1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
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4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * and the GNU General Public License along with this program. If not, see |
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21 | * <http://www.gnu.org/licenses/>. |
20 | * |
22 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
24 | */ |
23 | |
25 | |
24 | #ifndef LIBPROTO_H_ |
26 | #ifndef LIBPROTO_H_ |
25 | #define LIBPROTO_H_ |
27 | #define LIBPROTO_H_ |
26 | |
28 | |
27 | /* anim.c */ |
29 | /* anim.c */ |
28 | extern void free_all_anim(); |
30 | void free_all_anim (); |
29 | extern void init_anim(); |
31 | void init_anim (); |
30 | extern int find_animation(const char *name); |
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31 | extern void animate_object(object *op, int dir); |
32 | void animate_object (object *op, int dir); |
32 | /* arch.c */ |
33 | /* arch.c */ |
33 | extern archetype *find_archetype_by_object_name(const char *name); |
34 | archetype *find_archetype_by_object_name (const char *name); |
34 | extern archetype *find_archetype_by_object_type_name(int type, const char *name); |
35 | archetype *find_archetype_by_object_type_name (int type, const char *name); |
35 | extern object *get_archetype_by_skill_name(const char *skill, int type); |
36 | object *get_archetype_by_skill_name (const char *skill, int type); |
36 | extern archetype *get_archetype_by_type_subtype(int type, int subtype); |
37 | archetype *get_archetype_by_type_subtype (int type, int subtype); |
37 | extern object *get_archetype_by_object_name(const char *name); |
38 | object *get_archetype_by_object_name (const char *name); |
38 | extern object *find_best_weapon_used_match(object *pl, const char *params); |
39 | object *find_best_weapon_used_match (object *pl, const char *params); |
39 | extern int item_matched_string(object *pl, object *op, const char *name); |
40 | int item_matched_string (object *pl, object *op, const char *name); |
40 | extern void arch_info(object *op); |
41 | void arch_info (object *op); |
41 | extern void clear_archetable(); |
42 | void clear_archetable (); |
42 | extern void dump_arch(archetype *at); |
43 | void dump_arch (archetype *at); |
43 | extern void dump_all_archetypes(); |
44 | void dump_all_archetypes (); |
44 | extern void free_all_archs(); |
45 | void free_all_archs (); |
45 | extern void check_generators(); |
46 | void check_generators (); |
46 | extern bool load_archetype_file(const char *filename); |
47 | bool load_archetype_file (const char *filename); |
47 | extern object *create_singularity(const char *name); |
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48 | extern object *get_archetype(const char *name); |
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49 | extern unsigned long hasharch(const char *str, int tablesize); |
48 | unsigned long hasharch (const char *str, int tablesize); |
50 | extern archetype *type_to_archetype(int type); |
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51 | extern object *clone_arch(int type); |
49 | object *clone_arch (int type); |
52 | extern object *object_create_arch(archetype *at); |
50 | object *object_create_arch (archetype *at); |
53 | /* button.c */ |
51 | /* button.c */ |
54 | extern void push_button(object *op); |
52 | void push_button (object *op, object *originator); |
55 | extern void activate_connection (maptile *map, long connection, bool state = true); |
53 | void update_button (object *op, object *originator); |
56 | extern void update_button(object *op); |
54 | void use_trigger (object *op, object *originator); |
57 | extern oblinkpt *get_connection_links (maptile *map, long connection); |
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58 | extern void use_trigger(object *op); |
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59 | extern void animate_turning(object *op); |
55 | void animate_turning (object *op); |
60 | extern int check_altar_sacrifice(const object *altar, const object *sacrifice); |
56 | int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); |
61 | extern int operate_altar(object *altar, object **sacrifice); |
57 | int operate_altar (object *altar, object **sacrifice, object *originator = 0); |
62 | extern void trigger_move(object *op, int state); |
58 | int check_trigger (object *op, object *cause, object *originator = 0); |
63 | extern int check_trigger(object *op, object *cause); |
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64 | extern void add_button_link(object *button, maptile *map, int connected); |
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65 | extern void remove_button_link(object *op); |
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66 | extern oblinkpt *get_button_links(const object *button); |
