190extern int distance(const object *ob1, const object *ob2);
246extern int find_dir_2(int x, int y); 191extern int find_dir_2(int x, int y);
247extern int absdir(int d);
248extern int dirdiff(int dir1, int dir2); 192extern int dirdiff(int dir1, int dir2);
249extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 193extern int can_see_monsterP(maptile *m, int x, int y, int dir);
250extern int can_pick(object *who, object *item); 194extern int can_pick(const object *who, const object *item);
251extern object *object_create_clone(object *asrc); 195extern object *object_create_clone(object *asrc);
252extern int was_destroyed(object *op, tag_t old_tag);
253extern object *load_object_str(char *obstr);
254extern object *find_obj_by_type_subtype(object *who, int type, int subtype); 196extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
255extern key_value *get_ob_key_link(object *ob, const char *key); 197extern key_value *get_ob_key_link(const object *ob, const char *key);
256extern const char *get_ob_key_value(object *op, const char *const key); 198extern const char *get_ob_key_value(const object *op, const char *const key);
257extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key); 199extern int set_ob_key_value_s(object *op, const char *canonical_key, const char *value, int add_key);
258extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); 200extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
201/* path.c */
202extern char *path_combine(const char *src, const char *dst);
203extern void path_normalize(char *path);
204extern char *path_combine_and_normalize(const char *src, const char *dst);
259/* porting.c */ 205/* porting.c */
260extern char *tempnam_local(const char *dir, const char *pfx);
261extern void remove_directory(const char *path); 206extern void remove_directory(const char *path);
262extern char *strdup_local(const char *str);
263extern long strtol_local(register char *str, char **ptr, register int base);
264extern char *strcasestr_local(const char *s, const char *find); 207extern char *strcasestr_local(const char *s, const char *find);
265extern char *strerror_local(int errnum);
266extern int isqrt(int n);
267extern char *ltostr10(signed long n); 208extern char *ltostr10(signed long n);
268extern char *doubletostr10(double v); 209extern char *doubletostr10(double v);
269extern void save_long(char *buf, char *name, long n);
270extern void save_long_long(char *buf, char *name, sint64 n);
271extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 210extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
272extern void close_and_delete(FILE *fp, int compressed); 211extern void close_and_delete(FILE *fp, int compressed);
273extern void make_path_to_file(char *filename); 212extern void make_path_to_file(char *filename);
274/* player.c */ 213/* player.c */
275extern void free_player(player *pl); 214extern void free_player(player *pl);
276extern int atnr_is_dragon_enabled(int attacknr); 215extern int atnr_is_dragon_enabled(int attacknr);
277extern int is_dragon_pl(object *op); 216extern int is_dragon_pl(const object *op);
278/* quest.c */ 217/* quest.c */
279extern int quest_is_quest_marker(object *marker, int task); 218extern int quest_is_quest_marker(const object *marker, int task);
280extern int quest_is_in_progress(object *marker, int task); 219extern int quest_is_in_progress(const object *marker, int task);
281extern int quest_is_completed(object *marker, int task); 220extern int quest_is_completed(const object *marker, int task);
282extern const char *quest_get_name(object *marker); 221extern const char *quest_get_name(const object *marker);
283extern object *quest_get_player_quest(object *pl, const char *name, const char *name_pl); 222extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl);
284extern object *quest_get_override(object *ob, object *pl); 223extern object *quest_get_override(const object *ob, const object *pl);
285extern const char *quest_get_override_slaying(object *ob, object *pl); 224extern const char *quest_get_override_slaying(const object *ob, const object *pl);
286extern const char *quest_get_override_msg(object *ob, object *pl); 225extern const char *quest_get_override_msg(const object *ob, const object *pl);
287extern void quest_apply_items(object *wrapper, player *pl); 226extern void quest_apply_items(object *wrapper, player *pl);
288extern int quest_on_activate(object *ob, player *pl); 227extern int quest_on_activate(object *ob, player *pl);
289extern int quest_is_override_compatible(object *marker, object *pl); 228extern int quest_is_override_compatible(const object *marker, const object *pl);
290/* re-cmp.c */
291extern const char *re_cmp(const char *str, const char *regexp);
292/* readable.c */ 229/* readable.c */
293extern int nstrtok(const char *buf1, const char *buf2); 230extern int nstrtok(const char *buf1, const char *buf2);
294extern char *strtoktolin(const char *buf1, const char *buf2); 231extern char *strtoktolin(const char *buf1, const char *buf2);