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67 | extern int get_button_value(const object *button); |
59 | int get_button_value (const object *button); |
68 | extern void do_mood_floor(object *op, object *source = 0); |
60 | void do_mood_floor (object *op, object *source = 0); |
69 | extern object *check_inv_recursive(object *op, const object *trig); |
61 | object *check_inv_recursive (object *op, const object *trig); |
70 | extern void check_inv(object *op, object *trig); |
62 | void check_inv (object *op, object *trig); |
71 | extern void verify_button_links(const maptile *map); |
63 | void verify_button_links (const maptile *map); |
72 | /* exp.c */ |
64 | /* exp.c */ |
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65 | int exp_to_level (sint64 exp); |
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66 | sint64 level_to_min_exp (int level); |
73 | extern int new_exp(const object *ob); |
67 | int new_exp (const object *ob); |
74 | extern int has_ability(const object *ob); |
68 | void _reload_exp_table (); |
75 | extern void init_experience(); |
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76 | extern void dump_experience(); |
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77 | /* friend.c */ |
69 | /* friend.c */ |
78 | extern void add_friendly_object(object *op); |
70 | void add_friendly_object (object *op); |
79 | extern void remove_friendly_object(object *op); |
71 | void remove_friendly_object (object *op); |
80 | extern void dump_friendly_objects(); |
72 | void dump_friendly_objects (); |
81 | extern void clean_friendly_list(); |
73 | void clean_friendly_list (); |
82 | extern int is_friendly(const object *op); |
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83 | /* glue.c */ |
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84 | extern void fatal(int err); |
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85 | /* holy.c */ |
74 | /* holy.c */ |
86 | extern void init_gods(); |
75 | void init_gods (); |
87 | extern void add_god_to_list(archetype *god_arch); |
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88 | extern int baptize_altar(object *op); |
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89 | extern godlink *get_rand_god(); |
76 | godlink *get_rand_god (); |
90 | extern object *pntr_to_god_obj(godlink *godlnk); |
77 | object *pntr_to_god_obj (godlink *godlnk); |
91 | extern void free_all_god(); |
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92 | extern void dump_gods(); |
78 | void dump_gods (); |
93 | /* info.c */ |
79 | /* info.c */ |
94 | extern void dump_abilities(); |
80 | void dump_abilities (); |
95 | extern void print_monsters(); |
81 | void print_monsters (); |
96 | extern void bitstostring(long bits, int num, char *str); |
82 | void bitstostring (long bits, int num, char *str); |
97 | /* image.c */ |
83 | /* image.c */ |
98 | extern void ReadBmapNames(); |
84 | void ReadBmapNames (); |
99 | extern int FindFace(const char *name, int error); |
85 | int FindFace (const char *name, int error); |
100 | extern int ReadSmooth(); |
86 | int ReadSmooth (); |
101 | extern int FindSmooth(uint16 face, uint16 *smoothed); |
87 | int FindSmooth (uint16 face, uint16 *smoothed); |
102 | extern void free_all_images(); |
88 | void free_all_images (); |
103 | /* init.c */ |
89 | /* init.c */ |
104 | extern void init_library(); |
90 | void init_library (); |
105 | extern void init_environ(); |
91 | void init_environ (); |
106 | extern void init_globals(); |
92 | void init_globals (); |
107 | extern void init_objects(); |
93 | void init_objects (); |
108 | extern void init_defaults(); |
94 | void init_defaults (); |
109 | extern void init_dynamic(); |
95 | void init_dynamic (); |
110 | extern void init_clocks(); |
96 | void init_clocks (); |
111 | extern void init_attackmess(); |
97 | void init_attackmess (); |
112 | /* item.c */ |
98 | /* item.c */ |
113 | extern int get_power_from_ench(int ench); |
99 | int get_power_from_ench (int ench); |
114 | extern int calc_item_power(const object *op, int flag); |
100 | int calc_item_power (const object *op, int flag); |
115 | extern const typedata *get_typedata(int itemtype); |
101 | const typedata *get_typedata (int itemtype); |
116 | extern const typedata *get_typedata_by_name(const char *name); |
102 | const typedata *get_typedata_by_name (const char *name); |
117 | extern const char *describe_resistance(const object *op, int newline); |
103 | const char *describe_resistance (const object *op, int newline); |
118 | extern const char *query_weight(const object *op); |
104 | const char *ordinal (int i); |
119 | extern const char *get_levelnumber(int i); |
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120 | extern const char *get_number(int i); |
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121 | extern const char *ring_desc(const object *op); |
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122 | extern const char *query_short_name(const object *op); |
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123 | extern const char *query_name(const object *op); |
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124 | extern const char *query_base_name(const object *op, int plural); |
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125 | extern const char *describe_item(const object *op, object *owner); |
105 | const char *describe_item (const object *op, object *owner); |
126 | extern int is_magical(const object *op); |
106 | int is_magical (const object *op); |
127 | extern int need_identify(const object *op); |
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128 | extern void identify(object *op); |
107 | void identify (object *op); |
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108 | void examine (object *op, object *tmp); |
129 | /* links.c */ |
109 | /* links.c */ |
130 | extern objectlink *get_objectlink(); |
110 | objectlink *get_objectlink (); |
131 | extern oblinkpt *get_objectlinkpt(); |
111 | oblinkpt *get_objectlinkpt (); |
132 | extern void free_objectlink(objectlink *ol); |
112 | void free_objectlink (objectlink *ol); |
133 | extern void free_objectlinkpt(oblinkpt *obp); |
113 | void free_objectlinkpt (oblinkpt *obp); |
134 | /* living.c */ |
114 | /* living.c */ |
135 | extern void change_attr_value(living *stats, int attr, sint8 value); |
115 | void change_attr_value (living *stats, int attr, sint8 value); |
136 | extern void check_stat_bounds(living *stats); |
116 | void check_stat_bounds (living *stats); |
137 | extern int change_abil(object *op, object *tmp); |
117 | int change_abil (object *op, object *tmp); |
138 | extern int allowed_class(const object *op); |
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139 | extern void set_dragon_name(object *pl, const object *abil, const object *skin); |
118 | void set_dragon_name (object *pl, const object *abil, const object *skin); |
140 | extern void dragon_level_gain(object *who); |
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141 | extern object *give_skill_by_name(object *op, const char *skill_name); |
119 | object *give_skill_by_name (object *op, const char *skill_name); |
142 | extern void player_lvl_adj(object *who, object *op); |
120 | void player_lvl_adj (object *who, object *op); |
143 | extern sint64 level_exp(int level, double expmul); |
121 | sint64 level_exp (int level, double expmul); |
144 | extern void calc_perm_exp(object *op); |
122 | void calc_perm_exp (object *op); |
145 | extern sint64 check_exp_loss(const object *op, sint64 exp); |
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146 | extern sint64 check_exp_adjust(const object *op, sint64 exp); |
123 | sint64 check_exp_adjust (const object *op, sint64 exp); |
147 | extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); |
124 | void change_exp (object *op, sint64 exp, shstr_tmp skill_name, int flag); |
148 | extern void apply_death_exp_penalty(object *op); |
125 | void apply_death_exp_penalty (object *op); |
149 | extern int did_make_save(const object *op, int level, int bonus); |
126 | int did_make_save (const object *op, int level, int bonus); |
150 | /* los.c */ |
127 | /* los.c */ |
151 | extern void init_block(); |
128 | void init_block (); |
152 | extern void clear_los(player *pl); |
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153 | extern int has_carried_lights(const object *op); |
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154 | extern void update_los(object *op); |
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155 | extern void update_all_map_los(maptile *map); |
129 | void update_all_map_los (maptile *map); |
156 | extern void update_all_los(const maptile *map, int x, int y); |
130 | void update_all_los (const maptile *map, int x, int y); |
157 | extern void make_sure_seen(const object *op); |
131 | void make_sure_seen (const object *op); |
158 | extern void make_sure_not_seen(const object *op); |
132 | void make_sure_not_seen (const object *op); |
159 | /* map.c */ |
133 | /* map.c */ |
160 | extern const char *create_pathname (const char *name); |
134 | const char *create_pathname (const char *name); |
161 | extern int blocked_link(object *ob, maptile *m, int sx, int sy); |
135 | int blocked_link (object *ob, maptile *m, int sx, int sy); |
162 | extern void fix_container(object *container); |
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163 | /* object.c */ |
136 | /* object.c */ |
164 | extern char *dump_object(object *op); |
137 | char *dump_object (object *op); |
165 | extern void dump_me(object *op, char *outstr); |
138 | void dump_me (object *op, char *outstr); |
166 | extern object *get_nearest_part(object *op, const object *pl); |
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167 | extern object *find_object(tag_t i); |
139 | object *find_object (tag_t i); |
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140 | object *find_object_uuid (UUID i); |
168 | extern object *find_object_name(const char *str); |
141 | object *find_object_name (const char *str); |
169 | extern void free_all_object_data(); |
142 | void free_all_object_data (); |
170 | extern void update_turn_face(object *op); |
143 | void update_turn_face (object *op); |
171 | extern void update_object(object *op, int action); |
144 | void update_object (object *op, int action); |
172 | extern object *merge_ob(object *op, object *top); |
145 | object *merge_ob (object *op, object *top); |
173 | extern object *insert_ob_in_map_at(object *op, maptile *m, object *originator, int flag, int x, int y); |
146 | object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
174 | extern object *insert_ob_in_map(object *op, maptile *m, object *originator, int flag); |
147 | object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
175 | extern void replace_insert_ob_in_map(const char *arch_string, object *op); |
148 | void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
176 | extern object *insert_ob_in_ob(object *op, object *where); |
149 | object *insert_ob_in_ob (object *op, object *where); |
177 | extern int check_move_on(object *op, object *originator); |
150 | int check_move_on (object *op, object *originator, int flags = 0); |
178 | extern object *present_arch(const archetype *at, maptile *m, int x, int y); |
151 | object *present_arch (const archetype *at, maptile *m, int x, int y); |
179 | extern object *present(unsigned char type, maptile *m, int x, int y); |
152 | object *present (unsigned char type, maptile *m, int x, int y); |
180 | extern object *present_in_ob(unsigned char type, const object *op); |
153 | object *present_in_ob (unsigned char type, const object *op); |
181 | extern object *present_in_ob_by_name(int type, const char *str, const object *op); |
154 | object *present_in_ob_by_name (int type, const char *str, const object *op); |
182 | extern object *present_arch_in_ob(const archetype *at, const object *op); |
155 | object *present_arch_in_ob (const archetype *at, const object *op); |
183 | extern void flag_inv(object *op, int flag); |
156 | void flag_inv (object *op, int flag); |
184 | extern void unflag_inv(object *op, int flag); |
157 | void unflag_inv (object *op, int flag); |
185 | extern int find_free_spot(const object *ob, maptile *m, int x, int y, int start, int stop); |
158 | int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
186 | extern int find_first_free_spot(const object *ob, maptile *m, int x, int y); |
159 | int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
187 | extern void get_search_arr(int *search_arr); |
160 | void get_search_arr (int *search_arr); |
188 | extern int find_dir(maptile *m, int x, int y, object *exclude); |
161 | int find_dir (maptile *m, int x, int y, object *exclude); |
189 | extern int distance(const object *ob1, const object *ob2); |
162 | int distance (const object *ob1, const object *ob2); |
190 | extern int find_dir_2(int x, int y); |
163 | int find_dir_2 (int x, int y); |
191 | extern int dirdiff(int dir1, int dir2); |
164 | int dirdiff (int dir1, int dir2); |
192 | extern int can_see_monsterP(maptile *m, int x, int y, int dir); |
165 | int can_see_monsterP (maptile *m, int x, int y, int dir); |
193 | extern int can_pick(const object *who, const object *item); |
166 | int can_pick (const object *who, const object *item); |
194 | extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); |
167 | object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
195 | /* path.c */ |
168 | /* path.c */ |
196 | extern char *path_combine(const char *src, const char *dst); |
169 | char *path_combine (const char *src, const char *dst); |
197 | extern void path_normalize(char *path); |
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198 | extern char *path_combine_and_normalize(const char *src, const char *dst); |
170 | char *path_combine_and_normalize (const char *src, const char *dst); |
199 | /* porting.c */ |
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200 | extern void remove_directory(const char *path); |
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201 | extern char *strcasestr_local(const char *s, const char *find); |
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202 | extern char *ltostr10(signed long n); |
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203 | extern char *doubletostr10(double v); |
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204 | extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); |
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205 | extern void close_and_delete(FILE *fp, int compressed); |
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206 | extern void make_path_to_file(char *filename); |