295extern int book_overflow(const char *buf1, const char *buf2, int booksize); 232extern int book_overflow(const char *buf1, const char *buf2, int booksize);
296extern void init_readable(void); 233extern void init_readable();
297extern void change_book(object *book, int msgtype); 234extern void change_book(object *book, int msgtype);
298extern object *get_random_mon(int level); 235extern object *get_random_mon(int level);
299extern char *mon_desc(object *mon); 236extern char *mon_desc(const object *mon);
300extern object *get_next_mon(object *tmp); 237extern object *get_next_mon(object *tmp);
301extern char *mon_info_msg(int level, int booksize); 238extern char *mon_info_msg(int level, int booksize);
302extern char *artifact_msg(int level, int booksize); 239extern const char *artifact_msg(int level, int booksize);
303extern char *spellpath_msg(int level, int booksize); 240extern char *spellpath_msg(int level, int booksize);
304extern void make_formula_book(object *book, int level); 241extern void make_formula_book(object *book, int level);
305extern char *msgfile_msg(int level, int booksize); 242extern char *msgfile_msg(int level, int booksize);
306extern const char *god_info_msg(int level, int booksize); 243extern const char *god_info_msg(int level, int booksize);
307extern void tailor_readable_ob(object *book, int msg_type); 244extern void tailor_readable_ob(object *book, int msg_type);
308extern void free_all_readable(void); 245extern void free_all_readable();
309extern void write_book_archive(void); 246extern void write_book_archive();
310extern readable_message_type *get_readable_message_type(object *readable); 247extern readable_message_type *get_readable_message_type(object *readable);
311/* recipe.c */ 248/* recipe.c */
312extern recipelist *get_formulalist(int i); 249extern recipelist *get_formulalist(int i);
313extern void init_formulae(void); 250extern void init_formulae();
314extern void check_formulae(void); 251extern void check_formulae();
315extern void dump_alchemy(void); 252extern void dump_alchemy();
316extern archetype *find_treasure_by_name(treasure *t, const char *name, int depth); 253extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
317extern long find_ingred_cost(const char *name); 254extern long find_ingred_cost(const char *name);
318extern void dump_alchemy_costs(void); 255extern void dump_alchemy_costs();
319extern const char *ingred_name(const char *name); 256extern const char *ingred_name(const char *name);
320extern int strtoint(const char *buf); 257extern int strtoint(const char *buf);
321extern artifact *locate_recipe_artifact(recipe *rp, size_t idx); 258extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
322extern int numb_ingred(const char *buf); 259extern int numb_ingred(const char *buf);
323extern recipelist *get_random_recipelist(void); 260extern recipelist *get_random_recipelist();
324extern recipe *get_random_recipe(recipelist *rpl); 261extern recipe *get_random_recipe(recipelist *rpl);
325extern void free_all_recipes(void); 262extern void free_all_recipes();
326/* region.c */ 263/* region.c */
327extern region *get_region_by_name(const char *region_name); 264extern object *get_jail_exit(object *op);
328extern region *get_region_by_map(mapstruct *m);
329extern const char *get_name_of_region_for_map(mapstruct *m);
330extern region *get_region_from_string(const char *name);
331extern int region_is_child_of_region(region *child, region *r);
332extern const char *get_region_longname(region *r);
333extern const char *get_region_msg(region *r);
334extern void init_regions(void); 265extern void init_regions();
335extern region *get_region_struct(void);
336extern void parse_regions(FILE *fp);
337extern void assign_region_parents(void);
338/* shstr.c */ 266/* shstr.c */
339extern void init_hash_table(void);
340extern const char *add_string(const char *str);
341extern const char *add_refcount(const char *str);
342extern int query_refcount(const char *str);
343extern const char *find_string(const char *str);
344extern void free_string(const char *str);
345extern void ss_dump_statistics(void);
346extern const char *ss_dump_table(int what);
347extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); 267extern int buf_overflow(const char *buf1, const char *buf2, int bufsize);
348/* time.c */ 268/* time.c */
349extern void reset_sleep(void); 269extern void reset_sleep();
350extern void log_time(long process_utime); 270extern void log_time(long process_utime);
351extern int enough_elapsed_time(void); 271extern int enough_elapsed_time();
352extern void sleep_delta(void); 272extern void sleep_delta();
353extern void set_max_time(long t);
354extern void get_tod(timeofday_t *tod); 273extern void get_tod(timeofday_t *tod);
355extern void print_tod(object *op); 274extern void print_tod(object *op);
356extern void time_info(object *op); 275extern void time_info(object *op);
357extern long seconds(void);
358/* treasure.c */ 276/* treasure.c */
359extern void init_archetype_pointers(void); 277extern bool load_treasure_file(const char *filename);