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207 | /* player.c */ |
171 | /* player.c */ |
208 | extern void free_player(player *pl); |
172 | void free_player (player *pl); |
209 | extern int atnr_is_dragon_enabled(int attacknr); |
173 | int atnr_is_dragon_enabled (int attacknr); |
210 | extern int is_dragon_pl(const object *op); |
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211 | /* quest.c */ |
174 | /* quest.c */ |
212 | extern int quest_is_quest_marker(const object *marker, int task); |
175 | int quest_is_quest_marker (const object *marker, int task); |
213 | extern int quest_is_in_progress(const object *marker, int task); |
176 | int quest_is_in_progress (const object *marker, int task); |
214 | extern int quest_is_completed(const object *marker, int task); |
177 | int quest_is_completed (const object *marker, int task); |
215 | extern const char *quest_get_name(const object *marker); |
178 | const char *quest_get_name (const object *marker); |
216 | extern object *quest_get_player_quest(const object *pl, const char *name, const char *name_pl); |
179 | object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
217 | extern object *quest_get_override(const object *ob, const object *pl); |
180 | object *quest_get_override (const object *ob, const object *pl); |
218 | extern const char *quest_get_override_slaying(const object *ob, const object *pl); |
181 | const char *quest_get_override_slaying (const object *ob, const object *pl); |
219 | extern const char *quest_get_override_msg(const object *ob, const object *pl); |
182 | const char *quest_get_override_msg (const object *ob, const object *pl); |
220 | extern void quest_apply_items(object *wrapper, player *pl); |
183 | void quest_apply_items (object *wrapper, player *pl); |
221 | extern int quest_on_activate(object *ob, player *pl); |
184 | int quest_on_activate (object *ob, player *pl); |
222 | extern int quest_is_override_compatible(const object *marker, const object *pl); |
185 | int quest_is_override_compatible (const object *marker, const object *pl); |
223 | /* readable.c */ |
186 | /* readable.c */ |
224 | extern int nstrtok(const char *buf1, const char *buf2); |
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225 | extern char *strtoktolin(const char *buf1, const char *buf2); |
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226 | extern int book_overflow(const char *buf1, const char *buf2, int booksize); |
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227 | extern void init_readable(); |
187 | void init_readable (); |
228 | extern void change_book(object *book, int msgtype); |
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229 | extern object *get_random_mon(int level); |
188 | object *get_random_mon (int level); |
230 | extern char *mon_desc(const object *mon); |
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231 | extern object *get_next_mon(object *tmp); |
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232 | extern char *mon_info_msg(int level, int booksize); |
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233 | extern const char *artifact_msg(int level, int booksize); |
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234 | extern char *spellpath_msg(int level, int booksize); |
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235 | extern void make_formula_book(object *book, int level); |
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236 | extern char *msgfile_msg(int level, int booksize); |
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237 | extern const char *god_info_msg(int level, int booksize); |
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238 | extern void tailor_readable_ob(object *book, int msg_type); |
189 | void tailor_readable_ob (object *book, int msg_type); |
239 | extern void free_all_readable(); |
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240 | extern void write_book_archive(); |
190 | void write_book_archive (); |
241 | extern readable_message_type *get_readable_message_type(object *readable); |
191 | readable_message_type *get_readable_message_type (object *readable); |
242 | /* recipe.c */ |
192 | /* recipe.c */ |
243 | extern recipelist *get_formulalist(int i); |
193 | recipelist *get_formulalist (int i); |
244 | extern void init_formulae(); |
194 | void init_formulae (); |
245 | extern void check_formulae(); |
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246 | extern void dump_alchemy(); |
195 | void dump_alchemy (); |
247 | extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); |
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248 | extern long find_ingred_cost(const char *name); |
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249 | extern void dump_alchemy_costs(); |
196 | void dump_alchemy_costs (); |
250 | extern const char *ingred_name(const char *name); |
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251 | extern int strtoint(const char *buf); |
197 | int strtoint (const char *buf); |
252 | extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); |
198 | artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
253 | extern int numb_ingred(const char *buf); |
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254 | extern recipelist *get_random_recipelist(); |
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255 | extern recipe *get_random_recipe(recipelist *rpl); |
199 | recipe *get_random_recipe (recipelist *rpl); |
256 | extern void free_all_recipes(); |
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257 | /* region.c */ |
200 | /* region.c */ |
258 | extern object *get_jail_exit(object *op); |
201 | object *get_jail_exit (object *op); |
259 | extern void init_regions(); |
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260 | /* shstr.c */ |
202 | /* shstr.c */ |
261 | extern int buf_overflow(const char *buf1, const char *buf2, int bufsize); |
203 | int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
262 | /* time.c */ |
204 | /* time.c */ |
263 | extern void reset_sleep(); |
205 | void reset_sleep (); |
264 | extern void log_time(long process_utime); |
206 | void log_time (long process_utime); |
265 | extern int enough_elapsed_time(); |
207 | int enough_elapsed_time (); |
266 | extern void sleep_delta(); |
208 | void sleep_delta (); |
267 | extern void get_tod(timeofday_t *tod); |
209 | void get_tod (timeofday_t *tod); |
268 | extern void print_tod(object *op); |
210 | void print_tod (object *op); |
269 | extern void time_info(object *op); |
211 | void time_info (object *op); |
270 | /* treasure.c */ |
212 | /* treasure.c */ |
271 | extern bool load_treasure_file(const char *filename); |
213 | bool load_treasure_file (const char *filename); |
272 | extern object *generate_treasure(treasurelist *t, int difficulty); |
214 | object *generate_treasure (treasurelist *t, int difficulty); |
273 | extern int level_for_item(const object *op, int difficulty); |
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274 | extern int magic_from_difficulty(int difficulty); |
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275 | extern void set_abs_magic(object *op, int magic); |
215 | void set_abs_magic (object *op, int magic); |
276 | extern void set_ring_bonus(object *op, int bonus); |
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277 | extern int get_magic(int diff); |
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278 | extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); |
216 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
279 | extern artifactlist *find_artifactlist(int type); |
217 | artifactlist *find_artifactlist (int type); |
280 | extern void dump_artifacts(); |
218 | void dump_artifacts (); |
281 | extern void dump_monster_treasure_rec(const char *name, treasure *t, int depth); |
219 | void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
282 | extern void dump_monster_treasure(const char *name); |
220 | void dump_monster_treasure (const char *name); |
283 | extern void init_artifacts(); |
221 | void init_artifacts (); |
284 | extern void add_abilities(object *op, object *change); |
222 | void add_abilities (object *op, object *change); |
285 | extern void give_artifact_abilities(object *op, object *artifct); |
223 | void give_artifact_abilities (object *op, object *artifct); |
286 | extern void generate_artifact(object *op, int difficulty); |
224 | void generate_artifact (object *op, int difficulty); |
287 | extern void fix_flesh_item(object *item, object *donor); |
225 | void fix_flesh_item (object *item, object *donor); |
288 | extern int special_potion(object *op); |
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289 | extern void free_treasurestruct(treasure *t); |
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290 | extern void free_charlinks(linked_char *lc); |
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291 | extern void free_artifact(artifact *at); |
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292 | extern void free_artifactlist(artifactlist *al); |
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293 | extern void free_all_treasures(); |
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294 | /* utils.c */ |
226 | /* utils.c */ |
295 | extern int random_roll(int min, int max, const object *op, int goodbad); |
227 | int random_roll (int min, int max, const object *op, bool prefer_high); |
296 | extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); |
228 | sint64 random_roll64 (sint64 min, sint64 max, const object *op, bool prefer_high); |
297 | extern int die_roll(int num, int size, const object *op, int goodbad); |
229 | int die_roll (int num, int size, const object *op, bool prefer_high); |
298 | extern materialtype_t *name_to_material (const shstr &name); |
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299 | extern void transmute_materialname(object *op, const object *change); |
230 | void transmute_materialname (object *op, const object *change); |
300 | extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); |
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301 | extern void strip_media_tag(char *message); |
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302 | extern const char *strrstr(const char *haystack, const char *needle); |
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303 | extern void strip_endline(char *buf); |
231 | void strip_endline (char *buf); |
304 | extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
232 | void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
305 | extern void make_list_like(char *input); |
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306 | /* loader.c */ |
233 | /* loader.c */ |
307 | extern int set_variable(object *op, char *buf); |
234 | int set_variable (object *op, char *buf); |
308 | extern void init_vars(); |
235 | void init_vars (); |
309 | extern char *get_ob_diff(object *op, object *op2); |
236 | char *get_ob_diff (object *op, object *op2); |
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237 | bool load_resource_file_ (const char *filename); |
310 | /* map.c */ |
238 | /* map.c */ |
311 | extern maptile *find_style (const char *dirname, const char *stylename, int difficulty); |
239 | maptile *find_style (const char *dirname, const char *stylename, int difficulty, bool recurse = false); |
312 | extern object *pick_random_object (maptile *style); |
240 | object *pick_random_object (maptile *style); |
313 | |
241 | |
314 | /* former funcpoint.h */ |
242 | /* former funcpoint.h */ |
315 | /* |
243 | /* |
316 | * These function-pointers are defined in common/glue.c |
244 | * These function-pointers are defined in common/glue.c |
317 | * The functions used to set and initialise them are also there. |
245 | * The functions used to set and initialise them are also there. |
… | |
… | |
319 | * Massive change. Those functions are just defined, no callback, and they should be implemented. |
247 | * Massive change. Those functions are just defined, no callback, and they should be implemented. |
320 | * This means glue.c code & such can go away almost entirely. |
248 | * This means glue.c code & such can go away almost entirely. |
321 | * Ryo 2005-07-15 |
249 | * Ryo 2005-07-15 |
322 | */ |
250 | */ |
323 | |
251 | |
324 | extern void move_apply(object *, object *, object *); |
252 | void move_apply (object *, object *, object *); |
325 | extern void draw_info(int, int, object *, const char *); |
253 | void draw_info (int, int, object *, const char *); |
326 | extern void clean_tmp_files(void); |
254 | void clean_tmp_files (); |
327 | extern void fix_auto_apply(maptile *); |
255 | void fix_auto_apply (maptile *); |
328 | extern void init_blocksview_players(void); |
256 | void init_blocksview_players (); |
329 | extern void monster_check_apply(object *, object *); |
257 | void monster_check_apply (object *, object *); |
330 | extern void process_active_maps(void); |
258 | void process_active_maps (); |
331 | extern void remove_friendly_object(object *); |
259 | void remove_friendly_object (object *); |
332 | extern void update_buttons(maptile *); |
260 | void update_buttons (maptile *); |
333 | extern void move_teleporter(object *); |
261 | void move_teleporter (object *); |
334 | extern void move_firewall(object *); |
262 | void move_firewall (object *); |
335 | extern void move_creator(object *); |
263 | void move_creator (object *); |
336 | extern void move_marker(object *); |
264 | void move_marker (object *); |
337 | extern void move_duplicator(object *); |
265 | void move_duplicator (object *); |
338 | extern void trap_adjust(object *, int); |
266 | void trap_adjust (object *, int); |
339 | extern void esrv_send_item(object *, object *); |
267 | void esrv_send_item (object *, object *); |
340 | extern void esrv_del_item(player *, int); |
268 | void esrv_del_item (player *, int); |
341 | extern void esrv_update_item(int, object *, object *); |
269 | void esrv_update_item (int, object *, object *); |
342 | extern void esrv_update_spells(player *); |
270 | void esrv_update_spells (player *); |
343 | extern void set_darkness_map(maptile *m); |
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344 | extern void dragon_ability_gain(object *, int, int); |
271 | void dragon_ability_gain (object *, int, int); |
345 | extern void weather_effect(const char *); |
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346 | extern object * find_skill_by_number(object *, int); |
272 | object * find_skill_by_number (object *, int); |
347 | |
273 | |
348 | #endif |
274 | #endif |
349 | |
275 | |