360extern void load_treasures(void);
361extern treasurelist *find_treasurelist(const char *name);
362extern void create_all_treasures(treasure *t, object *op, int flag, int difficulty, int tries);
363extern void create_one_treasure(treasurelist *tl, object *op, int flag, int difficulty, int tries);
364extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
365extern object *generate_treasure(treasurelist *t, int difficulty); 278extern object *generate_treasure(treasurelist *t, int difficulty);
366extern int level_for_item(object *op, int difficulty, int retmult); 279extern int level_for_item(const object *op, int difficulty);
367extern int magic_from_difficulty(int difficulty); 280extern int magic_from_difficulty(int difficulty);
368extern void set_abs_magic(object *op, int magic); 281extern void set_abs_magic(object *op, int magic);
369extern void set_ring_bonus(object *op, int bonus); 282extern void set_ring_bonus(object *op, int bonus);
370extern int get_magic(int diff); 283extern int get_magic(int diff);
371extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 284extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
372extern artifactlist *find_artifactlist(int type); 285extern artifactlist *find_artifactlist(int type);
373extern void dump_artifacts(void); 286extern void dump_artifacts();
374extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); 287extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth);
375extern void dump_monster_treasure(const char *name); 288extern void dump_monster_treasure(const char *name);
376extern void init_artifacts(void); 289extern void init_artifacts();
377extern void add_abilities(object *op, object *change); 290extern void add_abilities(object *op, object *change);
378extern void give_artifact_abilities(object *op, object *artifct); 291extern void give_artifact_abilities(object *op, object *artifct);
379extern void generate_artifact(object *op, int difficulty); 292extern void generate_artifact(object *op, int difficulty);
380extern void fix_flesh_item(object *item, object *donor); 293extern void fix_flesh_item(object *item, object *donor);
381extern int special_potion(object *op); 294extern int special_potion(object *op);
382extern void free_treasurestruct(treasure *t); 295extern void free_treasurestruct(treasure *t);
383extern void free_charlinks(linked_char *lc); 296extern void free_charlinks(linked_char *lc);
384extern void free_artifact(artifact *at); 297extern void free_artifact(artifact *at);
385extern void free_artifactlist(artifactlist *al); 298extern void free_artifactlist(artifactlist *al);
386extern void free_all_treasures(void); 299extern void free_all_treasures();
387/* utils.c */ 300/* utils.c */
388extern int random_roll(int min, int max, object *op, int goodbad); 301extern int random_roll(int min, int max, const object *op, int goodbad);
389extern sint64 random_roll64(sint64 min, sint64 max, object *op, int goodbad); 302extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
390extern int die_roll(int num, int size, object *op, int goodbad); 303extern int die_roll(int num, int size, const object *op, int goodbad);
391extern int rndm(int min, int max);
392extern void decay_objects(mapstruct *m);
393extern materialtype_t *name_to_material(const char *name); 304extern materialtype_t *name_to_material (const shstr &name);
394extern void transmute_materialname(object *op, object *change); 305extern void transmute_materialname(object *op, const object *change);
395extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 306extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
396extern void strip_media_tag(char *message); 307extern void strip_media_tag(char *message);
397extern const char *strrstr(const char *haystack, const char *needle); 308extern const char *strrstr(const char *haystack, const char *needle);
398extern void strip_endline(char *buf); 309extern void strip_endline(char *buf);
399extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 310extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
400extern void make_list_like(char *input); 311extern void make_list_like(char *input);
401/* loader.c */ 312/* loader.c */
402extern int lex_load(object *op, int map_flags);
403extern void yyrestart(FILE *input_file);
404extern void yy_load_buffer_state(void);
405extern int yyerror(char *s);
406extern int load_object(FILE *fp, object *op, int bufstate, int map_flags);
407extern int set_variable(object *op, char *buf); 313extern int set_variable(object *op, char *buf);
408extern void save_double(char *buf, char *name, double v);
409extern void init_vars(void); 314extern void init_vars();
410extern char *get_ob_diff(object *op, object *op2); 315extern char *get_ob_diff(object *op, object *op2);
411extern void save_object(FILE *fp, object *op, int flag);
412extern void insert_event(object *op, int etype, char *ehook, char *eplug, char *eoptions);
413extern event *find_event(object *op, int etype);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines